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  1. Today
  2. @redshawks523You don't have to be rude bro. You should have respectfully say whats the downside of this game in a respectful manner. You can always move on and play other games ya know.
  3. Can you just shutdown this dumpster fire of s game? It's not good. I do not see how anyone enjoys this poopoo
  4. Where do I even start? How the range of elephants that just spawned in can detect an enemy across the map? There goes all my elephants that I didn't direct to take off. Idk how many units this happens with fix that for one thing. Um let's see the computer player don't ever attack each other. It's 2v1 nonstop getting attacked. Let's see what else I remember.... How they do that lovely thing where they wait until you move your army outta your base and you get tag teamed by a.i trash? How does anyone enjoy playing this?I've seen Monkeys in the zoo have poop fights better put together than this. AoE should crying r every time you guys say this is affiliated in anyway. Open source garbo
  5. I don't know where to begin with how trash this game is. The fact that y'all were apart of it worked on AoE is embarrassing for them. This is hot garbage. I have seen monkeys in the zoo have more put together ensembles. A.i is garbage. Your game sucks.
  6. Yesterday
  7. asia.xmlasia.pmp This map has 1024x1024 size. The first step was to add rivers correctly without geo-reference. I used this guide: Rivers are intentionally not crossable to make the map strategically more captivating so there are some bridges that are strategically pivotal. For biome assignment I started from a coarse reference map: and then I refined it zone by zone with Koppen-Geiger classification: https://commons.wikimedia.org/wiki/File:Koppen-Geiger_Map_v2_Asia_1991–2020.svg For fauna and flora, I used Claude AI as a lookup tool: I sent screenshots of the entities available in the game and asked it to match them to each biome and region. The results below reflect that process, with occasional liberties where the asset library has no close equivalent. For more infos: https://github.com/Baelish03/0ad-maps/blob/main/docs/Asia.md I attach .xml and .pmp files here and I will update mods on mod.io as soon as possible
  8. ????? @Ginnungagap what's your lobby username??? I thought you ded after your christmas games TT
  9. @willbont Have you tried disabling GPU Skinning? What about switching from OpenGL to Vulkan rendering (if your GPU supports it)? Are there any warnings or errors in the game logs? The below can't be true, as mods are not found within the game's root directory. They are installed in your My Documents/My Games/0ad path.
  10. Delenda Est is not compatible with A27, and because of that I haven't enabled it at all. my version of A26 was deleted a while ago, along with the Delenda Est mod within it. I was trying to fix a bug with the Atlas scenario editor by deleting v26, but it ended up not working. The current issue is with the A28 version, I cannot navigate around due to the missing texts on its interface nor play the game at all.
  11. @willbont Maybe you need to download again the last version of Delenda Est here? And make sure you delete the old folder from your mod folder before installing it.
  12. Only 35 Issues themed AI open on Gitea: https://gitea.wildfiregames.com/0ad/0ad/issues?type=all&state=open&labels=20
  13. Stan`

    Campaign maps

    Not it will not. I agree that we kind of abused campaigns in that sense.
  14. you mean that it'll be solved?
  15. I downloaded the new version of the game and it gave me the bugs shown in the attached screenshots. It shows me no text, and when I start a new game, it shows me a bugged out and unplayable map. I kept the older version just in case this one didn't work, something I should've done with the V26 version since the V27 version does not run the Delenda Est mod, and good thing I did, because the V27 version is running normally, so I can still enjoy the game. Either way, is this happening to anyone else on the V28 version? Is there a fix for it? Thank you.
  16. Stan`

    Campaign maps

    Also R28 has no new maps so no campaign
  17. If you don't like the Delenda Est mod, you can disable it in the "Mod Selection" screen. There are currently no official campaigns, only some tutorial mission as a demo campaign. You can play some custom Scenarios, Skirmish maps and Random maps. And multiplayer, but I wouldn't recommend that until you can beat the Very Hard AI first.
  18. Hi, I've been playing 0ad for some months last year, and when I installed the game on my new computer yesterday I wanted to play a campaign, however when I create the new campaign I can't see any scenario, so I cannot play. I tried also the matches option and it works fine. So I installed delenda est and some other mods, and (with delenda) some maps appeared also in the campaign option, even the classic maps. But there were two problems: I personally don't like the mod and also I couldn't play with the normal game maps (like foothills). I also tried to reinstall the game, 0ad-data and which. I'm using arch. Do you know if it is a bug, or if I need to download something? Thank you :)
  19. This makes me think that part of the description for each AI difficulty should be it’s corresponding rating.
  20. Great... ! If only was possible to use Vanilla minimap ...
  21. I don't know if it was fixed or not, I just noticed the Debian bug is still open: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1008531 If you have time to investigate, I opened this gitea issue: https://gitea.wildfiregames.com/0ad/0ad/issues/8855 (feel free to assign it to you)
  22. Would be very nice to list all the things to improve so we can keep working on the AI. There are also some AI mods that seem to have good improvements.
  23. I wouldn't say it's very low, but decent. Very low maybe for a player who can be considered a veteran of the game or "pro". But yes, there are still some issues. The AI doesn't counter-react to player's strategy, doesn't heal its units well, and still sends his gatherers to distant resources. Another major issue is the grouping logic, as the AI keeps sending attacking units in a straight line. Oh, and the classic one: it doesn't use Civilians only for gathering food and wood, and CS only for mining.
  24. In any games, but especially RTSs, you can expect a huge level disparity, even between newbies. It's not always obvious what actions are important to win a game. @Seleucids you already did try to help a lot with tutorials etc. We could always use more of these, or increase their quality. The game itself should also rework some of its design to make technicalities easier to overcome for players, or more obvious how to handle them. These points would make the game much more attractive and accessible. The AI difficulty right now is actually very low, your PRs didn't fix the main issues with it. But for players who don't know the basics it's easy to get overwhelmed, but that's not because of the bot difficulty, who is probably max 1250 in "very hard" mode. So don't worry, if your changes did improve petra, it's certainly a good thing.
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