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Do they represent the bulk of each civilization's army? More of less randomly chosen among all Citizen Soldier units created for each Civ?
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Would be a great first patch for someone willing to contribute to 0 AD
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If you task a Worker to a Field, they will go to another nearby Field if that Field has less farmers instead.
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Sure, as long as you credit me!
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May I incoropate it into Classical Warfare AEA? Been meaning ot add a chariot for them, but yours are probably better if you do graphics and everything
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BerthaZes joined the community
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0 A.D. Delenda Est Release 28
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
If you get a team game going, please test the Catapult construction ASAP and see if it causes a hard crash. It if does, I will make a release 28.1 with a fix. -
0 A.D. Delenda Est Release 28
guerringuerrin replied to wowgetoffyourcellphone's topic in Delenda Est
lets do it this week -
Can you reproduce it minimally in vanilla ?
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basically, it's a yes from the historical side of the discussion. alright, I'm creating a issue for it
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LET'S GO!! I would love to get more people who want to try doing a TG in delenda! react with a like to this post to let me know I can count on you for a delenda TG (and please show your lobby name in your profile) (looking at you @wowgetoffyourcellphone)
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JasonIndix joined the community
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0 A.D. Delenda Est Release 28
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
I found a crash. Right clicking the Noba merc portrait to get the information viewer causes an unrecoverable civ error. Apparently, the Ui does not like it when a unit's civ is that of an unselectable civ (in this case, "noba"). So, locally I changed their civ to "kush." Will add that to the next bundle. -
0 A.D. Delenda Est Release 28
guerringuerrin replied to wowgetoffyourcellphone's topic in Delenda Est
I've just installed using .pyromod and is working good so far. But I have a serious question.... -
Gameplay Feature: Battalions and Formations
Perzival12 replied to wowgetoffyourcellphone's topic in Delenda Est
From what I understand, the Battalions were built around the older system, before formations had battalion-style selection, so I’m not sure how well they’ll work now. Still, if you’re interested, we can try to get Battalions into Delenda Est using the old HC code. -
Hi, guys... Apologies for my absence and late reply... I randomly saw this post on reddit and decided to check the forum for the topic. I'm not principally opposed to this idea. I actually like it. But of course I'm biased because I'm the one who created that chariot model in the first place. War chariots were certainly used to an extent. As early as the Classic Kerma Period, prior to the Egyptian occupation, chariots appear in the iconography of Kushite rock art from Lower Nubia dated c. 1750 - 1500 BC., depicting battle scenes, such as the Kushite victory scene at Nag Kolorodna. As early as 950 BC, after the Egyptian withdrawal from Kush, we find the earliest archaeological evidence of chariotry in the form of a horse burial from Tombos. "Stress on her ribs and spine indicate she wore a chariot harness during her active life." Especially during the 25th Dynasty, chariotry was important. King Piye for example mentions mounting a chariot during his conquest of Egypt. In his Great Triumphal stele, it is written: "Off sailed His Majesty northward to the harbor of the Hare Nome. His Majesty’s coming forth from the cabin of (his) bark, and mounting on a chariot. The awesomeness of His Majesty reached the Asiatics, every heart trembling at him." "The remains of 24 horses in four graves were found at el-Kurru, with each group consisting of a team for a four-horse chariot. These horses were adorned with decorative and ornate trappings, such as silver plume holders, amulets, and multiple strands of beads. These horses were associated with the four Twenty-Fifth Dynasty Napatan kings: Piankhi (r. 743–712 BC), Shabaka (r. 712–698 BC), Shebitka (r.698–690 BC) and Tanwetamani (r.664–653 BC)." The actual chariots were unfortunately not, or barely preserved on account of the wood rotting away. But chariots are repeatedly depicted in reliefs of the 25th Dynasty, the Napatan period and the Meroitic period. The latest depiction of a chariot in Kushite art that I'm familiar with is a relief carved into the walls of temple M250, which is associated with battle scenes. It's located in Meroë, and dated to the 1st century BC, Meroitic period: Unfortunately, most of my visual references are stored on my old laptop which broke down and I currently don't have access to it. But fortunately, Isaac Samuel wrote a wonderful and well sourced article on the horsemen and charioteers from the kingdom of Kush: https://www.africanhistoryextra.com/p/the-knights-of-ancient-nubia-horsemen
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Gameplay Feature: Battalions and Formations
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Very much so. It's the one major-major feature I think could be very distinguishing for the mod or even the base game. To round it all out, I'd love an RPG-hero mode too (like the old game: Rise & Fall: Civilizations at War, but with differences of course). But that's a completely different subject. If we were to add Battalions to the mod, we'd need to design it in such a way so that if subsequent base game changes make the feature obsolete, it can be easily removed or maintained. -
0 A.D. Delenda Est Release 28
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Thank you for the hosting suggestions, guys. I went with @Grapjas's idea. Here's the Github page link for the preview release: https://github.com/JustusAvramenko/delenda_est/releases/tag/Release-28-preview And here is the direct link to the download: https://github.com/JustusAvramenko/delenda_est/releases/download/Release-28-preview/0ad_delenda_est_r28.pyromod -
Create a Markdown file called README.md in the root folder of your local repository. Write there anything you want. It can be an introduction of the mod, instructions to install it or anything else: Here you have a guide to use special character to give it some nice looking format: https://www.markdownguide.org/basic-syntax/ Then commit and push your changes to your remote repository If you use the command line git you can: git add README.md git commit -m "Add README" git push I was about to explain how to make a Release but @Grapjas just did it here:
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ModDB is a good place, I know you already have a page on there.
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Gameplay Feature: Battalions and Formations
Perzival12 replied to wowgetoffyourcellphone's topic in Delenda Est
@wowgetoffyourcellphone, is this still something your interested in adding to DE? Because Hyrule Conquest had Battalions, and I think the code could be updated and added to DE. I also know the guy who wrote the battalions code (and a custom GUI to go with it), so we could always ask him for help. -
You can use github to host the pyromod file by making a new release. And you can copy the direct download link and place it on the forum.
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I forget, which PRs were those? I need to study them for DE's terrible AI... lol
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0 A.D. Delenda Est Release 28
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
I already use a git repo: https://github.com/JustusAvramenko/delenda_est I accept Pull Requests there, for sure. But to test the .pyromod mod file, I'll need to host it somewhere. -
0 A.D. Delenda Est Release 28
guerringuerrin replied to wowgetoffyourcellphone's topic in Delenda Est
Congratulations, @wowgetoffyourcellphone! Eles are happy @Arup, look! Couldn't you use a Git repository? That way you could even receive contributions. -
Yes sorry for the confusion I did somewhat maintain through the thread. The path check (removed in by the mod) is using the path where the mod.json is located, so content doesn't really impact it. But this alone causes frequent issues, there isn't any reasons why it should be a concern of @Emacz/the modder IMO, and again, unless it has a use case, why bother.
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