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      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    • 5 années sont passées depuis la dernière publication...
    • mainlog.htmlinterestinglog.htmlcrashlog.txt
    • I tried to suppress this error but then more followed: TIMER| RunHardwareDetection: 1.17178 ms Assertion failed: "0 && (L"Can't find a usable technique")" Location: ShaderManager.cpp:267 (LoadTechnique) Call stack: (0x5a793aa8053c) /usr/bin/pyrogenesis(+0x50e53c) [0x5a793aa8053c] (0x5a793aa8aecf) /usr/bin/pyrogenesis(+0x518ecf) [0x5a793aa8aecf] (0x5a793a9b704a) /usr/bin/pyrogenesis(+0x44504a) [0x5a793a9b704a] (0x5a793a87894b) /usr/bin/pyrogenesis(+0x30694b) [0x5a793a87894b] (0x5a793a873cfd) /usr/bin/pyrogenesis(+0x301cfd) [0x5a793a873cfd] (0x5a793a8fc586) /usr/bin/pyrogenesis(+0x38a586) [0x5a793a8fc586] (0x5a793a8fc85d) /usr/bin/pyrogenesis(+0x38a85d) [0x5a793a8fc85d] (0x5a793a853234) /usr/bin/pyrogenesis(+0x2e1234) [0x5a793a853234] (0x5a793a795230) /usr/bin/pyrogenesis(+0x223230) [0x5a793a795230] (0x5a793a93b2ab) /usr/bin/pyrogenesis(+0x3c92ab) [0x5a793a93b2ab] (0x5a793a9193da) /usr/bin/pyrogenesis(+0x3a73da) [0x5a793a9193da] (0x76dc0017082d) /usr/lib/0ad/libAtlasUI.so(+0x14c82d) [0x76dc0017082d] (0x76dc000dbe76) /usr/lib/0ad/libAtlasUI.so(+0xb7e76) [0x76dc000dbe76] (0x76dbd1ce6192) /usr/lib/libwx_baseu-3.2.so.0(_Z7wxEntryRiPPw+0xa2) [0x76dbd1ce6192] (0x76dc000d738e) /usr/lib/0ad/libAtlasUI.so(Atlas_StartWindow+0xde) [0x76dc000d738e] (0x5a793aa4b646) /usr/bin/pyrogenesis(+0x4d9646) [0x5a793aa4b646] errno = 0 (No error reported here) OS error = ? ShaderManager.cpp(267): Assertion failed: "0 && (L"Can't find a usable technique")" ERROR: Failed to load effect 'overlay_line' ERROR: Failed to load effect 'overlay_line' ERROR: Failed to load effect 'overlay_line' ERROR: Failed to load effect 'overlay_line' ERROR: Failed to load effect 'overlay_line' ERROR: Failed to load effect 'overlay_line' ERROR: Failed to load effect 'foreground_overlay' ERROR: Failed to load effect 'foreground_overlay' ERROR: Failed to load effect 'overlay_solid' ERROR: Failed to load effect 'overlay_solid' TIMER| InitRenderer: 1.7382 s TIMER| ps_console: 2.98113 ms TIMER| ps_lang_hotkeys: 3.96113 ms ERROR: Failed to load effect 'los_interp' ERROR: Failed to load SmoothLOS shader, disabling. ERROR: Failed to load effect 'minimap' GAME STARTED, ALL INIT COMPLETE Assertion failed: "g_RenderingOptions.GetRenderPath() != RenderPath::FIXED" Location: SceneRenderer.cpp:246 (ReloadShaders) Call stack: (0x5a793aa8053c) /usr/bin/pyrogenesis(+0x50e53c) [0x5a793aa8053c] (0x5a793aa8aecf) /usr/bin/pyrogenesis(+0x518ecf) [0x5a793aa8aecf] (0x5a793a9b704a) /usr/bin/pyrogenesis(+0x44504a) [0x5a793a9b704a] (0x5a793a859226) /usr/bin/pyrogenesis(+0x2e7226) [0x5a793a859226] (0x5a793a859408) /usr/bin/pyrogenesis(+0x2e7408) [0x5a793a859408] (0x5a793a85967f) /usr/bin/pyrogenesis(+0x2e767f) [0x5a793a85967f] (0x5a793a84fc33) /usr/bin/pyrogenesis(+0x2ddc33) [0x5a793a84fc33] (0x5a793a91d44c) /usr/bin/pyrogenesis(+0x3ab44c) [0x5a793a91d44c] (0x5a793a9354b1) /usr/bin/pyrogenesis(+0x3c34b1) [0x5a793a9354b1] (0x76dc001303f2) /usr/lib/0ad