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[Units] Roles and New paradigm+A28


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Watching these combat videos of AoE 2 vs Aoe I.

Then it came to my mind that there are units in some mods and in the game that change roles.

 

 

I am thinking that 0 AD should still go a little further and I know that this is not achieved overnight, so I am thinking that you should have three or four units per faction that serve as somewhat differentiated units, although having enough similar factions could be repeated certain of these units perhaps with a different bonus to be completely different from each other.

For example, Mauryan and Persian( includes Seleucids) war chariots must have a double purpose.

Be both a missile  chariot and a shock chariot cavalry that competes with the Lancer.

Since some patches are missing, they should have a switch to change unit type like immortals do.

Obviously this role is also played by the war elephant.

I know I've already said this, it's all I've already mentioned in previous posts.

But we would start to include certain infantry units that are almost semi-champions or mercenaries in this process.

There are some units in this game that have a double roll of both projectile and shock( melee combat)

The Antesignanus for example is such a unit.

 

For example, something that would give it a plus would be that elite archers will fight with knives. They would be the only ones just because they are champions, I am thinking, for example, of the Kushites archers.

I remember here there is a unit that carries a silver shield It would be very interesting if the Macedonian champion can change from being a kind of hoplite to becoming a swordman.

I don't remember if you are going to have a unit that could fulfill a double role.The marine maybe?

 

The camels would be excellent if they had a dual role so they would make it a kind of special unit, The Egyptian camels could fight with sword and bow.

In the Carthaginians, the payroll cavalry could fulfill that role.

 

In the Britons, druids could also fulfill that role, being a healing unit and a battle unit at the same time.

With the Iberians and Romans I honestly don't know what to do.

Maybe with the champion cavalry of the Iberians that has melee combat.

The Romans mentioned the antisignani but that is still an optional unit

The Chinese may have exactly the same ability as war chariots.

I don't know if the Gauls could have any unit that is a javelin and then a spear.

The Spartans can have the Ekdromos as a sword and spear unit.

The Persian cavalry could also switch to fighting with bows. I think Lancer also falls into that same Iranian dichotomy.

 

Edited by Lion.Kanzen
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  • Lion.Kanzen changed the title to [Units] Roles and New paradigm+A28
Posted (edited)

 

More AoE examples.

In AoE2 English bowmen are the best range, Mayan are more damage and Rattan the most armor.

The other thing would be to make the champions more unique between factions by making them asymmetrical to that of another faction.

What is the difference, for example, between the cavalry champion Ptolemy and the others of the same role?

Or the Roman champion and the Iberian?

In each between unique units, some are better than others because of their unique bonuses.

Edited by Lion.Kanzen
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Posted (edited)

In a few words, it is changing the symmetry of the factions.

 

Changing semi champion units and some historical units because of how powerful they were in their time as battle-hardened, besides having double role.

•double role(attack)

• champion asymmetry

Edited by Lion.Kanzen
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13 minutes ago, Lion.Kanzen said:

In a few words, it is changing the symmetry of the factions.

 

Changing semi champion units and some historical units because of how powerful they were in their time as battle-hardened, besides having double role.

•double role(attack)

• champion asymmetry

I need a list.

 

For now.

Carthage: Numidian cavalry (switch to knife)

Persian: Chariots (this one will later need a differentiation) with the others.

Kushite Archer champion (change to knife attack).

Roman Antesignanus ( The equivalent of the velite after the reform).

Seleucid Chariot champion (same as Persian)

Chinese Chariot champion (switch to melee pole arm).

Spartan Ekdromos Commando (switch to Hoplite)

Ptolemy Camel (switch to sword or spear)

Britons (switch druid to battle druid short sword).

Athenian Marine (switch to Hoplite or javelin)

The Iberians and Gauls would be missing by now.

This would leave different type strategies flexible.

 

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12 minutes ago, Lion.Kanzen said:

I need a list.

 

For now.

Carthage: Numidian cavalry (switch to knife)

Persian: Chariots (this one will later need a differentiation) with the others.

Kushite Archer champion (change to knife attack).

Roman Antesignanus ( The equivalent of the velite after the reform).

Seleucid Chariot champion (same as Persian)

Chinese Chariot champion (switch to melee pole arm).

Spartan Ekdromos Commando (switch to Hoplite)

Ptolemy Camel (switch to sword or spear)

Britons (switch druid to battle druid short sword).

Athenian Marine (switch to Hoplite or javelin)

The Iberians and Gauls would be missing by now.

This would leave different type strategies flexible.

