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Showing content with the highest reputation on 2020-03-21 in all areas
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3 points
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IMPORTANT: SADLY, I WON'T BE ABLE TO CONTINUE RUNNING THIS EVENT, IM SO SORRY FOR THAT. @HMS-Surprise WILL CONTINUE THE EVENT TO MAKE IT HAPPEN, SO, I'M DEEPLY THANKED TO HIM. I WON'T BE ABLE TO BE IN SOCIAL MEDIA OR IN GAME NEITHER, SO ALL QUESTIONS ABOUT THE TOURNAMENT, DO THEM TO @HMS-Surprise. NOW IM GONNA ASK TO @Feldfeld AND @ValihrAnt TO HELP @HMS-Surprise TO MAKE THE EVENT POSSIBLE. PLEASE, GIVE HIM ALL YOUR ADVICES AND SUPPORT TO MAKE EVEN A BETTER EVENT. I WANT TO THANK ALL 0 A.D. COMMUNITY FOR ALL TIME WE SHARED, SPECIALLY TO SOME PEOPLE, I KEEP VERY GOOD MOMENTS =) . NOW IS MOMENT TO SAY GOOD BYE. I WISH THE BEST FOR ALL OF YOU (keep sending the replays of this event here) New tournament starts soon! -------------------------------------------------- -------------------------------------------------- -------------------------------- - You can use a civilization chosen by your oponent IMPORTANT!! AS THERE ARE SOME GAMES THAT ARE NOT PLAYED YET, THE FIRST MATCH WILL BE ON UNTIL NEXT MONDAY. Jugadores registrados: (32/32) - extremevikangz (1425) - s0loooy0 (1499) - Twardowsky (1545) - Stockfish (2131) - Schweinepriester (1791) - King_Soly (1500) - badosu (1623) - Dakara (1700) - vinme (1589) - go2die (1526) - Blayalada (1468) - ffm (1643) - Jugador desconocido (1727) - Azshara (1482) - H.Herly (1197) - Rocas (1452) - burbuja pero (1532) - General_Mantis (1554) - dakeyras (1757) - borg (2371) - XxXDERKXxX (1782) - Feldfeld (2076) - ValihrAnt (2214) - METAFONDACIONES (1500) - goldafternoonfix (1127) - Omiris (989) - Daniel_King (1509) - pauleife (1465) - tgodtaylor (1413) - Edwarf (1577) - B_Smoke (1254) - Boudica (1729) -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------- PARTIDOS: - First Week: (23/04 - 29/04) -First Match: (23 / 04-26 / 04) borg- (2374) VS extremevikangz (1425) = General_Mantis (1554) VS goldafternoonfix (1127) = General_Mantis (1554) (2-0) Dakara (1700) VS Vinme (1605) = B_Smoke (1254) VS bubblebut (1532) = Unknown_Player (1727) VS METAFONDATIONS (1500) = METAFONDATIONS (1-2) King_Soly (1500) VS Azshara (1482) = Azshara (1482) (2-0) Daniel_King (1509) VS ffm (1643) = ffm (1643) (0-2) Stockfish (2131) VS s0loooy0 (1499) = Stockfish (2131) (2-0) ValihrAnt (2214) VS tgodtaylor (1413) = ValihrAnt (2214) (2-0) H.Herly (1197) VS Blayalada (1468) = H.Herly (1197) (2-0) go2die (1526) VS Omiris (989) = go2die (1526) (2-0) pauleife (1465) VS dakeyras (1757) = dakeyras (1757) (2-0) Rockss (1452) VS Schweinepriester (1791) = Schweinepriester (1791) (0-2) XxXDERKXxX (1782) VS Twardowsky (1545) = badosu (1623) VS Boudica (1729) = badosu (1623) (2-0) Feldfeld (2076) VS Edwarf (1577) = Feldfeld (2076) (2-0) -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ----------------------- SECOND MATCH: (30/03 - 05/04) extremevikangz (1425) VS General_Mantis (1554) = Dakara (1700) VS FREE = Dakara (1700) (3-0) METAFONDATIONS VS Azshara (1482) = METADFONDATIONS (1500) (2-0) ffm (1643) VS Stockfish (2131) = Stockfish (2131) (1-2) ValihrAnt (2214) VS H.Herly (1197) = ValihrAnt (2214) (2-0) go2die (1526) VS dakeyras (1757) = dakeyras (1757) (0-2) Twardowsky (1545) VS Schweinepriester (1791) = Schweinepriester (1791) (2-0) badosu (1623) VS Feldfeld (2076) = Feldfeld (2076) (2-0) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- THIRD MATCH: (06/04 - 12/04) FREE VS Dakara (1700) = Dakara (1700) (0-3) METAFONDATIONS (1500) VS Stockfish (2131) = METAFONDATIONS (1500) (3-0) (free win) ValihrAnt (2214) VS dakeyras (1757) = ValihrAnt (2214) (2-0) Schweinepriester (1791) VS Feldfeld (2076) = Feldfeld (2076) (0-2) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- FOURTH