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Who's Online 4 Members, 4 Anonymous, 203 Guests (See full list)
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I was testing my performance in game with max setting, if pop 200 within screen then fps is 40, then again I'm on 1440p. So I saw the AI in their base when one of my man decide to wonder for whatever reason and its been like 25min already I wondered why not attack? Then after getting ready for war, I came wondered why my man can't enter then I was like don't tell me... This guy can't get out LOL. Stuck.zip
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@DesertRose What if one decides to play without batches? How effective would that be? I imagine you would need to build additional training buildings sooner.
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By DesertRose · Posted
I have created an .ods spreadsheet to see what batch sizes have the most active_time after x seconds. Assuming the values there are correct there are some quite interesting results for training Civilians: To maximize resource gathering time after 60 seconds it's best to train in batch sizes of 2; 1 is slightly better than 3 After 120 seconds the optimal batch size is 6; however it's only better by ~0.6% than a batch size of 3 After 240 seconds (4 minutes) the optimal batch size is 11; however it's only better by ~1.5% than batch size of 7, and ~10.5% better than a batch size of 3 0AD_Batch_Size_Calculations.ods -
By ShadowOfHassen · Posted
I probably had it on. I turned all the settings on pretty indiscriminately (it was late last night) -
yeah, you're right, I don't hate it per se, but it's annoying for sure
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