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  2. 1) Download the source files from play0ad.com 2) Check the requirements for building from source for your distro. 3) Build a game somewhere on your Games drive. 4) After that, run the pyrogenesis executable.
  3. Today
  4. Greetings all, I'm in no doubt it's possible but wondering how I can install the 0.A.D. on my Games drive rather than in my File System drive. Any thoughts?
  5. Pierce and hack armor upgrades first, then damage depending on most used unit. I usually play Rome or Sparta, so it's melee damage first.
  6. Right. I read a bit too quickly and didn't realize when you said idle time you were referring only to barrack idle time
  7. If I need to just go and modify the XML files "raw" I don't have any issues with that. The problem is that the documentation talks about an Actor Editor, and I'd love to use it, but it doesn't seem to actually be included in the packaged files. Considering the documentation of the tool is 12 years old, now, is it just wildly deprecated and lost to time? Or am I just overlooking something?
  8. You can even see in his glasses he is pausing while a ally is about to rush
  9. Yesterday
  10. @vanz the hotkey to select all units is in autociv, but call to arms and back to work are both available without any mod. so you can just bind the call to arms hotkey and not worry about the mod.
  11. My go-to is 1. Ranged Damage Upgrade 2. Pierce Resistance Upgrade 3. Hack Resistance Upgrade 4. Melee Damage Upgrade but it does depend on which units you are planning to go for; with athens/sparta, you might opt for melee first, against rome you might make the hack resistance upgrade first.
  12. I go for the ranged (pierce) first, usually armor then dmg.
  13. As the title said, which upgrade do you prefer to make first?
  14. It is Zagros Mountains, and it seems to be consistently doing it now. Really weird issue since it didn't a few times. Restarted the game too. Edit: Yeah this just decides to do it completely randomly.
  15. Hello Bloop, welcome to the forums. Which map is it?
  16. Everything is way too small, I can't play this. I just tried restarting the map two more times and it wasn't like that though, think it might have been a bug so it's even more relevant. I couldn't zoom in more than in the picture no matter how I moved the camera.
  17. I think there is also the fact that healers heal one by one whereas entering or standing near a temple heals large groups simultaneously
  18. Also the aura of heroes stack. Notice these techs aren't that popular on the competitive player base, see here. Hero aura is very good as it heals a lot of units right at the battle field and also while retreating a bit. Healing helps that units gain in rank. That's why Hippocrates is so strong.
  19. Yes, Temple aura stacks with Battlefield Medicine, assuming the soldiers are idle.
  20. @guerringuerrin also: “if I don’t spend resources, I have more to spend later.”
  21. Hmm, meaning everything else stacks? For example, Battlefield Medicine and temple aura?
  22. Depending on your strategy, you have two ways to heal your troops. Active would be to focus on healers and research their upgrades. Passive would be to focus on garrisoning and Temple auras. Always focus resources only on one way in a match. Most good players focus on the passive way, as healers are far too fragile.
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