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Showing content with the highest reputation on 2018-08-05 in all areas

  1. @Agora_0AD and @PrincessChristmas, a ideia e desenvolver um website do game como o aoezone onde o foco e desenvolver o cenário competitivo e aumentar o numero de jogadores, sou desenvolvedor, interessante encontrar novos contribuintes como colunistas, videomakers, comentaristas etc.. Interessados enviar msg no zap (35) 99921.2629 Ah lembrando de fazermos a nivel mundial, então e interessante algum com dominio do ingles para traduzir o site do protgues para o ingles e os videos com subtitles english e portugues. Abraços a todos e longa vida.
    2 points
  2. I have a proposition ( technically I have no clue if this is possible/easy to implement in your mod or not...) : How about a button that has the same function as the buddy button, only in a negative way - kinda like an "idiot"-button? Would be useful to mark quitters especially, and generally rude and obnoxious players...so you don't play with them again by accident? i tend to forget the usernames, or rather i sometimes think: i remember this guy, but I am not sure if it's because he was helpful/polite/good player or, well, ...an idiot! Obviously, this can be fixed by playing only/mostly with trusted ppl and especially hosts, but it would be nice anway...
    2 points
  3. (a bit late reply, but better late than never) Don't forget to check the specific license terms, since "free" often does not mean "without any limitations", in particular Poliigon's license explicitly forbids redistribution and usage in open source projects: https://help.poliigon.com/faq/license-faq
    2 points
  4. Tom 0 A.D. (@superflytom) has uploaded a new multiplayer analysis/tutorial
    1 point
  5. You should like reading this blog: https://waywardstrategist.com/2016/11/17/what-rts-can-learn/ https://waywardstrategist.com/2015/11/23/rts-design-thought-control-of-economic-processes/ https://waywardstrategist.com/2015/10/02/why-rts-the-challenge-fun-and-benefits-of-playing-rts-games/
    1 point
  6. Ágora 0AD (@Agora_0AD) has more videos uploaded of the champions cup. Ágora 0AD (@Agora_0AD) has more videos uploaded of the champions cup.
    1 point
  7. GPL and Steam: In order to test what GPL-licensed games are available on Steam Store and how it is implemented, I've installed Steam and installed Blender and Battle for Wesnoth. In these two examples (most likely dosbox too), It seems there are literally zero functions of Steam in use except the application running inside Linux SteamOS, the auto-updating, possibly usage-stats generation, for which the software possibly wasn't modified. supertuxkart intended to implement some of the multiplayer services and possibly drivers, so time will tell if they succeed in using the Steam API. I wonder about Steam having to comply with GPL however. As far as I know if one distributes a binary, one is obliged to also distribute the source, possibly against a fee. That should be easy for them as they can just mirror the sourcce code and charge a fee. But perhaps they also modified the source code of Blender, Wesnoth or DOSbox in order to have the app compatible with or improved for Steam? If they distribute the binary, they'd have to distribute these modifications as well (if they exist) or ask all copyrightholders to relicense for Steam use, unless I got GPL wrong. Battle For Wesnoth on Steam: May 2018 Version 1.14 entered Steam Greenlight: Wesnoth developers considered Steam logins, but currently the software uses only wesnoth forum account for multiplayer lobby logins.
    1 point
  8. Nope I lost that knowledge
    1 point
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