 

With camels the idea is to make them more fearsome 

I forgot the Arab cavalry of the Kushites.

 

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For the Chinese chariot, instead of switching between melee and ranged, I think the best way would be to have two soldiers on the chariot dealing damage simultaneously, one with a bow and the other one with a dagger-axe. (ranged and melee at same time)

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9 minutes ago, Vantha said:

For the Chinese chariot, instead of switching between melee and ranged, I think the best way would be to have two soldiers on the chariot dealing damage simultaneously, one with a bow and the other one with a dagger-axe. (ranged and melee at same time)

For now, I don't think it can be done that way.

We can't have 2 attacks at the same time, that's the idea with elephants.

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The idea is to use units that are multifunctional those units that it is very questionable what weapon they used.

I remember that in his time the units peltasts era multi task we can called multi role.

Consider the following:

"Peltasts became the main type of Greek mercenary infantry in the 4th century BC. Their equipment was less expensive than that of traditional hoplites and would have been more readily available to poorer members of society. The Athenian general Iphicrates destroyed a Spartan phalanx in the Battle of Lechaeum in 390 BC, using mostly peltasts. In the account of Diodorus Siculus, Iphicrates is credited with re-arming his men with long spears, perhaps in around 374 BC. This reform may have produced a type of "peltast" armed with a small shield, a sword, and a spear instead of javelins.

We could have Athenian peltasats as double function. 

 

Another perfect example are the Thyreophoroi.

https://en.m.wikipedia.org/wiki/Thyreophoroi

 

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7 minutes ago, wowgetoffyourcellphone said:

For Romans, their swordsmen should throw a pilum before closing into melee combat range.

The only problem I see with that is infantry Romans firing 2 pilums each one And after that it will take a while to replace the pilums.

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Posted (edited)
7 minutes ago, Lion.Kanzen said:

The only problem I see with that is infantry Romans firing 2 pilums each one And after that it will take a while to replace the pilums.

In fact, the ideal is that the units with double function, at least the infantry ones, remain for a long time without being able to use the firing function, since it would be much more interesting if some of them had limited ammunition.

That is why it is a paradigm.

 

Because literally 0 AD units could be very flexible for tactics simulating a kind of war gaming, which would make it enter the realm of total war style without ceasing to be a classic rts with base building.(Which is precisely an experience that total war does not have the base building).

Edited by Lion.Kanzen
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Another unit that should stand out as a champion is the Nubian (Kushite) archers.

https://isac.uchicago.edu/museum-exhibits/nubia/nubian-archers

Archers formed the core of Nubian armies that vied with Egypt for control over parts of the Nile valley, conquered Egypt in the 8th century BC, and confronted the troops of the Assyrian empire. The skill of Nubian archers made them valued members in the military forces of other lands. Egyptian texts as early as 2400 BC note Nubians in Egyptian armies. Representations of Nubian warriors appear in Egyptian tomb models, reliefs, and paintings in all periods of ancient Egyptian history. Nubian archers also served as warriors in the imperial army of Persia in the first millennium BC.

 

Nubians used the bow throughout history

Burials of northern Nubian rulers in the 5th century AD show that they still relied on the bow and arrow. Nubia’s elite warriors of the time loosed their arrows from horseback and employed thumb rings to increase the force and accuracy of their shots. In the 8th century Nubian archers fought back Muslim invaders. In their account of the event, the Muslims noted the accuracy of Nubian arrows that drove them away

________

As you can see, it is not a delicate unit, it is very fierce and brave.

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Posted (edited)

Another controversial unit that may be interesting.

Hypaspistai or Macedonian Champion

I could go from being a hoplite to a swordman, even a commando swordman.

The word may have had Homeric and heroic connotations that led Philip II of Macedon to use it for an elite military unit. This unit, known as the Hypaspistai, or hypaspists, was probably armed in the hoplite manner, with a large concave shield (Aspis) and a spear (Dory), in addition to spolas or linothorax body-armor, hoplite's helmet, greaves and a xiphos or kopis sword (though their equipment was likely more ornate than main-line soldiers

In set piece battles, the Macedonian Hypaspists were positioned on the flanks of the phalangite's phalanx; in turn, their own flanks were protected by light infantry and cavalry. Their job was to guard the flanks of the large and unwieldy pike phalanx. The armored Phalangites with their sarissas were not particularly agile or able to turn quickly, so hypaspists would prevent attacks on the vulnerable sides of the formation. Their role was vital to the success of Philip's tactics because the Macedonian phalanx was all but invulnerable from the front, and was, with five layers of iron spikes moving in unison, used as the anvil in a hammer and anvil tactic, where the Companion cavalry was the hammer that smashed the enemy against an anvil of thousands of iron spikes.

