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  1. Past hour
  2. hello @user1, my 0ad username is pawn. The player BelgianWaffle quit the rated game we were playing without resigning. please see the following files commands.txtmetadata.json
  3. Today
  4. sanafur: 99 +100pts for trying to make archers build works -100 pts for making archers when enemy is spamming champ cav +100pts is nice and teamworks -1pts cause he doesn't deserve perfect score
  5. Against 1 very hard AI, all trees around the CC and even chicken preserved. All units including starting ones promoted. As of last save no death.
  6. Hi @carlosnewmusic, according to the conclusion of attached thread you have to send a message to @user1. However it seems the user hasn't been there for quite a time. Therefore I don't know whom to ping.
  7. Yesterday
  8. This was sadly after a restart, so not the interesting part. erictommy reported a file of 130 mb before the restart. So maybe someone can upload a mainlog.html again when that one is host and has this bug
  9. The original post of this pinned thread needs an update or to be unpinned. If updated: First URL should be replaced by https://gitea.wildfiregames.com/0ad/0ad/wiki/GameplayFeatureStatus (a page which was last updated 6 years ago). The second one isn't really replaceable, as we are now working with issues as well as pull requests. Therefore needs to be deleted or declared as old.
  10. Yeah, I didn't mention CCs although they're my main target. If I don't have one already pressuring the territory of my current victim I build one if possible. I like to control as much territory as possible, to gain access to additional metal, to prevent enemies' shenanigans and if the territories connect I don't have to garrison captured buildings.
  11. Last week
  12. Generic Tower upgrades and seleucid helenistic upgrade in CC change arrow count but the projectile count in towers seems the same after upgrades EDIT no idea if the arrow count actually changes, BUT it doesnt update in the UI
  13. WeirdJokes: 100 score - plays 0AD too long to be nub - late stage game changer - la viva cows - I love his german accent on jitsi - Non toxic person
  14. good find. Yes, i thought I had this idea before.
  15. I'm developing a mod for 0 AD called Renaissance Dawn, set between 1450 and 1490. It focuses on the warfare and politics of the late Middle Ages and early Renaissance. The currently planned factions are the Kingdom of France and the Holy Roman Empire. Additional planned systems include mercenaries, princely and imperial courts, and consulates as subfactions or game mechanics. The timeline and phase structure are still being refined. I'm not a programmer or 3D modeler, but I'm fully committed to the project. I'm in charge of historical research, conceptual development, and visual references (gathering accurate images, sources, and design materials). I'm here to coordinate and support the team, and to seek out technically skilled collaborators, especially modelers and programmers, to bring the vision to life. If you're interested in joining or just following the project, feel free to visit our Discord. The link is in another post I shared. https://discord.gg/v4yHMRaQUv
  16. Thank you for your approach! Is Issue #3695 (team border styles) related?
  17. People always build towers and research 'Sentries' in the hope of having a strong defense system after research completion. But, a tower without garrisoned soldiers is a present for your enemy. Better destroy your own tower early before letting it fall in the handy of your opponents, if you're not capable of garrisoning your best swords men there. It's not a bug, it's not unintended, it's part of the players own strategy.
  18. He is a player with 800 rating, he probably dont care of rating no?
  19. Hey, i want to report the problem with muguiwara. He said that i lost connection and he paused game, but im actively tried to rejoin i couldnt. this isnt my problem, because i could normally chat in lobby, and comunicate with others. commands.txt metadata.json
  20. no, just "rejoin" or something like that in the middle of the screen, that's how I usually join, but it took a very long time to load
  21. You're welcome. What exactly didnt work, was there an error message?
  22. Okay i guess i will report, but still dont sure if im right (he said that he apparently waiting for me ) thanks
  23. Hi Normally, rejoining works fine. However there is one known bug: Sometimes (very rarely) the rejoiner doesnt rejoin as player, but as spectator. You would see this. However, ragequitting in 0AD is quite common (at least if the players have low rating). Especially when players see the enemy executing a winning attack. So you might be interested in this thread: https://wildfiregames.com/forum/topic/107081-ratings-disputes-and-offence-reporting/
  24. @hyperion The times it happened to me I was on Vulkan and had played awhile. What I found curious: when I killed the game after 1/2hr or putting the laptop to sleep and waking it up again, there was one last entry in the log about loading something (after I sent the kill command). As that specific item didn't seem necessarily suspicious to me I didn't save it tho.
  25. Thanks, Going by the video the issue is likely the simulation freezing due to a player not sending his turn end signal within a reasonable amount of time, which is different than the game freezing. For the player causing the issue this might indeed look like a game freeze tho. That would also match @Gurken Khan report which I first thought to be unrelated but actually might be the same. Given that in one video there are still sporadic simulation updates happening it's not a hang but something taking much more time then it should. So of most interest right now are logs / OS / hardware from players causing the issue. Looking at the mainlog of @erictommy there are a few mods which are unlikely to cause the issue but at least in theory could, so keeping an eye on what mods are enabled wont hurt at least. That mainlog also contains warnings for compiling glsl shaders. That is reasonably suspicious as it also happens early in the game. Maybe a problematic GL driver might be the root cause. That could also explain why 0.27.x as there where major changes there to support Vulkan. Players causing the issue might want to try switching to Vulkan if possible to see if it helps. Trying to update the driver is certainly a good idea as well. I'm not yet able to reproduce it so more hints are welcome.
  26. Hey! what if enemy that hosting server 1v1 lost connection, so i cant play and join? im sure i would win the player that hosting game is Muguiwara (819) ranking, and im PolishEmperor (1161) We played one game and it was fine, but in next one i just lost connection, and cant rejoin . i think he left or something. I lost connection exactly when i tried to attack him with my army edit: muguiwara said that he paused game, and waited for me to reconnect, but im actively trying to reconnect and it wasnt working. so is this game issue?
  27. MarcAurel: 100 Score - plays 0AD since last milennium or something - OP player ("the borg butcher") - gives me at least a small percentage of all the resources which I need ingame - helps the community a lot (moderator, tournament organizer, active forum member)
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