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3D Modelers and Texture artists- Marga


marga_
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There are 2 things we don't have in the game.

Renders for the campaign. Stylo AoE or older games that used them to decorate campaign menus.

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The other thing is actor modeling and new models.

And the other thing is combat animations.

We don't have animations with two-handed swords or unconventional weapons. 

Animations with Halberds 

 

 

 

Edited by Nicolaus_von_Kues
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thank you for the info.

I'll start from the top: 

Renders to decorate for the campaign menus.

Is there any requirements/suggestions/desire?: 

  • Stylo AoE or older games (camera angle, painted style)?
  • Objects? (book, sorrow, bowl,ancient bottles) / essential items?
  • Quantity? 
  • is there a guide line/story to follow?
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Hi @marga_,

I'm only seeing mention of animations from @Stan`, not from you, so I'm not sure if I missed something.. I think they are a different skillset then modeling?
However if you are actually into animations I would love for you to consider helping with some that would heavily enhance :

With the above, units can be kicked away, staggering, and they can charge (attack while moving, or attack while turning).

Each of them would look so much nicer with proper animations! If this is something that get your interest, it could be very helpful.

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