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NSIS error.


gameboy
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Today, I packed the game and found that there was an error in NSIS that could not be packed

I am using the latest version of NSIS 3.0.5.

SetOutPath: "$INSTDIR\binaries\data\mods\public"
File: failed creating mmap of "E:\trunk\binaries\data\mods\public\public.zip"
Error in script "E:\trunk\source\tools\dist\0ad.nsi" on line 127 -- aborting creation process
 

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I have made the split package of public mod with WINRAR, and I have made the installation package. When I installed the game, I do not know whether the normal game? Can the other branch of PUBLIC mod be called by the game?

For example: public.zip, public.zip002, public.zip003

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@Stan` @Angen https://sourceforge.net/projects/nsisbi/files/nsisbi3.05.1/

NSISBI aims to remove the current 2GB limit found in NSIS. 

But  Single files are still limited to 2GB after compression.

BTW: I hope you(0 A.D. Team) can modify the code provided by him to change the limit that NSIS cannot use a single file over 2GB, thank you!

Edited by gameboy
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If it's a file system problem, it can be solved with a 64 bit operating system, but it's really a problem of NSIS. I provided my friend's NSIS, which modified the source code of NSIS, but it can't break the limit that a single file can't exceed 2GB. Maybe our team can change this on this basis. Then recompile NSIS

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  • 2 weeks later...

@Itms  My problem is that when I compressed the Public folder, the compressed size was more than 2G, and an error occurred when I made the installation package with nsisbi.

'$INSTDIR\binaries\data\mods\public"

File: failed creating mmap of "E:\trunk\binaries\data\mods\public\public.zip"

Error in script "E:\trunk\source\tools\dist\0ad.nsi" on line 127 -- aborting creation process

 

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