Trinketos Posted May 20, 2014 Author Report Share Posted May 20, 2014 voy a agregar a los zapotecas, me harías el emblema de ellos, si es que tienes tiempo 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 20, 2014 Report Share Posted May 20, 2014 (edited) voy a agregar a los zapotecas, me harías el emblema de ellos, si es que tienes tiemponecesito investigar primeroI upload a Armory, (Weapondry) v1.0needs texture and join some propos or pieceshttps://www.dropbox.com/s/rhb912tqd9rvcnh/Olmec%20Weapondry%20.blend Edited May 20, 2014 by Lion.Kanzen 2 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted May 20, 2014 Author Report Share Posted May 20, 2014 I likepd:I played for the first time with the Olmecs Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 20, 2014 Report Share Posted May 20, 2014 I likepd:I played for the first time with the OlmecsDo Screenshots fot the next time , you know to promove your mod. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted May 20, 2014 Author Report Share Posted May 20, 2014 Do Screenshots fot the next time , you know to promove your mod.I could only build three buildings, the civic center, barracks, houses and wooden wallsand i loser the game,and won me the Athenians Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 20, 2014 Report Share Posted May 20, 2014 Ok. When finish Aristeia I try to work with your units. Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 22, 2014 Report Share Posted May 22, 2014 I will also share my modeling/texturing ventures between the Medieval and the Bronze Age timeframe over the course of the next months if you don't mind. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 7, 2014 Report Share Posted June 7, 2014 I take some local mayan decorative/ art assets figures from North Coast in my country.Soon I will uploaded and some textures to other artists can will use in their work. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 7, 2014 Report Share Posted June 7, 2014 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 8, 2014 Report Share Posted June 8, 2014 http://lion-kanzen.deviantart.com/ check my Deviant Art, i upload many Images to the site.That are Mayan from Copan but can be good to Mayan Culture not Olmec in my country haven't Olmec nor Aztec Culture. Quote Link to comment Share on other sites More sharing options...
cuyo Posted June 21, 2014 Report Share Posted June 21, 2014 necesito investigar primeroI upload a Armory, (Weapondry) v1.0needs texture and join some propos or pieceshttps://www.dropbox.com/s/rhb912tqd9rvcnh/Olmec%20Weapondry%20.blendwoo Im curious what program did you use to make this? blender? Nice work Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 21, 2014 Report Share Posted June 21, 2014 woo Im curious what program did you use to make this? blender? Nice work Blender. 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted June 21, 2014 Report Share Posted June 21, 2014 Check your normals lion, and delete your Material. The engine cant load materialsIt looks like you may have inside-out normals. and those wont show up in the engine Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 21, 2014 Report Share Posted June 21, 2014 Check your normals lion, and delete your Material. The engine cant load materialsIt looks like you may have inside-out normals. and those wont show up in the engine ok, but im not planned texturized , that textures need lot of work. Quote Link to comment Share on other sites More sharing options...
LordGood Posted June 21, 2014 Report Share Posted June 21, 2014 I'm not talking about UV mapping, I'm talking about a material that will be shipped with the .dae and prevent the pyrogenesis engine from reading it. You should get rid of thatas for the normals, the inside of normals will be invisible once they're loaded into the engine Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 21, 2014 Report Share Posted June 21, 2014 I'm not talking about UV mapping, I'm talking about a material that will be shipped with the .dae and prevent the pyrogenesis engine from reading it. You should get rid of thatas for the normals, the inside of normals will be invisible once they're loaded into the engineYeah, I knew I exported some models. Thank you for the suggestion , Trinketos don't forget delete material. I mean is unfinished model if, I do later or trinketos owner do it. I only make the idea but even I'm not sure, because this substitute the armory because they don't have one.------------Trinketos I have new idea and if you uses celtic textures to basic building ...the stone is similar to the celts uses in their buildings.And after see some buildings from lordgood Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 10, 2014 Author Report Share Posted July 10, 2014 de acuerdo, el corral, el garanero, y el muelle usan una textura parecida al de los celtas Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 10, 2014 Report Share Posted July 10, 2014 de acuerdo, el corral, el garanero, y el muelle usan una textura parecida al de los celtas yeah is similar try to use celt texture. Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 21, 2014 Report Share Posted July 21, 2014 The civ is now fixed, no more missing textures, broken models, and crashes. Please pull. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted August 22, 2014 Author Report Share Posted August 22, 2014 Hello to read, I have the 0 A.D. Alpha 16(finally xD).Is not vercion of SVN (My Internet is bad, i do not have enough money buy a month of internet, rison why i dont have the svn vercion)I dont have usb(me and my bad luck xD)PD: Ola k ase Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 22, 2014 Report Share Posted August 22, 2014 (edited) Hello to read, I have the 0 A.D. Alpha 16(finally xD).Is not vercion of SVN (My Internet is bad, i do not have enough money buy a month of internet, rison why i dont have the svn vercion)I dont have usb(me and my bad luck xD)PD: Ola k aseYou'll have issues then... =(Cause stuff changed between A16 and SVN, most of the mods don't work anymore on A16. Another problem I see is that everything is cached in the public.zip folder, therefore some textures are dds, while they normally are png's, causing you to have wrong links...Can you upload the latest version of your mod to the forums at least ?What is your problem with USB ? Edited August 22, 2014 by stanislas69 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted August 22, 2014 Author Report Share Posted August 22, 2014 I lost my usb, I'm making new models. Quote Link to comment Share on other sites More sharing options...
Radagast. Posted August 24, 2014 Report Share Posted August 24, 2014 (edited) Please find it. Are the models lost hopelessly, did you throw them into the Amazonas? You can work with git without internet. Just update very seldomly. e.g. 1x per 2 months upload/push your changes.As git and svn are differential, there usually is not much data to transmit to the internet (if you don't commit new images or other binary files of course).It's difficult to work without internet, but it's possible if you can live with buying internet for 1 day / month or every 2nd month and uploading + downloading your mod then. Edited August 24, 2014 by Radagast. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted August 26, 2014 Author Report Share Posted August 26, 2014 ok Quote Link to comment Share on other sites More sharing options...
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