Trinketos Posted August 25, 2018 Share Posted August 25, 2018 7 hours ago, asterix said: @Trinketos again after some testing there were some errors. crashlog.txt interestinglog.html mainlog.html system_info.txt ese error es por las variantes del modelo en las decoraciones del escudo y la lanza de los lanceros, estoy en eso Link to comment Share on other sites More sharing options...
Trinketos Posted August 25, 2018 Share Posted August 25, 2018 19 hours ago, Lion.Kanzen said: Como base esta bien, pero vas necesitar dale detalles. este es un escudo, o un detalle deL calendario? es el emblema de los mexicas Link to comment Share on other sites More sharing options...
asterix Posted August 28, 2018 Share Posted August 28, 2018 Tlaxcaltecas village is emerging. @Trinketos besides the errors about decorations you get errors when you want to build field, archer, swordsman or other units. interestinglog.html mainlog.html crashlog.txt 2 Link to comment Share on other sites More sharing options...
Guest Posted August 28, 2018 Share Posted August 28, 2018 Quote ERROR: RelaxNGValidator: Validation error: art/actors/props/units/shields/shield_decoration.xml:2: Type positiveInteger doesn't allow value '0' Sure having a 0 doesnt mess up the model?, i suppose maybe it does considering the schema only allows positive integers. Maybe change it to 1? I have no clue what that field is though. Not familiar with art actor grammar. Link to comment Share on other sites More sharing options...
Trinketos Posted September 2, 2018 Share Posted September 2, 2018 (edited) On 8/28/2018 at 5:04 AM, (-_-) said: Sure having a 0 doesnt mess up the model?, i suppose maybe it does considering the schema only allows positive integers. Maybe change it to 1? I have no clue what that field is though. Not familiar with art actor grammar. I already tried that, maybe it's because I use visual code @asterix the tlax_cavalary_insert a name here that error only happens in the skirmish maps because the Mexicas and Tlaxcaltecas have no cavalry and the game detects a missing unit Edited September 2, 2018 by Trinketos Link to comment Share on other sites More sharing options...
Stan` Posted September 2, 2018 Share Posted September 2, 2018 So the relevant file is this one: https://github.com/0ADMods/pre-colonial-mod/blob/master/art/actors/props/units/shields/shield_decoration.xml With the following code: <?xml version="1.0" encoding="utf-8"?> <actor version="0"> <castshadow /> <group> <variant frequency="1" name="Shield Decoration"> <mesh>props/shield/mexica_shield_decoration.dae</mesh> <textures> <texture file="props/shield/shield_decoration.png" name="baseTex" /> </textures> </variant> </group> <material>player_trans.xml</material> </actor> AFAIK actor only supports 1 as version. That's it. 1 Link to comment Share on other sites More sharing options...
Trinketos Posted September 24, 2018 Share Posted September 24, 2018 On 9/2/2018 at 2:29 AM, stanislas69 said: So the relevant file is this one: https://github.com/0ADMods/pre-colonial-mod/blob/master/art/actors/props/units/shields/shield_decoration.xml With the following code: <?xml version="1.0" encoding="utf-8"?> <actor version="0"> <castshadow /> <group> <variant frequency="1" name="Shield Decoration"> <mesh>props/shield/mexica_shield_decoration.dae</mesh> <textures> <texture file="props/shield/shield_decoration.png" name="baseTex" /> </textures> </variant> </group> <material>player_trans.xml</material> </actor> AFAIK actor only supports 1 as version. That's it. Well, I'll have to check all the actors. Link to comment Share on other sites More sharing options...
Trinketos Posted October 16, 2018 Share Posted October 16, 2018 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 16, 2018 Author Share Posted October 16, 2018 You need improve that texture, the other pyramids looks nice. Link to comment Share on other sites More sharing options...
Trinketos Posted October 16, 2018 Share Posted October 16, 2018 19 minutes ago, Lion.Kanzen said: You need improve that texture, the other pyramids looks nice. I'm trying to figure out how to make the pyramid texture stones smaller Spoiler The Incas WIP(i know the incas are not from mesoamerica) 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 16, 2018 Author Share Posted October 16, 2018 (edited) Creo que es muy rustico. Bien se puede usar texturas mas suaves Edited October 16, 2018 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 16, 2018 Author Share Posted October 16, 2018 Mas oulidas con detalle suave. Link to comment Share on other sites More sharing options...
Trinketos Posted October 16, 2018 Share Posted October 16, 2018 1 hour ago, Lion.Kanzen said: Mas oulidas con detalle suave. para hacer las piramides me base en fotos de las ruinas de teotihuacan,tambien buscando sobre los toltecas vi que ellos fueron habitantes de ese lugar Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 17, 2018 Author Share Posted October 17, 2018 Look this. Link to comment Share on other sites More sharing options...
Trinketos Posted October 17, 2018 Share Posted October 17, 2018 2 minutes ago, Lion.Kanzen said: Look this. are teotihuacan pyramids? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 17, 2018 Author Share Posted October 17, 2018 15 minutes ago, Trinketos said: are teotihuacan pyramids? Nope this is it. 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 17, 2018 Author Share Posted October 17, 2018 no se te olvide que estos edificios solian estar pintados. 1 Link to comment Share on other sites More sharing options...
Trinketos Posted October 17, 2018 Share Posted October 17, 2018 1 minute ago, Lion.Kanzen said: no se te olvide que estos edificios solian estar pintados. si lo se, por cierto donde encuentras esas imagenes y referencias, porque las que encuentro son medio m@#! o no tienen nada que ver con lo que busco Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 17, 2018 Author Share Posted October 17, 2018 Type in google Buildings aztecs (And 3D) and some here. https://arqueologiamexicana.mx/mexico-antiguo Link to comment Share on other sites More sharing options...
Trinketos Posted October 17, 2018 Share Posted October 17, 2018 13 hours ago, Lion.Kanzen said: Type in google Buildings aztecs (And 3D) and some here. https://arqueologiamexicana.mx/mexico-antiguo gracias lince 1 Link to comment Share on other sites More sharing options...
Trinketos Posted November 21, 2018 Share Posted November 21, 2018 Someone knows how to change the actor with a technology. Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2018 Share Posted November 21, 2018 Apart from abusing promotion or upgrading, I do not think there is a proper way. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 21, 2018 Author Share Posted November 21, 2018 2 hours ago, (-_-) said: Apart from abusing promotion or upgrading, I do not think there is a proper way. Is missing feature, can be nice adding properly. Link to comment Share on other sites More sharing options...
Trinketos Posted November 21, 2018 Share Posted November 21, 2018 4 hours ago, (-_-) said: Apart from abusing promotion or upgrading, I do not think there is a proper way. ok Link to comment Share on other sites More sharing options...
Trinketos Posted December 8, 2018 Share Posted December 8, 2018 5 Link to comment Share on other sites More sharing options...
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