zoot Posted July 14, 2012 Report Share Posted July 14, 2012 (edited) Do we have any Roman fountains in the game? If not, I think we are missing out:"Ancient Rome was a city of fountains. According to Sextus Julius Frontinus, the Roman consul who was named curator aquarum or guardian of the water of Rome in 98 AD, Rome had nine aqueducts which fed 39 monumental fountains and 591 public basins, not counting the water supplied to the Imperial household, baths and owners of private villas. Each of the major fountains was connected to two different aqueducts, in case one was shut down for service. The Romans were able to make fountains jet water into the air, by using the pressure of water flowing from a distant and higher source of water to create hydraulic head, or force. Illustrations of fountains in gardens spouting water are found on wall paintings in Rome from the 1st century BC, and in the villas of Pompeii."Maybe someone can find sources as to which extent fountains were used in the republican period. We can probably do a decent animation of spouting water with a few particles or some such. Edited July 14, 2012 by zoot Quote Link to comment Share on other sites More sharing options...
Josh Posted July 14, 2012 Report Share Posted July 14, 2012 I think fountains would look good, but what purpose should they serve in-game?They could have a healing aura, slowly healing any nearby injured units? Quote Link to comment Share on other sites More sharing options...
zoot Posted July 14, 2012 Author Report Share Posted July 14, 2012 I think fountains would look good, but what purpose should they serve in-game?They could have a healing aura, slowly healing any nearby injured units?I was mostly thinking of them as being integrated with existing buildings/models (i.e. eye candy). For instance, it would make a lot of sense (IMO) to have a fountain(s) on the Civic Centre to symbolize the generic public water system.Your suggestion is good too, though. Quote Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted July 14, 2012 Report Share Posted July 14, 2012 The main problem with fountains and water on objects is the water material... What last time I checked (January this year) we were no able to put on models (besides the standard water plane).If you guys can crack it, well, them things just got "epicer" Quote Link to comment Share on other sites More sharing options...
zoot Posted July 14, 2012 Author Report Share Posted July 14, 2012 The main problem with fountains and water on objects is the water material... What last time I checked (January this year) we were no able to put on models (besides the standard water plane).If you guys can crack it, well, them things just got "epicer"Interesting! I have no doubt in my mind that myconid and wraitii would be able to fix that in mere instants Quote Link to comment Share on other sites More sharing options...
zoot Posted July 14, 2012 Author Report Share Posted July 14, 2012 (edited) One-minute case study on the architecture of a Roman fountain: (This was dedicated in 92 A.D., but from what I read, fountains and baths were already commonplace in the late republican period.)A two-minute overview of the management of water in imperial Rome: Edited July 14, 2012 by zoot Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted July 16, 2012 Report Share Posted July 16, 2012 Might be a good use for animated textures, especially for small pools of water, aqueducts, fountains, etc. Possibly combined with particles but I think we should not overdo particles. A similar effect could be achieved with a mesh shaped like a fountain of water, with an animated texture applied to it, animated in the direction of water flow. A specular map could be applied to it as well to give an added boost. Something fancy could be done with shaders, but then non-shader hardware misses out on this simple effect. I think this would add a lot of life to the game (water is essential for life after all).If you guys want to work on generic animated textures next, it would be great to have Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 24, 2014 Report Share Posted January 24, 2014 (edited) The marble texture was made by me that's why it doesn't look good. Anyway what do you think of the models ? =) Edited January 24, 2014 by stanislas69 Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted January 24, 2014 Report Share Posted January 24, 2014 Your models look good, but I wonder if you can add water, like in the Persian wonder, the hanging gardens (you do need glsl enable to see it). It would make a fountain a lot more interesting I guess. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 24, 2014 Report Share Posted January 24, 2014 I could do that, need some knowledge about XML's though. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 24, 2014 Report Share Posted January 24, 2014 Did they have pressurized fountains like this in ancient times? I really have no idea. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted January 24, 2014 Report Share Posted January 24, 2014 It has to be a separate actor (just one or more planes with water), because it needs a special texture. You can search for "water" in the actor section of Atlas, and you'll find some of the actors related to water. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted January 24, 2014 Report Share Posted January 24, 2014 Did they have pressurized fountains like this in ancient times? I really have no idea. They mostly build their fountains on an existing water well. So there was some streaming water coming out of it, but not in crazy amounts (more like just streaming of the edges). Edit: http://en.wikipedia.org/wiki/Fountain#Ancient_Roman_fountains Quote Link to comment Share on other sites More sharing options...