MATCH: (13/04 - 19/04) Dakara (1700) VS METAFONDATIONS (1500) = ValihrAnt (2214) VS Feldfeld (2076) = ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- IMPORTANT: To play the tournament, it is very important to write in the Lobby Tittle "Primus Pilus Tournament (PPT)" and the name of the two players. To play the tournament, you must use the Balaning Maps Mod, which includes the 'Balanced Mainland', '' Wrench'' and '' Cross '' maps Download it here: In selections and bans, player "A" is the most ranked and player "B" is the least ranked. (it is not necessary to use the civs you named in same order.) (the prohibitions affect BOTH players) RESULTS MUST BE SENT TO THIS ACCOUNT IN A PRIVATE MESSAGE FORUM WITH REPLAYS. THE JUNGLE AND SAVANNA BIOMS ARE REMOVED FROM THE TOURNAMENT. You must configure "RANDOM BIOME". If it's Jungle or Savannah you should go back. If both players want to play the biome, then all is well. INITIAL RESOURCES: 300 EACH. YOU CAN COLLECT A CIV COLLECTED, AND IN GAME, YOU CAN MIRROR. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Is recomendable to take a pick of the civs chosen to avoid cheats and difficult situations. Is recomendable to take a pick saying that the game is gonna be played is Tournament Game. Dance IS NOT ALLOWED, MICRO IS. If your oponent is clearly dancing, tell him to stop. If he keeps dancing, he'll lose the game (NOT THE MATCH). If there is any problem about this, call @Stockfish and send him a replay. Please avoid call a moderator if your oponent is microing and not dancing. If you have this issue against @Stockfish your moderator would be @Feldfeld, @ValihrAnt or @borg-. If you have any issue inside a match, call @Stockfish or @HMS-Surprise, any of them will help you =D . ANY cheater, or very bad manners, will be removed from the Tournament! Be polite and HAVE FUN!!!! IMPORTANT: @user1 or @elexis ARE NOT MODERATORS OF THIS TOURNAMENT, don't ask them anything about rules. Only report insulting if any. I WANT TO SAY THANKS TO @HMS-Surprise FOR THE AMAZING HELP, DESIGNS, AND PRIZES (THAT WILL BE FOR YOU, PLAYERS). THANK YOU SO MUCH FRIEND =D I WANT TO SAY THANKS TO @ValihrAnt AND @Feldfeld FOR MAKING THE RULES AND INNER FUNCTIONS TOGETHER. THANK YOU BOTH!!! I WANT TO SAY THANKS TO @elexis FOR HELPING TO MAKE PEOPLE KNOW ABOUT THIS EVENT. THANKS FOR ALL ELEXIS!! I WANT TO SAY THANKS TO ALL PLAYERS, THANKS FOR PLAYING AND FOR MAKING THIS EVENT POSSIBLE, I KNOW IT WILL BE AMAZING! DON'T FORGET TO FOLLOW THE MATCHES, THEY'LL BE UPLOADED TO YT. I WANT TO SAY THANKS TO ALL THE 0 A.D. INFLUENCERS THAT WILL MAKE VIDEOS TO THE COMMUNITY. THANK YOU =DDD AND ONE LAST THING I WOULD LIKE TO TELL YOU: I HOPE YOU ALL, AND YOUR FAMILY, FRIENDS, GIRLFRIENDS, BOYFRIENDS, WIFES, HUSBANDS ARE GOOD IN HEALTH. I KNOW WE'RE LIVING DIFFICULT TIMES WITH THIS COVID-19 , BUT I KNOW THAT THIS DIFFICULT TIMES WILL PASS SOON. AND IF SOMEONE OF YOU LOST SOME FRIEND, OR FAMILY MEMBER BY ANY CASE, MY MOST DEEPER CONDOLENCES. WE ALL HERE LOST SOMEONE IMPORTANT IN OUR LIVES. THANK YOU SO MUCH AND LET'S HAVE FUN IN THIS EVENT! If there is any doubt or question i didn't awnser or is unclear, please don't wait to ask. QUESTIONS: @ValihrAnt : How does this work? From what I understand you want to do 4 separate tournaments? And I don't quite get the two winners part for four tournaments. I'm guessing you want a separate league for the winners of those tournaments? - Yes, I want 4 separated tournaments as a filter to allow one exiting final event. Of course, winners of each quali, won't play any of the rest 3 qualifiers. You guess right , but i don't know yet, if i want a league or a cup, i guess players and audience has an important word there . Thank you for questions =D @ValihrAnt : Does the ban affect both players or only the opponent? Of course I would prefer