/libAtlasUI.so(+0x10c3f2) [0x76dc001303f2] (0x76dbd1d5c43f) /usr/lib/libwx_baseu-3.2.so.0(_ZN12wxEvtHandler23ProcessEventIfMatchesIdERK21wxEventTableEntryBasePS_R7wxEvent+0x7f) [0x76dbd1d5c43f] (0x76dbd1d5c7c4) /usr/lib/libwx_baseu-3.2.so.0(_ZN16wxEventHashTable11HandleEventER7wxEventP12wxEvtHandler+0xf4) [0x76dbd1d5c7c4] (0x76dbd1d5f198) /usr/lib/libwx_baseu-3.2.so.0(_ZN12wxEvtHandler11TryHereOnlyER7wxEvent+0x58) [0x76dbd1d5f198] (0x76dbd1d5f220) /usr/lib/libwx_baseu-3.2.so.0(_ZN12wxEvtHandler19ProcessEventLocallyER7wxEvent+0x30) [0x76dbd1d5f220] (0x76dbd1d5f33b) /usr/lib/libwx_baseu-3.2.so.0(_ZN12wxEvtHandler12ProcessEventER7wxEvent+0xeb) [0x76dbd1d5f33b] (0x76dbd1d5f6f2) /usr/lib/libwx_baseu-3.2.so.0(_ZN12wxEvtHandler18SafelyProcessEventER7wxEvent+0x12) [0x76dbd1d5f6f2] errno = 0 (No error reported here) OS error = ? SceneRenderer.cpp(246): Assertion failed: "g_RenderingOptions.GetRenderPath() != RenderPath::FIXED" ERROR: Failed to load effect 'minimap' /usr/bin/0ad: line 9: 3167 Segmentation fault (core dumped) "$pyrogenesis" "$@"  
    • The atlas editor crashes on opening with the following errror: Sound: AlcInit success, using OpenAL Soft ERROR: Failed to load GLX functions. FILES| UserReport written to '/home/rena/.config/0ad/logs/userreport_hwdetect.txt' TIMER| RunHardwareDetection: 1.23058 ms Assertion failed: "0 && (L"Can't find a usable technique")" Location: ShaderManager.cpp:267 (LoadTechnique) Call stack: (0x5a1f0a85353c) /usr/bin/pyrogenesis(+0x50e53c) [0x5a1f0a85353c] (0x5a1f0a85decf) /usr/bin/pyrogenesis(+0x518ecf) [0x5a1f0a85decf] (0x5a1f0a78a04a) /usr/bin/pyrogenesis(+0x44504a) [0x5a1f0a78a04a] (0x5a1f0a64b94b) /usr/bin/pyrogenesis(+0x30694b) [0x5a1f0a64b94b] (0x5a1f0a646cfd) /usr/bin/pyrogenesis(+0x301cfd) [0x5a1f0a646cfd] (0x5a1f0a6cf586) /usr/bin/pyrogenesis(+0x38a586) [0x5a1f0a6cf586] (0x5a1f0a6cf85d) /usr/bin/pyrogenesis(+0x38a85d) [0x5a1f0a6cf85d] (0x5a1f0a626234) /usr/bin/pyrogenesis(+0x2e1234) [0x5a1f0a626234] (0x5a1f0a568230) /usr/bin/pyrogenesis(+0x223230) [0x5a1f0a568230] (0x5a1f0a70e2ab) /usr/bin/pyrogenesis(+0x3c92ab) [0x5a1f0a70e2ab] (0x5a1f0a6ec3da) /usr/bin/pyrogenesis(+0x3a73da) [0x5a1f0a6ec3da] (0x7a772437082d) /usr/lib/0ad/libAtlasUI.so(+0x14c82d) [0x7a772437082d] (0x7a77242dbe76) /usr/lib/0ad/libAtlasUI.so(+0xb7e76) [0x7a77242dbe76] (0x7a76f50e6192) /usr/lib/libwx_baseu-3.2.so.0(_Z7wxEntryRiPPw+0xa2) [0x7a76f50e6192] (0x7a77242d738e) /usr/lib/0ad/libAtlasUI.so(Atlas_StartWindow+0xde) [0x7a77242d738e] (0x5a1f0a81e646) /usr/bin/pyrogenesis(+0x4d9646) [0x5a1f0a81e646] errno = 0 (No error reported here) OS error = ?  
    • VJ,I have been pitching and chipping most of today using your tips,I must say the resultant "feel" is fantastic. I am gaining so much confidence,aint this FLW a great thing..Thanks
    • Yeah usually it takes a few tries :/ cc: @Itms
    • Gostaria de conseguir referencias mais do periodo de 500 ac até 1dc (algumas referências de 1 dc até 500 dc também são validas) para uma melhor representação de suas vestimentas e acessórios. Se tiver interesse entre em contato comigo por mensagem direta.
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