Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2018-08-06 in all areas

  1. This is mentioned here: But to answer your question: it's impossible to say (and to some extent to do as well, a game completely free from lag is probably not possible to achieve) as the issue is too complex. It's not just one little thing that can be improved and fix the problem, but rather a lot of smaller and bigger issues which together mean that the game doesn't run well enough under certain circumstances. To complicate it further plenty of the improvements needed to get the lag down to acceptable levels are among the most complicated areas of programming (perhaps especially pathfinding - how the units move around), so it's not just a matter of finding more people to work on it either as they not only need to be (or become) very skilled, they also need to be very familiar with the 0 A.D. code. All in all, this means that while small improvements continue to be made it will take a lot of time and a lot of work before lag is reduced enough. And that is not necessarily easy to define either. If you only play on small maps, using a few units, with only one other player, no AIs, are on the same local network or have a good internet connection, etc it's probably running pretty well already. But if you want to play on bigger maps, with more units, etc it will take a while before it runs well. If you also want to have all the graphical features set to max/enabled or don't have a very fast computer, or have high requirements for the number of frames per second you need to be able to enjoy the game, then it will take even longer.
    2 points
  2. Two games between RolandSC2 and DoctorOrgans on Mainland with a snowy biome. roland_doctororgans_g1.zip roland_doctororgans_g2.zip
    1 point
  3. Wikimedia Commons (or simply Commons) is an online repository of free-use images, sounds, and other media files. It is a project of the Wikimedia Foundation and Wikimedia projects have long been a treasure trove of 2D images, audio, and video. Since last February we all can upload 3D models of objects to share a new perspective on subjects. This means objects like a 12th century knight’s helmet, a bird figure from Nigeria, or even a working jet engine model can be uploaded, downloaded, 3D printed, and viewed with enhanced interactivity on Wikimedia sites. For sure this is a good news for all the 0 A.D. community also. Read the full post: https://blog.wikimedia.org/2018/02/20/three-dimensional-models/ Go direct to the 3D files on Commons: https://commons.wikimedia.org/wiki/Category:STL_files Regards, Sturm
    1 point
  4. Hi guys, I have some suggestions to differentiate the Britons and the Gauls, not only aesthetically but also in the military units and buildings. Here a picture oriented overview, feel free to comment or ask any question: http://docdro.id/YYcHXh2 @Sundiata @Lion.Kanzen @wowgetoffyourcellphone @wackyserious
    1 point
  5. Check the first error, not the last one. interestinglog.html should contain all error messages, mainlog.html even more, the replay of that match should reproduce the error. https://trac.wildfiregames.com/wiki/GameDataPaths
    1 point
  6. PERSIANS: Lamassu statue
    1 point
  7. Ágora 0AD (@Agora_0AD) has another video uploaded of the champions cup.
    1 point
  8. You should like reading this blog: https://waywardstrategist.com/2016/11/17/what-rts-can-learn/ https://waywardstrategist.com/2015/11/23/rts-design-thought-control-of-economic-processes/ https://waywardstrategist.com/2015/10/02/why-rts-the-challenge-fun-and-benefits-of-playing-rts-games/
    1 point
  9. Head more vertices (388) / Head less vertices (144) / Original 0.A.D Dudehead.dae (107)
    1 point
  10. Well made statue! A small tip, either make the writing say "Athena", which is in English, or "ΑΘΗΝΑ" (since I saw you used the letter Θ and eventually created a mix of the two), which is in Greek .Writing it as ΑΘΕΝΑ, a Greek person (such as me) would pronounce it Athena (not how it is in English, "e" would e pronounced as it is in "the").
    1 point
  11. A demo on how you can use the waterfalls actor files (water = water terrain)
    1 point
×
×
  • Create New...