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Damaged Towers


gameboy
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@wraitii my friend!

I used the latest SVN22214 code.

Today, I tested  Allow a template-defined clearance around buildings (static obstructions)

https://code.wildfiregames.com/D318

These errors have occurred:

ERROR: RelaxNGValidator: Validation error: (null):0: Extra element Static in interleave

ERROR: RelaxNGValidator: Validation error: other/palisades_rocks_gate:1: Element Obstruction failed to validate content

ERROR: RelaxNGValidator: Validation failed for '(null)'

ERROR: Failed to validate entity template 'other/palisades_rocks_gate'

ERROR: JavaScript error: simulation/components/GuiInterface.js line 1196 TypeError: this.placementWallEntities[tpl].templateData is null GuiInterface.prototype.SetWallPlacementPreview@simulation/components/GuiInterface.js:1196:8 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:1970:1 updateBuildingPlacementPreview@gui/session/input.js:195:1 handleInputAfterGui@gui/session/input.js:1076:4

ERROR: Error calling component script function ScriptCall

Edited by gameboy
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  • Imarok locked this topic

Locking this topic because it seems like it won't produce anything useful.

@gameboy I honor your motivation, but we can't do everything at the same time and people might have other things to do. And everytime you ping a dev they use precious time to look at that ping instead of investing time into the game. So please use that measure wisely and careful.

  • Thanks 5
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16 minutes ago, Angen said:

To delete position which is no longer attached to wall and to draw them with opacity instead green color

Can you take a screen / do you need a texture ? :)

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