LordGood Posted January 24, 2014 Report Share Posted January 24, 2014 Did Romans have pressurized fountains? I remember reading somewhere that the height advantage of aqueducts and water towers gave pressure to public and rich private fountains Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 24, 2014 Report Share Posted January 24, 2014 Did Romans have pressurized fountains? I remember reading somewhere that the height advantage of aqueducts and water towers gave pressure to public and rich private fountainsRomans can use water pressure for mining. Why not use for Fountains. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 25, 2014 Report Share Posted January 25, 2014 (edited) Ok related to Fountain, I found some interesting article.Water FountainYou must have read several articles concerning the water fountains but this article meant to talk about the history of the Persian period and what importance it associated with water gardens.It will be surprising to know that during the 19century BC, during the rise of Persian Empire the concept of garden was related to paradise. In Iraq which was called as the dry stony lands the small enclaves of civilisation used to depend upon the concept of meagre supply of water which came from several kilometres from the mountains. However the areas where water could be like a rich oasis, that place would be considered as a heaven on earth that showed up beautiful flowers, fruits, and plants.Hence what we saw was that those who were privileged enough could receive the main supply of the water distributed to the properties through irrigation channels while only the excess would send to the rest of the community. As per the enclosures of the privileged class they were seen decorated with huge plantation with fruiting tress and fragrant arbours where animals could roam in and people could play any sport.For your information I would like to say that the word paradise has its origin from the Persian word Paradaeza which means enclosed space. From this word only came in the concept of Gods creation on earth.-------second par timeframe 0AD.-----------------------------------------------However a completely symbolic meaning was attached to the concept of paradise in the period of Sassinid of Persian Empire. The gods creation, garden was all given a symbolic representation. This symbolic identity led to the division of the garden into four quarters meeting at the centre which showed the universe into four forms like a tree and in the centre there was a water fountain representing the tree of life. With this concept we came to know about the Garden of Eden. In my graduation time I read the book called paradise lost in which we read about the Garden of Eden and that was a mirror image of this model. Now what I have told you, you can guess it that the idea of garden evolved from that very period.http://hydra-aqua.com/blog/history-of-persian-empire-related-to-the-water-fountains/I mostly of pictures the Persian fountain are rectangles and very large, like the one you can see in raj mahal palace.Mughal gardens are a group of gardens built by the Mughals in the Persian style of architecture(I'm not sure if Achemenid, but may be not, but is important know if this gardens have ancient influences like Babylon hanging Gardens ). This style was heavily influenced by the Persian gardens particularly the Charbagh structure.[1] Significant use of rectilinear layouts are made within the walled enclosures. Some of the typical features include pools, fountains and canals inside the gardens Edited January 25, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 25, 2014 Report Share Posted January 25, 2014 (edited) Is not exactly Persian(is Babylonian style) or primary source but I don't find more best than this. And not bad and is possibly.This modern but all representation have this patternArge Karim Khan - ShirazOk this most ancient than Persian and Babylonian, sometimes is good see what is before our timeframe to keep in mind history of architecture and art in a constant line of evolve. Edited January 25, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 25, 2014 Report Share Posted January 25, 2014 Following with Ancient fountains this one is Egyptian head lion fountain. Quote Link to comment Share on other sites More sharing options...
idanwin Posted January 25, 2014 Report Share Posted January 25, 2014 Following with Ancient fountains this one is Egyptian head lion fountain.Where does the water stream through? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted January 25, 2014 Report Share Posted January 25, 2014 They mostly build their fountains on an existing water well. So there was some streaming water coming out of it, but not in crazy amounts (more like just streaming of the edges).Edit: http://en.wikipedia.org/wiki/Fountain#Ancient_Roman_fountainsRight, they pour out like a spigot or faucet, not shooting up like a geyser. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 26, 2014 Report Share Posted January 26, 2014 Made One more, the sculptures will be added to the texture, once I'll get my first graphical tablet =D Quote Link to comment Share on other sites More sharing options...
Strannik Posted January 27, 2014 Report Share Posted January 27, 2014 (edited) Salute.This one looks very good. How many triangles are there? I think there are some polygons that don't add any details. And can be safely removed to reduce the number of triangles. Example: vertical part of the fountain. Edited January 27, 2014 by Strannik Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 27, 2014 Report Share Posted January 27, 2014 Can you show me ? =) Quote Link to comment Share on other sites More sharing options...
Strannik Posted January 27, 2014 Report Share Posted January 27, 2014 (edited) How many triangles are there in your model?I'm not good with modeling. So it looks rough but maybe it'll help.144 triangles. With additional 3 segments in the round part (total 11 like in your model) 165.Maybe somebody with modeling skills can help you better.Edit: If you need some tips I can try to help. Edited January 27, 2014 by Strannik Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 27, 2014 Report Share Posted January 27, 2014 316, fully triangulated. Though Its clean, I don't like having having half faces, =) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.