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  2. Вывод из запоя — это медицинский процесс, направленный на безопасное прерывание длительного употребления алкоголя, очищение организма от токсинов, восстановление физического состояния человека и снижение риска опасных осложнений. Если зависимый продолжает пить несколько дней, недель или даже месяцев, нарушается работа нервной, сердечно-сосудистой, пищеварительной и выделительной системы, страдают внутренние органы, ухудшается сон, появляется страх, головные боли, тошнота и выраженный абстинентный синдром. В такой ситуации важно не ждать, а вызвать врача, чтобы получить профессиональную помощь быстро, анонимно и под контролем специалистов. Получить дополнительную информацию - вывод из запоя капельница на дому анапа
  3. Помогаем быстро перейти от консультации к конкретному плану: выезд, стационар или наблюдение. Углубиться в тему - нарколог на дом вывод из запоя в анапе
  4. Алкоголь является сильным наркотиком, зависимость формируется и на физиологическом, и на психологическом уровне, поэтому такое состояние требует комплексной работы сразу нескольких специалистов. Нарколог, врач общей практики, психолог, психотерапевт, психиатр и реабилитационный персонал помогают разобраться, почему человек начал пить, почему не может выйти из запоя самостоятельно, какие проблемы семьи усиливают употребление спиртного и нужна ли госпитализация. Главный вопрос при обращении — не только как быстро прокапаться, а как провести полный путь от детоксикации до устойчивой трезвости. Подробнее тут - вывод из запоя на дому цена анапа
  5. Рекомендации строятся вокруг состояния человека, а не по универсальному шаблону для всех случаев. Подробнее тут - врач вывод из запоя
  6. Помогаем быстро перейти от консультации к конкретному плану: выезд, стационар или наблюдение. Детальнее - www.domen.ru
  7. Рекомендации строятся вокруг состояния человека, а не по универсальному шаблону для всех случаев. Исследовать вопрос подробнее - анонимный вывод из запоя анапа
  8. Помогаем быстро перейти от консультации к конкретному плану: выезд, стационар или наблюдение. Подробнее тут - вывод из запоя круглосуточно анапа
  9. Today
  10. It's great to see 0 A.D. expanding its social media presence. Besides the usual platforms like X and Discord, Snapchat can also be a good way to reach more players with short updates and community content. If anyone is interested in Snapchat tools and features, https://streakvad.com/ is worth checking out.
  11. These changes are now deployed and I'm hopeful this problem is now fixed. I've closed the associated issues in Gitea. If somebody is still encountering this problem, please don't refrain from re-opening the issues or comment here.
  12. Yesterday
  13. You're super welcome; it's always great to get positive feedback. I still hope that eventually Neph comes back to this project, but until he does, I'm happy to carry on his work. Speaking of the Twili...
  14. hello, i just made an account solely to say, thank you. ive been keeping up with nephy's work over the years since total war and conquest but never got the chance to play them. i can play conquest now, and while i was happy to see my favorite factions the darknut and lizalfos get in, but i was disappointed when i saw the twili just didn't get in when nephy gave up on the mod. im happy to see someone pick up where he left off an i hope it only gets better an brighter than ever before. once again, thank you for this. younger me would be happy
  15. The best way imo is to make new accounts require being approved by moderators (that will catch a lot of the spam bots, since you can just deny ones that have names like "Starz_CO_1", "Starz_CO_2","Starz_CO_3", without even reading anything past their names The other way is to make a poster's first post require approval by a moderator, but this wouldn't really help with the amount of effort placed on the mod's shoulders.
  16. Indeed, in this example, Liu Hu accepted straight away both neutrality and alliance, Antiochus rejected everything, and Ptolemy accepted neutrality but required a tribute for an alliance: It took me like 10 tries to get such a varied output, so there are some random starting parameters in this. The tribute asked was always 1000 Wood. I wonder if there's a way to display messages again after they disappear, I had to do all that a bit fast (but not so much for the order not to get messed up, since they take a second to answer). So, the game is quite good at describing things, but it would be nice if, when they don't accept, they mention that more trade would be needed if that's the case, or whatever is, although some friendliness indicator would be ideal.
  17. Hello, You need to find the right balance. Generally, it is advisable to have a large population before advancing to the next age; however, if you wait too long, you will fall behind in technology. That said, a larger population usually means gathering more resources, so you should have enough to advance (it isn't that expensive). Best regards,
  18. I always get town phase very late in the game. But at that time I have lots of troops and workers. My pop is up on 200 and i get food and wood very fast. Do I need to save more resources and don't spend that much?
  19. I think, when I said that they replied "not interested" I didn't think like that was exactly what they said. I just wanted you to be aware of that they always weren't interested in an alliance.
  20. Last week
  21. that would work except not everyone has lobby accounts. I was on the forum for years before I got a lobby account (and even then I used it like once)
  22. I have a question, is it possible, when creating an account to check if the lobby name registered by the user corresponds to an actual lobby name (if not already done) and to prevent the user from creating one if it does not exists. Alternatively, maybe ask to enter a lobby password which could be broadcasted in the lobby with a command. Although that might be too much trouble for actual users.. ?
  23. I spent some time trying to duplicate the issue after removing the personal store certs by backing them up and re-adding them later, but no dice. I only had one that had a key and tried removing/adding with/without the key, no change. Perhaps Ayyad1231 still has this issue. If I have the problem again, I'll investigate further.
  24. Sheeps are in "passive" stance, while gazelles and all fleeing fauna have "skittish" stance.
  25. But can this be deactivated? Or does the original species targeted have a priority? It's much harder to hunt gazelles than butcher sheep. Besides, I guess it shouldn't be "same stance", but "more passive stances than", because I'd think @Vrayer wanted to hunt passive animals as well after targeting an aggressive one (unless the point is to exterminate the aggressive ones first, which could be useful). To use the Target Area idea also for hunting (and the other things mentioned) would seem a less problematic and more encompassing solution to me.
  26. Should be in for next release where (mostly useful for corrals) gathering from animals continue if other animals of the same stance are nearby. https://gitea.wildfiregames.com/0ad/0ad/pulls/9083
  27. As we know thanks to the debugging work of @Shad_ and others that the problem seems to be related to client certificates, I dug into it a bit deeper. While I have no Windows available, I couldn't figure out the root cause, but I'm confident I found a workaround to get rid of the problem server-side without players having to do anything. As I mentioned, it isn't possible to disable requesting client certificates in ejabberd right now. After a discussion with the ejabberd devs (https://github.com/processone/ejabberd/discussions/4593), this will be added to the next version of ejabberd though (https://github.com/processone/ejabberd/commit/5b03ca51e003bae785d186f183c0cd276fc89e97), so once we update to that version at some point in the future, we should be fine. Until then, the workaround I have is to instruct the clients to only send us certificates signed by a specific CA. That CA is a dummy CA we have created and where clients haven't signed certificates from, which should result in clients not sending certificates at all. I have prepared all changes necessary for that (https://github.com/0ad/lobby-infrastructure/pull/43) and will likely deploy them in the upcoming days. It would be awesome if we'd have somebody who is currently affected by this problem or can reproduce it, so we can test if the changes indeed fix it.
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