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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • Thanks, so what I've tried now is :  ./update-workspaces.sh --cc=gcc-12 cd gcc make And ./update-workspaces.sh --cc=clang-18 cd gcc #Can't see any other folders make   If i pass a compiler version i don't have to update-workspaces.sh, it tell me so. Therefor I'm guessing i do have to compiler I'm passing above. Yet compilation fails in both cases.   With gcc  /usr/include/fmt/core.h:2201:22: error: ‘constexpr void fmt::v8::basic_format_parse_context<Char, ErrorHandler>::on_error(const char*) [with Char = char; ErrorHandler = fmt::v8::detail::error_handler]’ called in a constant expression 2201 | context_.on_error(message); With clang In file included from ../../../source/ps/GameSetup/GameSetup.cpp:84: ../../../source/scriptinterface/FunctionWrapper.h:518:6: error: call to consteval function 'fmt::basic_format_string<char, std::basic_string<char> &>::basic_format_string<char[51], 0>' is not a constant expression 518 | "Failed defining function {:?} on the native scope.", classInfo->name)}; | ^  
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    • I think you are using gcc instead, if you want to use clang you have to set CXX environment variable or pass --cc=clang to update-workspace.sh, also your gcc version is likely older then gcc-12.
    • That do fix the error, but compilation fails later with another forward declaration and a bunch of new errors too. I have clang 18.1.8, rusc 1.91.0  
    • @nifa Want to take a crack at this one?
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