Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 On 09/04/2021 at 2:38 PM, Stan` said: Terra Magna, Now that's a tough one, since I split the han I'm not sure what to do with it. Expand What? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 The goal was for them to be in Vanilla. But it's almost impossible to do it while it's deeply nested in a mod. Quote Link to comment Share on other sites More sharing options...
Lopess Posted April 9, 2021 Report Share Posted April 9, 2021 Now I understand, in the poneis the errors that I found and I was not able to fix it was in the maps that the mod brings along. I tried to do it by command line made available on the forum but I have a lot to learn in this part. Since the han were not added in alpha 24 we could manually join them in terra magna with the xiongnu but keeping them in their separate mod for a future merger with 0 A.D. Quote Link to comment Share on other sites More sharing options...
Lopess Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 2:49 PM, Stan` said: The goal was for them to be in Vanilla. But it's almost impossible to do it while it's deeply nested in a mod. Expand Sorry for my ignorance, I didn't understand that part. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 3:03 PM, Lopess said: Sorry for my ignorance, I didn't understand that part. Expand Extracting assets is harder when it's mixed with other civilizations 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 On 09/04/2021 at 3:07 PM, Stan` said: Extracting assets is harder when it's mixed with other civilizations Expand What you need to fix that? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 3:07 PM, Stan` said: Extracting assets is harder when it's mixed with other civilizations Expand Aren't the Han already their own separate mod? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 They are, I'm just not sure about how to package terra magna because of it. We could upload three mods on mod.io and use the dependency system, but I'm afraid that's too techy. Especially since the order of mods matter. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 On 09/04/2021 at 3:53 PM, Stan` said: They are, I'm just not sure about how to package terra magna because of it. We could upload three mods on mod.io and use the dependency system, but I'm afraid that's too techy. Especially since the order of mods matter. Expand what would that order be? Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 terra magna > han_china > xiongnu > public > mod. But technically you could do terra magna > xiongnu > han_china > public > mod. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 (edited) On 09/04/2021 at 3:53 PM, Stan` said: They are, I'm just not sure about how to package terra magna because of it. We could upload three mods on mod.io and use the dependency system, but I'm afraid that's too techy. Especially since the order of mods matter. Expand Could separate all the civs under their own mod download, then brand them under Terra Magna. Terra Magna: Han Chinese Terra Magna: Thracians Terra Magna: Xiongnu Terra Magna: Zapotecs etc. Then if one (Han Chinese) gets folded into EA for A25, you just don't bundle their mod for the update. (I suggest Han Chinese get folded into EA A25, then A26 could debut "The Nomads" Xiongnu and Scythians) Edited April 9, 2021 by wowgetoffyourcellphone 3 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 I suggested to Lopess add his mod about Preclassic Mayans to TM @Stan` What about he other mods made by wacky? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 (edited) On 09/04/2021 at 4:50 PM, Lion.Kanzen said: I suggested to Lopess add his mod about Preclassic Mayans to TM @Stan` What about he other mods made by wacky? Expand I agree. Maya would be an awesome addition. They could share a similar tech tree with the Zapotecs. Edited April 9, 2021 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 Yayoi would be better, if only we had their buildings On 09/04/2021 at 4:46 PM, wowgetoffyourcellphone said: Could separate all the civs under their own mod download, then brand them under Terra Magna. Expand We could but some stuff like rally points need a "meta" mod Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 (edited) On 09/04/2021 at 5:00 PM, Stan` said: Yayoi would be better, if only we had their buildings Expand Temporarily they can use the Han buildings? On 09/04/2021 at 5:00 PM, Stan` said: We could but some stuff like rally points need a "meta" mod Expand Just include this "meta" rally point actor in the public mod. Put all the possible civs you can think of into the actor so it doesn't look like favoritism. Edited April 9, 2021 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 5:03 PM, wowgetoffyourcellphone said: Temporarily they can use the Han buildings? Expand Lordgood made fancy ones... On 09/04/2021 at 5:03 PM, wowgetoffyourcellphone said: Just include this "meta" rally point actor in the public mod. Put all the possible civs you can think of into the actor so it doesn't look like favoritism. Expand Will break the CI. Missing files. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 On 09/04/2021 at 8:16 PM, Stan` said: Lordgood made fancy ones... Expand We are thinking with Lopess about trying to imitate the style of Lordgood, even if there were several of us trying. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 Sure... It sucks to redo the work Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 8:16 PM, Stan` said: Will break the CI. Missing files. Expand Which files would be missing? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 8:16 PM, Stan` said: Lordgood made fancy ones... Expand He can't send them? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 On 09/04/2021 at 4:51 PM, wowgetoffyourcellphone said: I agree. Maya would be an awesome addition. They could share a similar tech tree with the Zapotecs. Expand in fact they would be two Mayan factions. Preclassic and Classic. On 09/04/2021 at 8:59 PM, Stan` said: Sure... It sucks to redo the work Expand We know. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 9:06 PM, wowgetoffyourcellphone said: Which files would be missing? Expand Textures On 09/04/2021 at 9:09 PM, wowgetoffyourcellphone said: He can't send them? Expand I asked like 10 times. Maybe he has a plan 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 9, 2021 Author Report Share Posted April 9, 2021 On 09/04/2021 at 9:19 PM, Stan` said: Textures I asked like 10 times. Maybe he has a plan Expand Am sorry what? the most difficult thing is to make the models. 1 Quote Link to comment Share on other sites More sharing options...
Lopess Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 5:03 PM, wowgetoffyourcellphone said: Temporarily they can use the Han buildings? Just include this "meta" rally point actor in the public mod. Put all the possible civs you can think of into the actor so it doesn't look like favoritism. Expand I have a small and recent project (two days ago) that I intend to make some less flashy civs but that were interesting in their time, very much in creating badges some differentiated units using structures from other civilizations that already exist in the game. For now they are Gojoseon (Han) Syracuse (Helenos) Sinhalas (Mauryas). I think I'll join the garamantes with them too, but these already have their structures. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 9, 2021 Report Share Posted April 9, 2021 On 09/04/2021 at 9:19 PM, Stan` said: Textures Expand Include this uber actor (and textures) with every civ mod. Quote Link to comment Share on other sites More sharing options...
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