----

It could be slow and lumbering in hoplite mode and fast and fast in commando mode.

Even attack fast like the AoE I swordmen

Their role is supposed to fill the gaps in the companion cavalry maneuvers to protect the pikeman infantry.

 

I didn't find any good videos which tells us about the AoE I  DE wasn't a popular game.

 

Edited by Lion.Kanzen
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33 minutes ago, Lion.Kanzen said:

Another controversial unit that may be interesting.

Hypaspistai or Macedonian Champion

I could go from being a hoplite to a swordman, even a commando swordman.

The word may have had Homeric and heroic connotations that led Philip II of Macedon to use it for an elite military unit. This unit, known as the Hypaspistai, or hypaspists, was probably armed in the hoplite manner, with a large concave shield (Aspis) and a spear (Dory), in addition to spolas or linothorax body-armor, hoplite's helmet, greaves and a xiphos or kopis sword (though their equipment was likely more ornate than main-line soldiers

In set piece battles, the Macedonian Hypaspists were positioned on the flanks of the phalangite's phalanx; in turn, their own flanks were protected by light infantry and cavalry. Their job was to guard the flanks of the large and unwieldy pike phalanx. The armored Phalangites with their sarissas were not particularly agile or able to turn quickly, so hypaspists would prevent attacks on the vulnerable sides of the formation. Their role was vital to the success of Philip's tactics because the Macedonian phalanx was all but invulnerable from the front, and was, with five layers of iron spikes moving in unison, used as the anvil in a hammer and anvil tactic, where the Companion cavalry was the hammer that smashed the enemy against an anvil of thousands of iron spikes.

----

It could be slow and lumbering in hoplite mode and fast and fast in commando mode.

Even attack fast like the AoE I swordmen

Their role is supposed to fill the gaps in the companion cavalry maneuvers to protect the pikeman infantry.

 

I didn't find any good videos which tells us about the AoE I  DE wasn't a popular game.

 

But there are AoM Hypaspistai

 

 

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Besides:

All the references to a unit called "Hypaspists" are much later than the period of Philip, and modern historians have to assume[citation needed] that later sources, like Diodorus Siculus[7] (1st century BC) and Arrian,[8] had access to earlier records.

 

Arrian's phrase tous kouphotatous te kai ama euoplotatous[9]) has frequently been rendered as 'lightest armed', although Brunt [10] concedes it is more properly translated as 'nimblest' or 'most agile'

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16 hours ago, Lion.Kanzen said:

The only problem I see with that is infantry Romans firing 2 pilums each one And after that it will take a while to replace the pilums.

Yeah, the feature would need some code and other logic. Like, there needs to be a min and max distance where they'll throw their pila, etc. But it would largely be automatic unless the player wants to use the APM to micro them a bit.

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On 07/03/2024 at 12:13 AM, Lion.Kanzen said:

The idea is to use units that are multifunctional those units that it is very questionable what weapon they used.

I remember that in his time the units peltasts era multi task we can called multi role.

Consider the following:

"Peltasts became the main type of Greek mercenary infantry in the 4th century BC. Their equipment was less expensive than that of traditional hoplites and would have been more readily available to poorer members of society. The Athenian general Iphicrates destroyed a Spartan phalanx in the Battle of Lechaeum in 390 BC, using mostly peltasts. In the account of Diodorus Siculus, Iphicrates is credited with re-arming his men with long spears, perhaps in around 374 BC. This reform may have produced a type of "peltast" armed with a small shield, a sword, and a spear instead of javelins.

We could have Athenian peltasats as double function. 

 

Another perfect example are the Thyreophoroi.

https://en.m.wikipedia.org/wiki/Thyreophoroi

 

The role of peltasts should indeed be rethought.

According to my knowledge it is still debated whether it actually were peltasts who Ihpicrates reformed. Iphicratean pikemen could be added separately from peltasts, maybe replacing the hoplite champions.

About the peltasts themselves, I suggest to either: increase their armor and balance it with reducing speed, firing speed or damage. Or: enable them to switch from javelins to swords.

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2 hours ago, Vantha said:

About the peltasts themselves, I suggest to either: increase their armor and balance it with reducing speed, firing speed or damage. 

Peltasts can be upgraded with a tech like Peltast Tradition the way hoplites are differentiated from other spearmen via Hoplite Tradition. 

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