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    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • That's great, perhaps broadcasting the matches on several social media platforms would promote both the game and the mod.
    • https://www.eliteminiaturesaustralia.com.au/a-miniatures-palmyran-army-3rd-century/?srsltid=AfmBOootOYKRW1X_8_8-2LqMPbaZcWsD7OyOnIvm8ALkbG7Qh2ZLwLTf   This is difficult; there aren't many sources on the appearance of archers. Basically, it's a combination of Eastern archers with a Persian archer and a Syrian auxiliary archer.
    • https://www.romanarmytalk.com/rat/archive/index.php?thread-18515.html Composition of the armies of the third century. It would seem that, if III Gallica are representative of other legions, the Roman army in the east remained loyal to Rome after the death of Odenathus. There could well have been defections, but as far as I know there's no evidence for this.   Palmyrene cavalry was very heavily armoured, so cataphracts would be a good guess. Otherwise, Zosimus gives Zenobia 'Syrians... Saracens and Armenians' - apparently light cavalry. Palmyra was a great trading centre, and probably made good use of mercenaries - the shifting allegiance of the Saracens and Armenians might reflect this.   Aurelian's army of the period was similarly polyglot: 'Mauritanian horse... Tyaneans... Mesopotamians... Syrians... Phoenicians, and... Palestinians' besides the Praetorians and legionary troops drawn from the Danube. (all quotes Zosimus , Historia Nova, Book I)   - Nathan
    • Infantry equipment. I had already shared my vision of the Palmyra swordman infantry above. https://www.twcenter.net/threads/updated-collection-of-palmyrene-and-late-phartian-early-sassanid-armies-pics-and-miniatures.772222/  
    • Hi everyone! Happy Summer! To celebrate, here's a new, super improved release. First of all, the Darknut Legion has finally become a major faction! They're super slow, super powerful, with access to every mercenary in the game. They can't build more than the one starting civic center, but they can build smaller outposts. Next, the Gorons now use the Plot system. This means that they're a lot less OP, but they're still a strong faction. The Gorons also have a full navy, consisting of three ships with which to wage war across the seas. Their navy centers around durable boats, though they are a bit slower than most. Third, thanks to the dedicated work of Odysseus, the Hylians are fully, completely balanced. They went through some major rebalances, mainly of their technologies and higher tier units. Their heroes are set to three different tiers (Low level, Mid level, High level), each hero has a unit (or in Seres' case, a structure) locked behind training them, and a technology. They also have full hero levels, and (most) of their abilities. The Hylians also have a good navy, very average and durable. Speaking of which, Unit Abilities are finally in, thanks to Stan' over on the WFG team. Only the Hylians have their full sets of hero abilites, and a few units (mainly the ReDead, Fiddler, and Wind Witch) have access to abilties of their own. The Gerudo also have some rebalance changes, though not as many. They also have a new technology or two, a new unit (locked behind one of those techs), and a full navy! Their navy is fast, and excels at capturing other navies via piracy. I had been hoping to give Labrynna an entire navy in time for the release, but I wanted to get a lot of these new balagnce and bug fixes out, so they only have one: a Hot Air Balloon, capable of trading between markets like a merchant, or used as a mobile flying weapons platform. The Gohma have also gone through a large rebalance, at least structure wise. They rely a lot more on expanding their territory via buildings, and are a pretty aggressive faction. I have also gone to lengths to nerf their spawning, so they get a lot less free units (for example, spawned Mites now disappear after a few seconds). The Stalfos have had the least changes; all that has been altered is the ReDead now has an active ability for it's scream instead of an aura, and their units are a lot less durable. The Wizzrobes have been both nerfed and expanded upon; they even have a new Chilfos unit. There are WAY too many other balance changes to list, so you'll have to see for yourself. I hope to see you in the tournament. Perzival12 https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0130
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