Yekaterina Posted May 12, 2021 Report Share Posted May 12, 2021 I encountered this error when adding a Judean civ mod. What could be wrong? judeans-master.zip Quote Link to comment Share on other sites More sharing options...
nwtour Posted May 12, 2021 Report Share Posted May 12, 2021 (edited) 28 minutes ago, Yekaterina said: What could be wrong? Bug in mod. simulation/data/civs/jude.json: "Template": "units/jude/cavalry_javelinist_b" but real file is units/jude/cavalry_javelineer_b.xml Edited May 12, 2021 by nwtour 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 This was pulled straight from A23 and I was trying to run it on A25 so that could be the problem. What has changed between the 2 alphas, in terms of file heirachy? I don't think JavaScript files are wrong because those are not a part of the mod. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 12, 2021 Report Share Posted May 12, 2021 @Stan` @nwtour Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 Unit names have changed somewhat, that I have realised. Civ.json seems ok. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 12, 2021 Report Share Posted May 12, 2021 2 minutes ago, Yekaterina said: Unit names have changed somewhat, that I have realised. Civ.json seems ok. Ok Quote Link to comment Share on other sites More sharing options...
nwtour Posted May 12, 2021 Report Share Posted May 12, 2021 (edited) 26 minutes ago, Yekaterina said: This was pulled straight from A23 and I was trying to run it on A25 so that could be the problem. What has changed between the 2 alphas, in terms of file heirachy? File names in your archive do not match github Here jude_cavalry_javelinist_b.xml https://github.com/0ADMods/judeans/tree/master/simulation/templates/units In attached archive cavalry_javelineer_b.xml This causes the error specified in the subject. If you download the version from github, there are other errors ;-) ERROR: Failed to load entity template 'units/jude_infantry_spearman_b' ERROR: Invalid template found for 'units/jude_infantry_spearman_b' Here they are really related to the changed template name search algorithm (new version search in units/jude/infantry_spearman_b, old: units/jude_infantry_spearman_b).https://code.wildfiregames.com/D2952 Edited May 12, 2021 by nwtour Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 Yes. I will edit the names my way then, based on Aw4 template. Most A24 mods work for A25 so I guess I will stick with this new logic. It will take some work but I think I can pull it off. I would appreciate some pretty models (not Seleucid props) for the Judean civ. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 12, 2021 Report Share Posted May 12, 2021 Just now, Yekaterina said: . I would appreciate some pretty models (not Seleucid props) for the Judean civ. That will take time, for now, I am designing CC Roman Phase Village. I'm taking care of the Mayans and the icons. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 Do you need technical help with the Mayans? I haven't looked at them yet. I can help u tweak a few stats and buildings if needed Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 2 minutes ago, Lion.Kanzen said: That will take time, for now, I am designing CC Roman Phase Village What new cc? I think the current one is quite fun. But icons yes. I really need them Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 12, 2021 Report Share Posted May 12, 2021 6 minutes ago, Yekaterina said: What new cc? I think the current one is quite fun. But icons yes. I really need them I tagged you in the CC post. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 Thanks, I see it Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 12, 2021 Author Report Share Posted May 12, 2021 Thank you so much @m7600 The mod will be ready soon. We might consider implementing this civ. It's like Iberians without the op defence. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Report Share Posted May 13, 2021 36 minutes ago, Yekaterina said: Thank you so much @m7600 The mod will be ready soon. We might consider implementing this civ. It's like Iberians without the op defence. They are basically army infantry melee and range infantry, little cavalry. And good economy, several resources, especially olives and grapes.. Good with livestock, they had enough to sacrifice at the Temple. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Author Report Share Posted May 13, 2021 I have partially fixed the Judeans for A24. It is somewhat playable (assuming you don't want to win). Dear @Lion.Kanzen, the biggest problem here is a lack of planning. Only some units have models and there is a general lack of models for advanced rank and elite rank. This civ also has no siege weapons nor a location to train hero from, which is very concerning. I suggest you re-plan the civ and re-design the structure tree, then I will fix it according to your plan. If you can't provide actors and props then I can borrow stuff from Seleucids, Persians and Ptolemies for now. Here are some screenshots to illustrate how ridiculous they are right now. Many props are missing. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Author Report Share Posted May 13, 2021 This is he partially fixed file. It is playable on A24 but with many errors and very few units. I can't even defeat sandbox Seleucid AI with these dudes. judeans-master partially fixed by Yekaterina.zip Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Author Report Share Posted May 13, 2021 Also, @Lion.Kanzen, the theban mod is said to be A24 on the forum but defined as A25 in the mod.json file but the file heirachy within is still A24... You might need to fix that, or I fix it later. Seems like the best solution is we all switch to A25 dev now, if it will be released in less than a year. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 13, 2021 Report Share Posted May 13, 2021 Github is dev version. I am developing it for A25 now. Lol A24 version is on mod.io. 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Author Report Share Posted May 13, 2021 Ok @wowgetoffyourcellphone. U take care of theban and I will let lion kanzen get models. Meanwhile I sort out aristeia and Zapotec I believe Stan has Han covered, and Scythians are in your DE 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 13, 2021 Report Share Posted May 13, 2021 *Stan has nothing covered. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Report Share Posted May 13, 2021 5 hours ago, Yekaterina said: the biggest problem here is a lack of planning. Only some units have models and there is a general lack of models for advanced rank and elite rank As always most mods was not my idea but, I work on other people's mods. This is one of those mods. I think we have 2 mods in this state. Illyrians and Thracians. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 13, 2021 Report Share Posted May 13, 2021 1 hour ago, Stan` said: *Stan has nothing covered. No one had covered about Yekaterina was going to fix our problems with mods 1 Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2021 Author Report Share Posted May 13, 2021 2 hours ago, Lion.Kanzen said: No one had covered about Yekaterina was going to fix our problems with mods You can give me a list of mods that you want me to fix. Also can you enable me to post on balancing threads as they seem to be limited to Devs and advisors only, but perhaps I can direct them to a mod that I already made to test their ideas. I can manage the technical bit with mods but I don't have any artistic tast as seen in my blueberries, so still need artists for models and icons. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2021 Report Share Posted May 14, 2021 1 hour ago, Yekaterina said: You can give me a list of mods that you want me to fix. Also can you enable me to post on balancing threads as they seem to be limited to Devs and advisors only, but perhaps I can direct them to a mod that I already made to test their ideas. I can manage the technical bit with mods but I don't have any artistic tast as seen in my blueberries, so still need artists for models and icons. Terra Magna Aristeia Millennium AD Xiongnu mod Thracian mod Illyrian mod Eyecandy mod Thanks. Quote Link to comment Share on other sites More sharing options...
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