AlexHerbert Posted February 1 Report Share Posted February 1 6 hours ago, Seleucids said: Hi @AlexHerbert, I am not a MacOS user, but let me know if you would like to request a specific feature. This goes for anyone, I am currently porting autociv to A28 and please let me know if you have any ideas! I tried Autociv for A27 in R28, and the hotkeys works je, je. 1 Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted February 3 Report Share Posted February 3 (edited) On 1/2/2026 at 1:27 PM, Seleucids said: Hi @AlexHerbert, I am not a MacOS user, but let me know if you would like to request a specific feature. This goes for anyone, I am currently porting autociv to A28 and please let me know if you have any ideas! One idea could be a more beginner-friendly way to identify lag issues. There’s already the top-right message and the F11 overlay, but not everyone knows how to read the overlay. Edited February 3 by AlexHerbert Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 8 Report Share Posted February 8 On 03/02/2026 at 6:19 AM, AlexHerbert said: One idea could be a more beginner-friendly way to identify lag issues. There’s already the top-right message and the F11 overlay, but not everyone knows how to read the overlay. There is also the Profiler2 UI https://gitea.wildfiregames.com/0ad/0ad/wiki/Profiler2 Although I'm not sure what'd you expect to see, as identifying bottlenecks isn't exactly simple usually 1 Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted February 8 Report Share Posted February 8 (edited) Lol, that's why I said "more beginner-friendly" Maybe a simple symbol, like the one for rate. Maybe.. idk... Edited February 8 by AlexHerbert Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted February 9 Report Share Posted February 9 (edited) Unban players also could be useful for host Edited February 9 by AlexHerbert 2 Quote Link to comment Share on other sites More sharing options...
ffm2 Posted February 10 Report Share Posted February 10 12 hours ago, AlexHerbert said: Unban players also could be useful for host Yeah, it helps to remember why one banned him in the first place. 4 Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted February 10 Report Share Posted February 10 4 hours ago, ffm2 said: Yeah, it helps to remember why one banned him in the first place. In some cases by mistake, for example if you press A and there are more than one player that the nickname starts with that letter, and you did it fast, I have seen it happen a couple times Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 6 hours ago Report Share Posted 6 hours ago Hey I know that A28 had been released and you want autociv... But I'm so busy with work during weekdays that I can only work on this during the weekend. I wasn't noticed of the exact release date. For now, tonight I will try to publish a version that restores your hot keys Then this weekend I will work on the other features Main blockers: 1. Can't get the stats panel to show itself, I keep getting the engine.GetGUIObjectByID not able to get the correct ID 2. Cancel button doesn't work from time to time In the meantime feel free to propose other features that you want + i would appreciate some help on the 2 blockers thanks I haven't been able to update to the latest release yet because Arch pacman wasn't updated as of last night 1 Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 5 hours ago Report Share Posted 5 hours ago (edited) autociv-28.zip this is the first version of autociv A28. It restores the hotkeys Let me know if there are bugs. Please also list the other features that you want Plans for the weekend so far: 1. Returning features: Stats panel and player panel 2. New features dedicated to A28: Bring back women and undo gender changes 3. Bug fixes: Random newlines in chat messages when pressing space or tab Cancel button does not close the settings window Edited 5 hours ago by Seleucids 2 1 Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted 4 hours ago Report Share Posted 4 hours ago Meh, I was so excited, but didn't work for me. I don't get the overlay, can't close the options menu after open it and can't host games (get this err.) Quote Link to comment Share on other sites More sharing options...
SadRdz Posted 3 hours ago Report Share Posted 3 hours ago Hi, first of all, thank for maintaining the mod. In my case, the bugs u mentioned still appear, and it's also not possible to see the overlay. Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 3 hours ago Report Share Posted 3 hours ago For now, please delete the folder in /gui/lobby as a temporary fix Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted 3 hours ago Report Share Posted 3 hours ago Thanks, I tried erase /autociv-28/gui/session/lobby (here is it) and not working still. Np for me, I can help test. Quote Link to comment Share on other sites More sharing options...
Atrik Posted 1 hour ago Report Share Posted 1 hour ago 3 hours ago, Seleucids said: Cancel button does not close the settings window I salvaged some of autociv into ModernGUI, I can help with some of the fixes I covered doing so: Fix for the option page, just return a promise in init autociv_patchApplyN("init", function (target, that, args) { const promise = target.apply(that, args); [...] return promise; Same for lobby autociv_patchApplyN("init", function (target, that, args) { autociv_InitBots(); // Call everything that isn't sensible to the page being fully init here const result = target.apply(that, args); return Promise.resolve(result).then(resolvedValue => { // Call everything that is sensible to the page being fully init here autociv_focus.chatInput(); g_LobbyHandler.lobbyPage.autocivLobbyStats = new AutocivLobbyStats(); initChatFilterInput(); return resolvedValue; }); 2 Quote Link to comment Share on other sites More sharing options...
jwrona Posted 48 minutes ago Report Share Posted 48 minutes ago 25 minutes ago, Atrik said: I salvaged some of autociv into ModernGUI, I can help with some of the fixes I covered doing so I assume a lot more work still to go to make ModernGUI 28 compatible? Absolutely feel naked playing w/o it Quote Link to comment Share on other sites More sharing options...
Atrik Posted 39 minutes ago Report Share Posted 39 minutes ago 1 minute ago, jwrona said: I assume a lot more work still to go to make ModernGUI 28 compatible? Absolutely feel naked playing w/o it It's available : https://gitlab.com/4trik/ModernGUI . Since I've introduced a some of new things, and the mod is pretty fat with so many options, It's in bug discovery phase right now (I don't know of any bugs nor any been reported at this time). I'll make a post when I'll have more confidence. If you do try it and find anything you can report it to me. 1 Quote Link to comment Share on other sites More sharing options...
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