balduin Posted October 18, 2016 Report Share Posted October 18, 2016 I would like to be able to adjust the orientation of units. For example, I let a bunch of archers march on a hill, but I can not tell them in which direction they should look. In Praetorians, an older PC game, it was possible to keep the right mouse button pressed and draw a yellow arrow to the direction you wanted to let your troops look. In my archer example this would work like the following: I select my archers, then I would press the right button to let them walk to the hill. However, I keep the right mouse button pressed and draw an arrow in the direction my archer should look. This would be really helpful for units which are in a formation. In Praetorians most units have been always in formation. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 18, 2016 Report Share Posted October 18, 2016 This would be good idea if the game had directional attack and turn times and directional vision (all things that could be added, along with battalion), but the game currently has not these things so the direction they face is (currently) irrelevant. Quote Link to comment Share on other sites More sharing options...
balduin Posted October 18, 2016 Author Report Share Posted October 18, 2016 I really miss that feature for larger units of archers, especially for chariots. The direction is, even for the current state of the game, important for me. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 18, 2016 Report Share Posted October 18, 2016 I know it looks better. Just saying gameplay would not change much by orientation. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 18, 2016 Report Share Posted October 18, 2016 59 minutes ago, wowgetoffyourcellphone said: I know it looks better. Just saying gameplay would not change much by orientation. Is planned (I'm not tattally sure) have more damage by flanks --- Even empire earth (I) have this mechanic Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 20, 2016 Report Share Posted October 20, 2016 I recorded this. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 20, 2016 Report Share Posted October 20, 2016 Yes, many game have this thing. I was just saying it would not have yet effect on gameplay (like stats or turn time or direction bonus or anyhging like that). Still would be good to have. Quote Link to comment Share on other sites More sharing options...
balduin Posted October 20, 2016 Author Report Share Posted October 20, 2016 @Lion.Kanzen This is exactly what I mean. Thanks for the video Quote Link to comment Share on other sites More sharing options...
balduin Posted October 20, 2016 Author Report Share Posted October 20, 2016 @wowgetoffyourcellphone If you have a group of 20 chariots and you want to make sure those are not in the range of an tower the best thing you can do is adjust the direction. Furthermore you can put units into formations, such as skirmisher. However, formations are nearly unplayable, because you can not decide their direction. It is not necessary to have any in game bonus by adjusting the direction, it simply gives the human player more control. It is like the feature which allows you to assign groups of units to numbers from 0-9, you press the number and you get the group. This feature gives the human player more control. 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted October 20, 2016 Report Share Posted October 20, 2016 Use shift clicks to orient your troop formations, shift click behind where you want your formation and click forward where you want it to stand and face. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 21, 2016 Report Share Posted October 21, 2016 16 hours ago, LordGood said: Use shift clicks to orient your troop formations, shift click behind where you want your formation and click forward where you want it to stand and face. This is good "hack" for the current behavior, but I must admit Bedouin's ideas are a lot better. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 21, 2016 Report Share Posted October 21, 2016 Just now, wowgetoffyourcellphone said: This is good "hack" for the current behavior, but I must admit Bedouin's ideas are a lot better. For phalanx , cavalry , testudo and battalions can be perfect. Quote Link to comment Share on other sites More sharing options...
Servo Posted February 2, 2017 Report Share Posted February 2, 2017 I noticed the Athenian marine melee unit is always facing back when you put it to phalanx formation forward. I maybe wrong but will try it again later. Could it be that that small circle/arrow on their foot is conflicting it?! Also why would it be disallowed to do certain formations if it's lacking in numbers. My understanding of formations is for tactical reason whether beauty but most especially giving units extra bonus in combat and if you just produce the minimum amount you will lose the bonus if one dies. Also would it be possible for at least two different types of units say for example a pike and a javeliner form a formation in such a manner that pike stays in front and the javrliner/archer/range foot unit stays behind when you combine both and face/march/attack/defend actions? Quote Link to comment Share on other sites More sharing options...
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