Atrik Posted October 10 Report Share Posted October 10 (edited) This mod allow snapping walls to any buildings (or entities like mineral deposits), increasing drastically their potential utility by making sure to leave no gaps, and/or speed at which you can place them. Walls.. That snaps... I did my best for the behavior to be simple and intuitive, but there are still a couple compromises that were done. Also there are vanilla flaws with wall placements that I couldn't address. Compatible mod (can be enabled in MP) Works with other mods I tested that modify inputs (autociv, customtrainer, moderngui) SnappingWalls.zip Edited Thursday at 11:03 by Atrik 7 1 1 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted October 10 Report Share Posted October 10 Snapping walls are nothing new. These things are called gates. 3 Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted October 10 Report Share Posted October 10 (edited) I have installed to try. Edited October 11 by AlexHerbert Quote Link to comment Share on other sites More sharing options...
Atrik Posted Thursday at 10:52 Author Report Share Posted Thursday at 10:52 Updated : Significant performance improvement (First version was bad, this one fix it but also improve wall placement performance impacts in general) Now other towers can be used as a starting or end point for wall placement instead of wall towers. This doesn't prevent you from walling easily around them : you can also snap walls and palisades to their edges! (The threshold distance makes it so easy to choose between the two you won't even be bothered). 2 Quote Link to comment Share on other sites More sharing options...
Perzival12 Posted Thursday at 16:48 Report Share Posted Thursday at 16:48 What if you add the ability to snap walls to a fortress' towers? Then fortresses would be more realistic, more useful to build, and take up less space. 3 Quote Link to comment Share on other sites More sharing options...
Atrik Posted Thursday at 16:53 Author Report Share Posted Thursday at 16:53 4 minutes ago, Perzival12 said: What if you add the ability to snap walls to a fortress' towers? Then fortresses would be more realistic, more useful to build, and take up less space. Wish I could, however this would either be very complicated, or needs to be as a incompatible mod setting some references point in fort templates or something. I wanted this mod to be compatible. Quote Link to comment Share on other sites More sharing options...
Perzival12 Posted Thursday at 16:58 Report Share Posted Thursday at 16:58 Kay, just a thought. 1 Quote Link to comment Share on other sites More sharing options...
Perzival12 Posted Thursday at 17:00 Report Share Posted Thursday at 17:00 By the way, your download isn't recording how many people have downloaded it. Quote Link to comment Share on other sites More sharing options...
Grautvornix Posted Thursday at 18:22 Report Share Posted Thursday at 18:22 It must be hundreds if not thousands! This feature is definitely long awaited! 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 9 hours ago Report Share Posted 9 hours ago On 16/10/2025 at 6:52 AM, Atrik said: Updated : Significant performance improvement (First version was bad, this one fix it but also improve wall placement performance impacts in general) Now other towers can be used as a starting or end point for wall placement instead of wall towers. This doesn't prevent you from walling easily around them : you can also snap walls and palisades to their edges! (The threshold distance makes it so easy to choose between the two you won't even be bothered). Why aren't you making this a pull request? 2 Quote Link to comment Share on other sites More sharing options...
Atrik Posted 8 hours ago Author Report Share Posted 8 hours ago 1 hour ago, wowgetoffyourcellphone said: Why aren't you making this a pull request? Unlikely to be accepted as a PR. It lengthen the code by a bit; and is probably not how one would go about to implement all of the different features I've added, without the constraint of trying to make it into a compatible mod.. Quote Link to comment Share on other sites More sharing options...
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