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35 minutes ago, Stan` said:

what about using the wicker texture instead of a transparent shader ?

That gave me other perspective and worked pretty well:



However i used the wrong object for baking. This shouldn't have border.

Im making two kind of textures:



  1. Generic: Spheres of texture for work with everything.
  2. Shield Shape: Textures for specific kind of shield shapes, like borders and colors.

Gonna leave the intact cow skins and make 3 or 4 more for Scratched skin.

Allice in the node labirynth:




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