wowgetoffyourcellphone Posted November 16, 2017 Report Share Posted November 16, 2017 1 minute ago, Sundiata said: @wowgetoffyourcellphone YEAAAHS!!! Did you just make that???? It looks amazing! And it finally puts to good use those emblems! I love... The top one is a mockup. Bottom one is a long-deprecated patch that @s0600204 created 2 years ago now? It uses things like this in the civ.json files to allow factions to be sorted by various cultures/regions: "Name":"Egyptians (Ptolemies)", "Code":"ptol", "Culture":[ "egyptian", "successor" ], "Region":[ "mediterranean", "africa" ], Quote Link to comment Share on other sites More sharing options...
Sundiata Posted November 16, 2017 Report Share Posted November 16, 2017 We really need this: Your mockup has my mouth watering... Any chance you could make this a reality. It would really jazz up the civilization selection. Part of a larger interface update for the next release, it's necessary... 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 16, 2017 Report Share Posted November 16, 2017 38 minutes ago, Sundiata said: We really need this: Your mockup has my mouth watering... Any chance you could make this a reality. It would really jazz up the civilization selection. Part of a larger interface update for the next release, it's necessary... While the mockup is sexier, the patch is actually more functional, what with the regions and cultures functionality. Would be nice to combine the look of the mockup with the functionality of the patch. 2 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted November 16, 2017 Report Share Posted November 16, 2017 (edited) 44 minutes ago, wowgetoffyourcellphone said: Would be nice to combine the look of the mockup with the functionality of the patch. Yes! Perhaps civ's should be tied to the geographic regions where their capital region is located, so you'd have: Europa: Rome, Athens, Sparta, Macedon, Iberia, Gaul, Britannia Asia Minor: Persia, Seleucid Empire Asia Mayor: Mauryan Empire, Han Chinese, Xiognu (wink, wink) Africa: Carthage, Ptolemaic Egypt, Kush (wink, wink) Edited November 16, 2017 by Sundiata 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 16, 2017 Report Share Posted November 16, 2017 10 hours ago, Sundiata said: @wowgetoffyourcellphone YEAAAHS!!! Did you just make that???? It looks amazing! And it finally puts to good use those emblems! I love... Yeah, he did that concept many years ago. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 17, 2017 Report Share Posted November 17, 2017 (edited) 20 hours ago, Sundiata said: Yes! Perhaps civ's should be tied to the geographic regions where their capital region is located, so you'd have: Europa: Rome, Athens, Sparta, Macedon, Iberia, Gaul, Britannia Asia Minor: Persia, Seleucid Empire Asia Mayor: Mauryan Empire, Han Chinese, Xiognu (wink, wink) Africa: Carthage, Ptolemaic Egypt, Kush (wink, wink) Exactly, and you can be as granular as you want. You can have Europe as a region and then also Italy, Aegean, Mediterranean, Gallia, etc. as more regions. And any given civ can be in any number of regions, especially the big empires. It's all very possible and already in DE's civ.jsons in case @s0600204's patch is ever committed. Edited November 17, 2017 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 17, 2017 Report Share Posted November 17, 2017 20 hours ago, Sundiata said: Yes! Perhaps civ's should be tied to the geographic regions where their capital region is located, so you'd have: Europa: Rome, Athens, Sparta, Macedon, Iberia, Gaul, Britannia Asia Minor: Persia, Seleucid Empire Asia Mayor: Mauryan Empire, Han Chinese, Xiognu (wink, wink) Africa: Carthage, Ptolemaic Egypt, Kush (wink, wink) Asia minor :...And Kingdom of Pontus (Wink wink wink) 1 Quote Link to comment Share on other sites More sharing options...
av93 Posted November 19, 2017 Report Share Posted November 19, 2017 (edited) The Aoe DE room: less room for chat, and more info about gameplay settings: we should know at first glance if there's no rush treaty, if cheats are enabled.. Spoiler Edited November 19, 2017 by av93 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.