hidden pick over drafting, but limitations remain limitations. - I would prefer hidden picks too, but we have some limitations , The ban in this first event, only affects the other player, you can use the civ you banned your opponent. Thank you for questions =D @ValihrAnt : Lastly will @badosu's balanced maps mod be used in the tournament? It's a good improvement over the current unfair mapgen and it adds new competitive maps. - Yes, badosu's maps will be used in the event @King_Soly : - Hello @King_Soly there will be 3 more tournaments, this 4 events are qualifiers to a final League. Greetings and thanks for asking =D @psypherium @Feldfeld @ValihrAnt @camel @Boudica @ffffffff @JC (naval supremacist) @Unknown_Player @borg- @chrstgtr @Lefo @Pudim @Philip the Swaggerless @Stockfish @PhyZik @itrelles @nani @Hannibal_Barca @LeGenDz @phoenixdesk @LANDLORD @kizitom @mord @user1 @elexis @Stan` @SaidRdz @Emperior @Emacz @Dunedan @Ivaylo @yilmazgng @go2die @MorTak @Imarok @sarcoma @Lion.Kanzen @D_D_T_ @R4PT0R @Servo @Itms @coworotel @badosu @sphyrth @wowgetoffyourcellphone @ faction02 @feneur @Issh @PrincessChristmas @ RolandSC2 @Jofursloft @CAGD_lulofun @HirnWolf @Dakara @thankforpie @mgx @ ffm2 @andy_beauty @King_Soly @Ammaz @carthage balanced-maps-0-0-16 (1).zip1 point
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0 A.D. is a great game, but very much a work-in-progress, hence full of mistakes. Here are a few things I noticed for a start. Undoubtedly there are more, I certainly did not go through all actors. The catafalque's horse's manes and tail hair move independently: Themistocles' helmet seems to be transparent: Iphicrates' and Xenophon's shield go through their shoulder: Philip the Pikeman is beheaded by his own shield when attacking: The Kushite's pikeman's shield position is non-sensical when attacking: Hopefully someone from the art team (@Alexandermb, @LordGood, @Stan`, @wackyserious) can have a look. For most people these things probably don't matter, but dotting the i's and crossing the t's is appreciated by some, myself included.1 point
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nominate players guys for the following categories(btw these apply to last 2 weeks and anything below 1300 is irrelevant) most improved player(any improvement happening below 1300 doesnt count): most underrated player(rating wise): most underrated player(ppl dont know how good they are): most overrated player(rating wise): most overrated player(ppl dont know how much they suc): best team player: worst team player: to nominate do a reply saying "player name" + "title". nothing extra or wont count. after nominations are done which ill give 24 hours atleast ill do polls so ppl can vote. after winners are announced ill give certificates winners can print out and put on their walls.1 point
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See this line <Entity parent="template_structure_military_barracks"> This means it's inheriting stuff from binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml In this case I believe it's Building AI You can add <BuildingAI disable=""/> in the template. I guess using a building template for a truck was not the greatest idea Anyway it won't solve your issues. I would seem you didn't change the actor completely. If it complains about ERROR: Failed to find matching prop point called "projectile" in model "art/meshes/structural/ccs_catering_truck_01.dae" for actor "barracks" ERROR: Failed to find matching prop point called "smoke" in model "art/meshes/structural/ccs_catering_truck_01.dae" for actor "barracks" ERROR: Failed to find matching prop point called "projectile" in model "art/meshes/structural/ccs_catering_truck_01.dae" for actor "barracks" ERROR: Failed to find matching prop point called "smoke" in model "art/meshes/structural/ccs_catering_truck_01.dae" for actor "barracks" That means those are still referenced in the actor, and you didn't use the example I provided.1 point
