Swellick Posted September 24, 2003 Report Share Posted September 24, 2003 What do you like most about an RTS? Checking out new units, strategy, modpacks, or anything else you might enjoy - so what is it? Quote Link to comment Share on other sites More sharing options...
ZeZar Posted September 24, 2003 Report Share Posted September 24, 2003 I like BIG EPIC good grapix BATTLES. Love battles. I just wanna say that to you guys, make blood involved. Not splashing all over the screen, but just a bit blood! Quote Link to comment Share on other sites More sharing options...
Cougar Posted September 26, 2003 Report Share Posted September 26, 2003 I love it when your strategy works perfectly and it either destroys or cripples the enemy. I'm not talking about dominating the map with a huge army, but rather using smaller groups, strategy and timing to achieve your goals. 2 Quote Link to comment Share on other sites More sharing options...
Aztec_Brave Posted October 8, 2003 Report Share Posted October 8, 2003 I love map editors. I just never seem to be able to pull off and finish a project. Most editors are bunged in as an optional extra and generally buggy, which makes stuff all the harder.In city builders, I also love the feeling when my industry is really powerfull, creating huge surpluses and giving me loads of dinero. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted October 8, 2003 Report Share Posted October 8, 2003 Battlefield tactics. Building a city the way I want. Letting the enemy build a city the way THEY want, defeating his army on the field, and razing his newly built city to the ground (taking all the women as slaves, of course). 3 Quote Link to comment Share on other sites More sharing options...
Tonto_Icy_Tripod Posted October 8, 2003 Report Share Posted October 8, 2003 Raiding! Raiding and using small groups of units to control large areas on the map. I also can't get enough of doing the weirdest strats ever (ever done a militia rush? In imperial?). 2 Quote Link to comment Share on other sites More sharing options...
Ulysses S Griffin Posted October 11, 2003 Report Share Posted October 11, 2003 the ability of turning a quaint and pretty farming village into a fledging empire:) 1 Quote Link to comment Share on other sites More sharing options...
Phoenix-dragonslayer Posted October 11, 2003 Report Share Posted October 11, 2003 What sets an RTS apart, is the ability to do all the above, and more. Every time I step into "my fantasy world" it can be what I want it to be. I don't like a game where the path is preset for you. (although, campaigns are fun too) Quote Link to comment Share on other sites More sharing options...
Servo Posted February 11, 2017 Report Share Posted February 11, 2017 Regenerate resources or reseeding even in small amount in random areas, Capture enemy units. More realistic unit actions. Assasin mode. Roads. Women militia upgrade. Champions coming from fully promoted units upgraded upon entering champions building. Regular foot and mounted archer units in every civs. Weapons building. Limited barracks, stable and siege factories (1 per CC or fort). Limited caravan/merchants. AI that can micro manage. Upgrade buildings for farms, stone and metal production (adding more buildings to CC/fort is more pretty). 2 Quote Link to comment Share on other sites More sharing options...
Libervurto Posted February 12, 2017 Report Share Posted February 12, 2017 I like when terrain is very important and I have to plan how to exploit it best. One thing 0AD does not have that I enjoy is units with unique names that upgrade with experience to become legendary soldiers. Yes, units can gain two levels of proficiency but I would like to see them promoted further and have names so I can keep track of them and build a story around them. 3 Quote Link to comment Share on other sites More sharing options...
jeffnz Posted February 20, 2017 Report Share Posted February 20, 2017 I like an element of timing and economic management. Even Command & Conquer had some of that, you could build a refinery for $2,000 and sell it for 1/4 of its value (and keep the free harvester that came with it) or you could build a harvester from your war factory for $1,400. You either slow your construction queue or your unit building queue. There is also timing with regards to resource distances from your refineries. Age Of Mythology and some other RTS games go beyond the basics and involve multiple resource types. I see nothing wrong with that, if anything we need more of it! EA's interpretation of C&C is much faster than the original games, there is more rushing and launching cheap attacks, and less base building. 1 Quote Link to comment Share on other sites More sharing options...
sphyrth Posted February 20, 2017 Report Share Posted February 20, 2017 Since we're resurrecting a decade-old thread, I'll play along. I love the "real-time" part: Chess is the stereotype of strategy games. Nowadays "taking turns" is boring for most people. That's what I love most about Real-time Strategy. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 20, 2017 Report Share Posted February 20, 2017 2 minutes ago, sphyrth said: Since we're resurrecting a decade-old thread, I'll play along. I love the "real-time" part: Chess is the stereotype of strategy games. Nowadays "taking turns" is boring for most people. That's what I love most about Real-time Strategy. I enjoy the map Campaing in Total War many times more than the RTS maps. Quote Link to comment Share on other sites More sharing options...
sphyrth Posted February 20, 2017 Report Share Posted February 20, 2017 16 hours ago, Lion.Kanzen said: I enjoy the map Campaing in Total War many times more than the RTS maps. Oh come on. I'm not talking about us strategy nerds. I was referring to the people who don't enjoy anything that is "turn-based". The people don't like pure mental exercise. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 20, 2017 Report Share Posted February 20, 2017 I like few things in civilization (IV) but probably the kings of TBS in the industry are Paradox Games with games like Europa Universalis. But I never play any of these games. The TBS campaigns take time, like mostly RPGs I never finish a Campaing map. 0 A.D may be have such thing. Quote Link to comment Share on other sites More sharing options...
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