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Showing content with the highest reputation on 2019-10-11 in all areas

  1. Basic Scutum type C ISW - B + Light Damaged variant.
    2 points
  2. It's hard to do, that's why I made a mod :/ But I guess @nani's solution is nice
    2 points
  3. From the testing I did, yes it helps massively. I had max number set to 50 and saw 50-150% fps increase which kept increasing the longer the battle went on. During battles in which I had 2-5 fps I had around 15-30 with the corpse count limited. Lowest fps I hit with a limit of 50 corpses was 7fps.
    2 points
  4. Thats good, specially when sculpting with zbrush (generative sculpting) yet i haven't learned to use it.
    1 point
  5. So yeah it's definitely the blood that's killing performance :/ Would you say blood is nice to have ?
    1 point
  6. Deku Scrub faction video
    1 point
  7. Hi Just a little update for who might be interested So I didn't had a lot of time to work on it, but the artist i'm working with started drawing an illustration. The other artist will come join us soon on the project in like a week or two. For my part, i started the writing and the research, so far everything is going great. I wish I had more time to work on it, and I'll post an update everytime we have something interesting to show you ! Have a great day
    1 point
  8. @ValihrAnt said it would. Well, while he was struggling with his FPS on the game.
    1 point
  9. Does that improve battle perfs ?
    1 point
  10. i applied 4 texture for the damage, though im thinking on leaving only 3 (4th one looks kinda too much damaged):
    1 point
  11. I don't know about partial leather, but I think they used Leather Casing for their shields when not in use. Guess that might give you an idea about the Shields on the Back.
    1 point
  12. version 0.12.3 Added: setting to hide corpses on entity death
    1 point
  13. I've wanted to do that for a long time, so here is my take at a Skyship. I called it The Argestesion (using one of the names of the minor wind deities). Maybe with @Freagarach D1958, the side turrets will take life For those who are wondering where they saw this ship, it's in the game and was made by @Shield Bearer and was first posted in this thread
    1 point
  14. Tweaking a bit the specular map gives a less rubber look: See left (Tweaked) to right example More distinguishable from the distance
    1 point
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