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The current spot in the actor above binaries/data/mods/public/art/meshes/structural/ Default is binaries/data/mods/public/art/meshes/1 point
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You'd have to edit this file binaries/data/mods/public/art/actors/structures/celts/barracks.xml https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/art/actors/structures/celts/barracks.xml And replace its content by something like <?xml version="1.0" encoding="utf-8"?> <actor version="1"> <castshadow/> <group> <variant frequency="1" name="Base"> <mesh>structural/catering_truck1.dae</mesh> <textures> <texture file="CCS_catering_truck1.png" name="baseTex"/> </textures> </variant> </group> <group> <variant name="alive" frequency="1"/> <variant name="death" frequency="0"/> </group> <material>default.xml</material> </actor> As a general rule of thumb I would avoid capitalization in file names. I would also use _01 to make modding nicer. If possible I would also keep the names identical like so ccs_catering_truck_01.dae ccs_catering_truck_01.png This line <texture file="CCS_catering_truck1.png" name="baseTex"/> Means the game will look for a texture in binaries/data/mods/public/art/textures/skins/ Add subfolders accordingly. This line <material>default.xml</material> Means that it will only use the diffuse texture and nothing else.1 point
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Were horses more affordable than cattle? In 0 A.D. there are four trader actor designs: donkey, dromedary camel, horse-and-cart, ox cart: The former two are evidently inappropiate for the Celts, so I guess the choice is between the other two. Designing a fifth actor is significantly more work. Personally I'd favour deprecating the rotary mill then and giving the Gauls and Britons a civ bonus or special technology instead, in addition to the 20% building time discount they already have. And how about the Celtiberians, Lusitani, Vascones, etc.?1 point
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Hey @crazy_Baboon Nice to see someone more in the modelling business! To answer your question unlike flightgear textures, ours are not bundled with 3DModels but separately. You need to export them in a format the game knows, preferably .PNG but it can also be .DDS, or .TGA. Then you need to bind the textures using an actor file. This file defines the 3D Model as well as the variations and a few other things.1 point
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@The Undying Nephalim the gatherers for fairies need to have UnitAi. Without it, they will not try to gather. Also you would need to pass them order to gather first. Another thing you would need to do is to give them resource dropsite component as well. Then it could work. I can code gathering support for building if you still want to use this approach so you do not have to use unitai.1 point
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For the name blame @wraitii and for the tooltip @Freagarach is working to fix them1 point
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I started working on a feature that allows sheep to gain more food over time, and make animal's food decay over time, when being left out (rotting) I was wondering if that's something you guys would like to see in the game which would have a positive impact, or if you think that's better for a mod. @borg- @wowgetoffyourcellphone @Nescio @Hannibal_Barca https://code.wildfiregames.com/D17181 point
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example(also my actual nominations): @Twardowsky most improved player @ValihrAnt best team player1 point
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