PyrrhicVictoryGuy Posted May 7, 2021 Report Share Posted May 7, 2021 As i was playing I started to wonder what the formations do at the moment, especially the more specific ones like the syntagma , phalanx and wedge ? They aren´t fully impelemented as the starting screen in the menu states ( looking at you phalanx) and so i would like to ask what is planned for these 3 formations i mentioned in the next iteration of the game , not only from a unit stat change but their behavior in combat as well . Of course i would also ask what would you guys think about the ups and downs of their implementation in regards to the current meta. Quote Link to comment Share on other sites More sharing options...
Auron24015 Posted May 7, 2021 Report Share Posted May 7, 2021 Technically they do literally nothing. They're just visual effect things at the moment. the PLAN for them however (i think?), is something like what total war does. Quote Link to comment Share on other sites More sharing options...
wraitii Posted May 7, 2021 Report Share Posted May 7, 2021 Answering as a "team member", I'll say that the notion of "plan" for 0 A.D. is murky at best. We don't really have a well defined end-goal for the gameplay at the moment. The general notion was to have formations be a larger part of combat than in the Age of Empires series, though probably not as involved as Total War. ---- My personal opinion is that they're somewhat unlikely to be more than Age-of-Empires like, that is, a movement/micro helper. The current gameplay doesn't really benefit from formation, nor would they really work compared to not using them. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 7, 2021 Report Share Posted May 7, 2021 10 minutes ago, wraitii said: Answering as a "team member", I'll say that the notion of "plan" for 0 A.D. is murky at best. We don't really have a well defined end-goal for the gameplay at the moment. The general notion was to have formations be a larger part of combat than in the Age of Empires series, though probably not as involved as Total War. ---- My personal opinion is that they're somewhat unlikely to be more than Age-of-Empires like, that is, a movement/micro helper. The current gameplay doesn't really benefit from formation, nor would they really work compared to not using them. We must consider the ideas of @DarcReaver, no all of them, but make a revisionism. Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted May 7, 2021 Author Report Share Posted May 7, 2021 For all that it's worth , the 2 column formation really helps with pathfinding and micro of melee cav Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted May 7, 2021 Author Report Share Posted May 7, 2021 1 hour ago, wraitii said: Answering as a "team member", I'll say that the notion of "plan" for 0 A.D. is murky at best. We don't really have a well defined end-goal for the gameplay at the moment. The general notion was to have formations be a larger part of combat than in the Age of Empires series, though probably not as involved as Total War. ---- My personal opinion is that they're somewhat unlikely to be more than Age-of-Empires like, that is, a movement/micro helper. The current gameplay doesn't really benefit from formation, nor would they really work compared to not using them. Well that is a shame , at the moment when you make a syntagma , the phalangites just spread out like normal and i was expecting a bit more going forward but oh well. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 8, 2021 Report Share Posted May 8, 2021 10 years from now, who knows? 1 Quote Link to comment Share on other sites More sharing options...
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