Belisarivs Posted May 24, 2008 Report Share Posted May 24, 2008 AFAIK heroes can't upgrade. They are heroes already.Don't want to make game too complicated. It would delay release and could screw gameplay. Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted May 27, 2008 Report Share Posted May 27, 2008 Yes but can't they be an Upgraded hero that gain extra abilities when they level up? That would be fun. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 27, 2008 Report Share Posted May 27, 2008 Heroes are extra strong, extra special units. You are only allowed to have one alive at any time. However, we do not plan to have "special abilities" akin to RPG spells or anything like that. But what each hero will have is an "aura" around him by which he/she affects the game around them. For instance, while Alexander astride his trusty steed Bucephalus is a strong unit, with high armour and attack points, he also has an aura that boosts the stats of cavalry units around him. So what you'd do is use him in conjunction with squads of cavalry (standard and super) for flanking maneuvers and cavalry charges because he boosts the stats of the cavalry around him. Every hero in the game will have an aura like this that is unique to that hero.Hope that explains that. Also look here for a great showcase for the Greek heroes and their special aura abilities. Quote Link to comment Share on other sites More sharing options...
MrBlack103 Posted May 27, 2008 Report Share Posted May 27, 2008 Extra morale bonus to nearby troops with every kill they make would be pretty cool as well Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 27, 2008 Report Share Posted May 27, 2008 What would "morale" do? You have to specify this in some way in the unit stats. If it means +10% attack or +15% speed, then yeah, some heroes do this as part of their aura. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted June 7, 2008 Report Share Posted June 7, 2008 Will there be Mercenaries that you can hire Quote Link to comment Share on other sites More sharing options...
plumo Posted June 8, 2008 Report Share Posted June 8, 2008 Will Heroes level up?For exampleLVL 1 = +5% attack speed (aura)LVL 2 = + 10% attack speed.... and so on ... Quote Link to comment Share on other sites More sharing options...
julius1 Posted June 10, 2008 Report Share Posted June 10, 2008 ummmm i dont have any suggestions but i just wanted to tell you guys that ive been watching you guys ever since i found yaw on google back in 2004 when i was 10 years old and now that i finally fixed my email address i finally registered for 0 A.D this year and i just wanted to tell yaw to keep up the good work and that i support you guys all the way!!! Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 10, 2008 Report Share Posted June 10, 2008 Thanks Julius! NOXAS1 said: Will there be Mercenaries that you can hireNot specifically. However, the Carthaginian faction will have units that cost only Gold (Metal), because they are mercenary type units. Consequently, trading for precious Metals and securing Metal mines will be an important aspect of gameplay for the Carthage player. Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted June 13, 2008 Report Share Posted June 13, 2008 I have an idea if you'll listen to it how about if when you ally with someone you can buy their units and they get the money that you paid for the units?I'd just think that it would be cool to use during muliplayer or during a standard game Quote Link to comment Share on other sites More sharing options...
Belisarivs Posted June 13, 2008 Report Share Posted June 13, 2008 But it never happened in history.There were discussions about allies temporarily providing units for free. I'm not sure if it will be implemented. But it would be more accurate as allies did it (see foederati providing cavalry contingents to Roman legions).Perhaps possibility to trade techs could be cool. Or inheritance of tech of subdued enemy (see Alexander and his generals to start using Persian soldiers).Perhaps it would be cool if ally who surrendered gave you everything he had.In AoK it is considered as good custom to send your units to area where battles most often occur when you plan to resign. It is just workaroud about impossibility to hand over all your units to ally. Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted June 13, 2008 Report Share Posted June 13, 2008 yeah ur right cuz people in that time where very notinalistic.u fight for ur land or fun but almost never for money (wich is changed in the middle ages, where people get hired to fight) Quote Link to comment Share on other sites More sharing options...
