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Posts
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Everything posted by Asher
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Yes, that would make sense. Could you add tents for Romans? Maybe you could train the cs spearman in there once you get Marian Reforms?
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What if it also lowered their gather rate by 25%
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Also when you get Marian Reforms in Romans, the some units that it affects couldn't gather (it was a friend playing it, so I don't know all the details). Was that intentional?
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I did a game where the ai bot was Spartan, they didn't do like anything, they only trained 7 people. It was like a 30 min game at 2x speed. Also, in Macedonian, this unit didn't garrison when I raised the alarm
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ok, I didn't notice that they didn't take population, what if they gave like 1 or 2 population?
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Could you just copy the team bonus and modify it so it only applies if it is a certain civ
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Why did you take the population away? I think it was a good special thing for Germans
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What about, in addition to the team bonus, you added a bonus based on allies (Like if 2 civs were allied in history, and you are allied with them in 0ad, you get some bonus)
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What about adding a trading upgrade for the Romans, The Appian Way. https://rome.us/ancient-rome/the-appian-way.html https://www.britannica.com/place/ancient-Rome
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Did you modify the Germans? I didn't really notice anything different except that there was no wagon encampment and the wagons didn't give population. I also didn't play them that much before doing them with classic warefare aea
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But there are text inputs when singing in to the multiplayer lobby. I guess a slider would work though
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I am trying to make a text input box for starting resources. How would I make it text input: GameSettingControls.StartingResources = class StartingResources extends GameSettingControlDropdown { constructor(...args) { super(...args); this.dropdown.list = g_StartingResources.Title; this.dropdown.list_data = g_StartingResources.Resources; this.sprintfArgs = {}; g_GameSettings.startingResources.watch(() => this.render(), ["resources", "perPlayer"]); g_GameSettings.map.watch(() => this.render(), ["type"]); this.render(); } ...
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I had none so far, I was trying to generate some, but nothing happened when I clicked it
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Ok, Thanks! I was playing Spartan, and I was trying to get this unit, but it wouldn't generate; nothing happened when I clicked it
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How would I set up git? What does it do exactly?
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I think they are the ones I started with
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Can you let me know when a new version of you mod is released, also, did you make changes to the AI bot?
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What did you have for lunch? Also, happy Easter!
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Ok, thanks! Is there a certain civ (for your mod) that needs to be tested?
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Do you have any blank templates (or know where I could find them) for a new civ?
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I started out with them
