Good discussion. Though, Alpha123 and I are going to do a major rebalance for Alpha 17 (soon after Alpha 16 is released). This rebalance will address many of the concerns raised here and hopefully prepare the units for the inclusion of real formation fighting and things like charging and flanking. The huge emphasis on ranged units will be alleviated and cavalry will be more interesting. Hard counters, like Swordsmen 2x vs. Spearmen and the like will be reduced or eliminated in some cases and we will rely more on mechanics like cost, speed, attack vs. armor, flanking, etc.