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Closing Old Issues


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17 hours ago, ShadowOfHassen said:

Oh, that's a good idea. I'll put the reason I close the issue in the issue itself so we have it. I may also compile some of the bigger/ cooler issues here for people if they want to pick up

If you’ll make a list of the non engine related ones, I’ll maybe take a look and see if there’s anything I could work on.

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7 hours ago, Perzival12 said:

If you’ll make a list of the non engine related ones, I’ll maybe take a look and see if there’s anything I could work on.

I'll see what there is. If you can animate / model there are a LOT of animal models that are 90% done and then can be added to the game.

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16 hours ago, ShadowOfHassen said:

I'll see what there is. If you can animate / model there are a LOT of animal models that are 90% done and then can be added to the game.

I can animate and do a bit of modeling, but I'm a novice (most of my models are made by chopping and screwing other models together).

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7 hours ago, Perzival12 said:

I can animate and do a bit of modeling, but I'm a novice (most of my models are made by chopping and screwing other models together).

If you want you can try to finish some of the 70% done new animals

here are a few

https://gitea.wildfiregames.com/0ad/0ad/issues/1983

https://gitea.wildfiregames.com/0ad/0ad/issues/1993

https://gitea.wildfiregames.com/0ad/0ad/issues/2003

there's most of the info in the forum post that the issue links to.

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  • 4 weeks later...

I am catching up with a long backlog of unread stuff from a couple months of absence, so I am seeing the excellent housekeeping work you folks have been performing on the issues. Great job and thanks! (y) 

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