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  2. pretty sure it game from this very extensive post on the forums, its where we got most of our kush info. But I'll have to double check and see if it came from somewhere else.
  3. they have champ infantry spearman....
  4. Today
  5. Seleucids, I can host a new game or a saved game. However, I haven't created an account in the "Multiplayer Lobby." But to join a game, impossible.
  6. Have you tried to join all games in the lobby? Surely some hosts are possible to join. Come at 20:00 CET where there will be many hosts One good solution is to use ExpressVPN. They give you an endpoint and bypass all isp restrictions
  7. The only way to test the GUI is to compile from a Git repo?
  8. By the way, Rome 2 Total War also got its inspiration from EBII for the Suebi
  9. Okay, it's too complicated, I'll give up, I'll play locally !
  10. It's not about you personally but how your ISP set up the network; carrier-grade NAT (CGN/CGNAT) for example has shared IPs. Maybe try to contact the orange online help, they seem to be able to help like here: https://communaute.orange.fr/t5/ma-connexion/Connexion-jeux-en-ligne/m-p/2667184
  11. Okay. Pour faire simple, le message n'est pas lié à toi c'est les autres qui n'ont pas configuré les choses correctement de leur coté. Tout le setup que tu viens de faire c'est pour que les gens puissent join tes parties. Tu ne peux rien faire de plus pour pouvoir rejoindre les leurs.
  12. From https://mod.io/g/0ad/m/shiny, a few small changes were required to make this mod work on released a27. I've ported the endgame screens, added some parts to ModernGUI. Would be too bad to let this artwork vanish in archives. All credits to @maroder obviously.
  13. @Stan, I'm with Orange with a LiveBox and I don't share anything.
  14. Du coup c'est les hôtes qui sont mal configurés. Ou toi qui a un CGNat genre Free qui partage ton IP avec 4 personnes. Normalement cependant avec ton setup tu devrais pouvoir host au moins.
  15. oh yeah forgot about them, still tho only in temples
  16. Hello, The firewall is OK (Public). The logs are OK.
  17. sacred bahl infantry left the chat
  18. All archer civs should have 220 pop due to their disadvantage if played with regular infantry, particularly carthaginians as they're very limited, no champ infantry and only champ cav through temples.
  19. Excellent improvement, also maybe consider the Iberian revered monument, that is only 50 meters as well.
  20. Is Historical some mod i ain't aware of? NVM I found it. Doesn't seem to work. Not even showing up as grey on the mod list
  21. I played 3 games booming with the comm mod, alone with no enemy. no problems occured. I tried your wall cheapening with the athens cheapening hero and it could certainly change a wee bit about how you play athens, since you could theoretically spam out palisades in about 3 seconds
  22. yes, he's asking abt the historical context
  23. We have more units in historical that swtich back and fourth. Lead bullet/stone slingers Theracaian Peltasts
  24. what do you mean? like why did we add it? or how do we use it with kush?
  25. Yesterday
  26. We will be able to do a new release soonish but I would love to see more testing and feedback on the current changes.
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