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    • While I have been playing this excellent game for quite a while, I have never figured out how to get the Hotkeys to work. Is there a setting somewhere I am missing? Mac OS Sequoia (15) Suggestions would be welcome!  Thanks!
    • Ok, the bad censoring wasnt intended. I guess image got compressed when uploading and revelead. that was my bad. I do not know who he is but it's actually pretty obvious he is smurf anyways.   Yeah, maybe I wouldn’t change the balance. Balance depends on several factors. But I’ve seen the advantages your mod provides in critical moments. I’ve seen regular players substantially improve their unit production and become very competent cavalry raiders. I’ve seen players being attacked and defending themselves while the trainer keeps producing units for them, even in moments when it would be humanly impossible for anyone to assign perfectly calculated batches while having to defend on the battlefront or raid the enemy’s base. For me, the facts are clear: in critical moments where every second counts, where good battle micro makes the difference, and where fast repop is crucial, your mod maintains unit production almost perfectly without moving a single finger.
    • @seregadushka, it’s nice of you to come and suggest an idea for the game, and I do agree with you that it would be nice to not have to turn auto queue on everytime you run out of resources. However, the others are right, why does it need to be more automated? The point of playing a game is to actually play it, not just sit back and let the game play for you. If you really want this feature, make a mod for it. Otherwise: A: Deal with it. B: Learn how to get enough resources that it doesn’t disable. Pretty simple bro.
    • I know the player you are talking to. I know you know he was very much as top player before the mod even existed, he brought multiple accounts in top 10 leaderboard (before any mods). There are also players that don't use it that will state the advantage isn't that clear. Your screenshot make a point since that player have a pretty big experience of the game, but I was talking about my own experience primarily. I know hosts, including yourself, wouldn't balance a TG differently after asking me to disable, is that not true?
    • The resistance is only shown if the number is above 0. So since no units are resistant to fire or poison damage, it doesn't show the resistance. At least, I think that's the problem, I could be wrong. You can test it by giving a unit resistance to one of those damages, and then seeing if it shows up in the UI.
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