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Showing content with the highest reputation on 2014-02-12 in all areas

  1. This is most certainly off-topic here yes I'll move it to the correct forum
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  2. @Lion.Kanzen Yes the square maps are an RTS tradition. But I just feel the round variant, has a natural feel to it. Sort of like a representation of Earth being round if catch my drift.
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  3. Both Seleucids and Ptolemies used military colonies, but it was more common for the Seleucids, who used them not only to make an army of non-natives (something both preferred as dynasties on foreign soil), but also as a much needed means of spreading combat-ready levies over a vast territory.On the other hand, not only the Ptolemies were an economic powerhouse, but the Seleucids as well. They controlled, for most of the dynasty's duration, the majority of the most important ancient trade routes, including the silk road (add to that the fertile Mesopotamia). And while all their fancy units may point to a purely militaristic faction, most of their wars (much like the Ptolemies) were defensive ones or against rebelling provinces. Both dynasties fielded relatively small armies as well, compared to their controlled territory size. So both should be balanced between military/economy, with a slight focus on navy and defenses for the Ptolemies (relied on garrisoned forts/towns and fleets for most of their wars) and on land armies for Seleucids (preferred decisive field battles mostly).I'm not sure how you guys figure out that (all?) Ptolemaic mercenaries where made settlers. Does the author claim this? From my impression on what I've read, they mostly went to gather mercenaries in times of war, which indicates short term service and not settlers. Sure they'd have mercenaries turned settlers (most factions actually did, even Spartans in their late years), but all of them or a vast majority, no.So imo this leaves way for two representations: Seleucids and Ptolemies realistically sharing many traits (like the military settlements) which holds true but makes for less diversity.The direction things are taking now. Seleucid focus on settlers (because they had more of them*), Ptolemaics on mercenaries (because they had more of them). Makes sense without going too far unhistorical (most factions don't get many things they had due to balance reasons anyway) and adds more faction diversity.* If you want to challenge this, try figuring out why the Ptolemies eventually had to train natives for about half of their phalanx to rival the Seleucid one in numbers.
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  4. I have done that already. I am aware that my artwork do not match your but I thought you might want to use as base mesh fro instance.... don't know is up to you.
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