NOXAS1 Posted June 13, 2008 Report Share Posted June 13, 2008 ok but can your ally like Belisarivs said do that at least in multiplayer that would be awesome. what if you could press a button in the game that changed ownership of the troops you selected to your ally? that would be good for mult. maybe Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted June 16, 2008 Report Share Posted June 16, 2008 i think its better that u can give commands to them but nothing else, u cant delete them and the other can take them back when he wantsand he also has to give u access to use his troopsso you cant go to an village and own all his people and then set his deplomacy to enemey and kill him with his own unitsthis would ofcourse only be possible in the multiplayer modei have an other question would it be possible that u can give ally AI computer players commands of attacking to a specefic place, falling back, save u out of an ugly situationor fall the enemey in the back or focus on development of infantry/cavalery/naval/villies or gathering resources or build specific buildings or defences???(like what was the plan of AoK, wich never realy works) Quote Link to comment Share on other sites More sharing options...
plumo Posted June 16, 2008 Report Share Posted June 16, 2008 An Idea perhaps for bonus content: the addition of a new hero for each faction. Instead of giving a military bonus, this time it can be economic? f.e. Pericles as a Hero adds more gold/wealth to the Hellenes. Tiberius Gracchus (Romans) makes Grain cheaper and supports more population, ....? Quote Link to comment Share on other sites More sharing options...
Silver Posted June 16, 2008 Report Share Posted June 16, 2008 I can't wait.Are there any estimates as to how long a game would last? Will there be changeable game speeds? Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted June 24, 2008 Report Share Posted June 24, 2008 i hope so Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted June 27, 2008 Report Share Posted June 27, 2008 Silver said: I can't wait.Who can ? Quote Link to comment Share on other sites More sharing options...
Justinian Posted June 27, 2008 Report Share Posted June 27, 2008 I can. After waiting for 1-2 years it becomes bearable.F5 is not god. Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted June 27, 2008 Report Share Posted June 27, 2008 Scipii_Alemanus said: I can. After waiting for 1-2 years it becomes bearable.Well, what about before it became bearable? Scipii_Alemanus said: F5 is not godI learned that the hard way.My brother learned it the easy way, by going to the computer store and seeing all the keyboards, and he knew there was only one god.I learned it by breaking it. Quote Link to comment Share on other sites More sharing options...
Justinian Posted June 28, 2008 Report Share Posted June 28, 2008 You move on, life becomes livable (and at times overshadows everything else; exams anyone)I think that the Dev team is now looking for ideas for Part 2. Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted June 28, 2008 Report Share Posted June 28, 2008 Scipii_Alemanus said: You move on, life becomes livable (and at times overshadows everything else; exams anyone)I know how to quit, I wanted to know what you did B-4 (Ops, before) you could stand waiting. Quote Link to comment Share on other sites More sharing options...
Silver Posted June 28, 2008 Report Share Posted June 28, 2008 Scipii_Alemanus said: You move on, life becomes livable (and at times overshadows everything else; exams anyone)Finals and MidTerms suck. Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted June 28, 2008 Report Share Posted June 28, 2008 Me trying to figure out what you guys are talking about.Maybe it's because I have a Chicago accent. Quote Link to comment Share on other sites More sharing options...
wayspooled Posted August 14, 2008 Report Share Posted August 14, 2008 One thing that Total Annihilation had 10 or 11 years ago and I experienced again in Cossacks and a few other games was a - drop in / drop out mode. Allowing people in a multiplayer game, to join a game in progress, selecting an AI played opponent. This isn't something that's always considered.Besides the enjoyment factor, I found it incredibly helpful with line and pc glitches when your opponent's pc crashed or latency became temporarily messed up.Related were user generated game-saves for games in progress and the user selected interval for autosaves. (when your opponent got back into the right slot, someone saved the game quickly in case the "line" or "PC" problem made the game unplayable - and then you could just continue later when the crash/latency/whatever problem was resolved. Quote Link to comment Share on other sites More sharing options...
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