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Player of 0AD

Balancing Advisors
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Player of 0AD last won the day on July 24

Player of 0AD had the most liked content!

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About Player of 0AD

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    weirdJokes

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Primus Pilus

Primus Pilus (7/14)

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  1. Can you explain how to do it step by step? Couldn't make it work
  2. Stockfish is able to click very fast, I heard it in voicechat. Can someone analyse some games of weirdJokes and share the results here?
  3. A single AI is usually not a challenge, so you'd need to play against a team. Or maybe there is some mod somewhere with higher AI difficulty.
  4. For Widelands this is a big understatement, it lets 0AD look huge and thriving. In my opinion it's much less fun to play, but at least it has some significant advantages (no problem with performance lag, saveable and loadable multiplayer matches, replays work with loaded matches....) Both projects could learn something from each other, but Widelands should learn more from 0AD than the other way around.
  5. A major flaw of the game is the performance lag, and in multiplayer there are also network lag and the problem that you cannot load matches after a crash or a break.
  6. Epic 1v1: cronelius vs weirdJokes Mods: Community 26.10, Feldmap, Autociv commands.txt
  7. When I play Britons and my allies play Gauls and Mauryas
  8. Hahaha no. I messed something up on my PC so I couldnt play 0AD for some days. And Marc is currently into other games. Relax
  9. Alpha27 is supposed to cause less lag because of the new Vulkan stuff. It's a major change in the code of the game.
  10. I often play matches where I team up with a medium AI against a team of 6 very hard AIs. We win in like 90%-95% of cases. What kind of being am I supposed to be? ;)
  11. You seem to miss that Spartans have a unique tech for their champs which gives them more health. So they might be even stronger than Macedonian ones. And then the Leonidas hero can make them even stronger. Rank three units have (125%)^2 more health than rank 1 --> 157% One more benefit of the spartans is their team bonus: 10% extra health for spearmen... One of the best team bonuses in the game. Also, unlike Macedonians, they have citizen hoplites and the hoplite tradtion tech, this is quite powerful. However, I don't like Spartans because they lack champion cavalry and some of the benefits which Athenians have.
  12. Normally, the level up for melee citizens increases armor by 1, health by 25% and damage by 20% --> combined, this increases power by 67%. In the mod, armor stays the same, health increase might be 25%, damage 10% --> 38% bonus. If you don't like the building changes, feel free to make another poll
  13. Melee citizens have been nerfed which is bad, because for example Athens and Sparta rely on these units, as they don't have any champion cavalry. Also, for some civs the citizen spearman is the only unit which can counter cavalry well (Britons, Mauryas). Furthermore it weakens melee mercenaries even more and using them didnt seem to have been a good strategy any more. Siege units have already been rather hard to destroy, now even more. As I said, Athens have the big disadvantage to not have any champion cavalry, so it might be a mistake to nerf the Iphicrates hero. This civilization relies on him.
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