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  2. выездная наркологическая служба оперативно приедет по указанному адресу, имея при себе все необходимое оборудование и медикаменты, в том числе для оказания неотложной помощи. Исследовать вопрос подробнее - нарколог вывод из запоя
  3. выездная наркологическая служба оперативно приедет по указанному адресу, имея при себе все необходимое оборудование и медикаменты, в том числе для оказания неотложной помощи. Детальнее - срочный вывод из запоя в сочи
  4. Запоя вывод в клинике Сочи: лечение алкогольной интоксикации, капельница, детоксикация, помощь нарколога на дому, кодирование и реабилитация Получить дополнительную информацию - наркология вывод из запоя в сочи
  5. Запоя вывод в клинике Сочи: лечение алкогольной интоксикации, капельница, детоксикация, помощь нарколога на дому, кодирование и реабилитация Подробнее тут - вывод из запоя цена
  6. Вывод из запоя в Сочи требуется, когда человек не может самостоятельно прекратить употребление алкоголя, испытывает похмелья, признаки ломки, тревогу, бессонницу, рвоту, сильную слабость или резкое ухудшение самочувствие. Даже если запой длится несколько дней, риск осложнений остается высокий: страдают системы организма, печень, сердце, сосуды, нервная система, психика и общее состояние здоровья. Подробнее тут - наркологический вывод из запоя
  7. выездная наркологическая служба оперативно приедет по указанному адресу, имея при себе все необходимое оборудование и медикаменты, в том числе для оказания неотложной помощи. Подробнее - вывод из запоя вызов на дом в сочи
  8. I have some descriptions in English and Spanish. The Numidian cavalry, composed of swift horsemen armed with javelins and small fur shields, was one of the most valuable weapons of the Carthaginians along with the troops of Iberian and Gallic mercenaries. The mobility of the Numidian horsemen and their ability to wear down the legionary columns before the clash between infantry impressed the Romans themselves before Sicily fell to the Republic. https://www.ospreypublishing.com/us/osprey-blog/2021/the-numidians-300-bc-ad-300/
  9. Today
  10. You can see flags on enemy buildings as well.
  11. Flags are shown on my own buildings. In order to see how many units are actually garrisonned I have to directly select that building. If flags are not historically accurate there could possibly be a different visual indicator for the game's sake. For my own ships and siege engines, I have to select each of them to see what is actually on board, i.e. no flag or other visual indicator. For adversary buildings (and ships, siege engines) I have no information at all (which is ok as part of the game I believe).
  12. Flags are anachronical in plenty of situations given the time period, but I wonder up to where historical accuracy is wanted. It’s interesting that one can see if fortifications are garrisoned, but not if ships are… which is usually the exact opposite of reality.
  13. Hi friend! (Hola amigo) At first, this city wall most be added to the faction. (Primero, este diseño de murallas debe ser añadido a la facción) x Second, the houses. (segundo, este diseño de las casas) And lastly, I want to redesign the Civil Centre (Y por ultimo, quiero rediseñar el Centro Civico) Here some references fo the civic centre (Aquí algunas referencias que encontré para el centro civico) Quiero añadir esas puertas y muros techados, ¡la verdad me gustaron muchísimo!
  14. Isn't that like in real life? Neutrality is not guaranteed , especially not if you harmed the other country. The AI consistently replying "not interested" seems strange to me. In SP, I often use neutrality which works in many cases (could not find out why or why not) and in a second step also an alliance which sometimes can be established. often there is a tribute to pay (1000 wood or the like) for one or the other.
  15. Good question! I just don't know . Similar to enemy towers, fortresses, garrisons etc. as well as siege engines. Own Buildings have a flag on top - select it to find out how many are garrisoned. Own siege engines don't have a flag and - like ships - you would have to select the unit in order to see if and how it is garrisoned. For enemy structures this is always a surprise IIRC.
  16. I found some Berber references for the patterns.
  17. Yes, I can. I need to find the references.
  18. I like this idea. Not everyone uses Discord, and Telegram is a great option for people who already have it installed. It doesn't have to replace the forum—it's just another way for the community to stay connected and get quicker responses.
  19. Great work to everyone involved! Looking forward to trying Alpha 28!
  20. It would be nice if there was some indicator on how much they like you or not (Sins of a Solar Empire had this for example). This could influence not only diplomacy and aggression, but also the market, which right now is a copy of AoE and I'd totally change for something more interesting.
  21. @Nicolau_von_Kues, You can create textures for these shields in the pattern of ex: props/shield/seleucid_thureos_face.png
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