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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 597
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  • Topics

  • Posts

    • I uploaded my map mod to mod.io 5 days ago and its still pending.
    • My one and only vote. https://www.wikiwand.com/en/Caryatid       The caryatid standing in contrapposto, originally part of the Erechtheion, was removed by Lord Elgin and is now displayed at the British Museum [and should be returned to Greece]       Caryatids are added to the game for this release by @nifa  
    • What are the main changes planned for R29?
    • https://www.perseus.tufts.edu/hopper/text?doc=Perseus:text:1999.02.0137:book=8:chapter=61  
    • In the military field, we know that Palmyra was famous for having great and very good archers. Its use was very important to protect the caravans on their trade routes. In addition, there is evidence that the Roman armies were nourished by troops native to the city. This is evidenced by the creation of a fixed cohort that was based in the nearby fortress city of Dura Europos. https://www.sergioalejogomez.com/el-reino-de-palmira/   --- Apparently, after the cataphracts, they had a number of very good archers. Camel, horse, and on foot. https://www.livius.org/sources/content/zosimus/zosimus-new-history-1/zosimus-new-history-1.53/   I found something on FB. I'm going to save the article before it disappears.     ---- ARROWS FROM DURA-EUROPOS: ANCIENT ROMAN ARCHERY TECHNOLOGY PRESERVED   ARROWS AT DURA-EUROPOS   At Dura-Europos, in Roman Syria during the 3rd century AD, archaeology preserved something exceptional: arrow fragments complete with their shafts, nocks, and fletching. Organic material that typically vanishes at other sites survived there under extraordinary conditions.   The specimens studied by Simon James reveal meticulous craftsmanship: reed shafts, wooden reinforcements at the front end, a reinforced joint to prevent the shaft from splitting, and three feathers attached to the shaft. Some also retain painted decoration in red, black, and, on certain examples, white or pink: the so-called “cresting.”   Here, one of the most fascinating details emerges: we do not know for certain what purpose these markings served. They could have been decorative or personal, or used to distinguish specific arrows; a possible symbolic significance has even been suggested. The motifs on some nocks resemble small “eyes.” However, this remains an interpretation rather than a proven fact.   The fletching was long and low-profile, and there is no evidence that the feathers were deliberately spiraled to induce arrow spin. The natural twist of the feathers themselves could have caused such rotation during flight.   We are not looking at a modern reconstruction. We are looking at the archery technology of Dura-Europos, preserved for nearly two millennia.   How much would our understanding of the Roman arrow change if we could always preserve its organic materials?   Main sources: Simon James, The Excavations at Dura-Europos 1928–1937, Final Report VII: The Arms and Armor and Other Military Equipment (British Museum Press, 2004); Yale University Art Gallery, Dura-Europos Collection.   https://www.facebook.com/groups/arcierideiduemari/posts/4551749171817918/?seo_visit=1      
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