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===[COMMITTED]=== Seleucid Structures


LordGood
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There is no sele_struct yet. The dds there is a greek placeholder

Whoa.

Beautiful work LordGood. We need your illustrations to be in the load screen for multiplayer maps following Mythos' concept showing also the players and map. Keep it up man.

So my question should be, do you know who made the first *****_struct.dds, and how they did them ?

I made the roman structs, mauryan structs (With Pureon's help) and ptolemaic structs.

What do you mean how they were done?

Find compatible textures, modify them following existing references, testing main colours and upgrading them constantly until the art direction is set.

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Alternative main menu background? (The code should still support multiple backgrounds)

That would make a very nice main screen background.

Totally agree. This one should be considered too: http://www.wildfiregames.com/forum/index.php?showtopic=17180&p=277610 and if it's not possible because it doesn't met the wide screen requirements for the main menu background (which I think he fixed to be able to add it) we could use it for loading screen like http://www.wildfiregames.com/forum/index.php?showtopic=17180&p=277668

Let's not forget about http://www.wildfiregames.com/forum/index.php?showtopic=17708&p=282386 and http://www.wildfiregames.com/forum/index.php?showtopic=17708&p=276405 but his thread seems to be abandoned for a while.

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Seems a little rough hatch for a main menu background, but the building design does tile, and it is main menu resolution

Well, I meant the design, not that actual version. ;)

Totally agree. This one should be considered too: http://www.wildfiregames.com/forum/index.php?showtopic=17180&p=277610 and if it's not possible because it doesn't met the wide screen requirements for the main menu background (which I think he fixed to be able to add it) we could use it for loading screen like http://www.wildfiregames.com/forum/index.php?showtopic=17180&p=277668

Let's not forget about http://www.wildfiregames.com/forum/index.php?showtopic=17708&p=282386 and http://www.wildfiregames.com/forum/index.php?showtopic=17708&p=276405 but his thread seems to be abandoned for a while.

Yeah, I think those are good candidates too. I believe some had an issue with it being a different style than the one we currently have, but I think the variety would be good.

Edited by WhiteTreePaladin
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Nice. It fits well. From the thumbnail from my phone it looked like a 3D model lol. Good job with the lighting.

Can I ask you to experiment a little more? Two or three more proposals with similar colors or colors you think they may fit. It's always better to see other proposals to make a final decision :)

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Trying to put a texture pack together

well this is my fourth go at a texture pack, so I'm still pretty new to this. They're all painted in. I need to figure out how to get texture variation without having anything feel disjointed.

a few pointers would be welcome

excellent is looks like very Hellenistic-eastern aoE rise of Rome have Macedonian buildings have that style with winged goddesses at top ( governament center for example) or academy building

I'm intriguing about Jerusalem reconstruction and Herod's buildings how Hellenistic are them?

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