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Yekaterina

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Everything posted by Yekaterina

  1. nani you should be able to feel that camps are training slower. If you want it to be slowed down even further I can make it so, but at that point the camp would be a bit rubbish. You should also see the decrement in their health bar. Only affecting one camp is a little bit difficult, but I think I can figure it out given some time.
  2. Yes. By default, camps are already on a -30% train rate penalty (BatchTimeModifier = 0.7). You suggested a further -30% penalty, which is 0.7x0.7=0.49 so I changed it. If you check the xml files you should see BatchTimeModifier = 0.49
  3. rome-camp.zip Extract this into your mods folder, activate the mod in the mod selector and restart the game a few times. Take a look at the structure tree for Romans. You should see the camp being able to train rams and onagers.
  4. Reza you are using A24 right? I think you should be able to train rams from camps and use camp-reinforcement technology. If you check the health of camps and structure tree you will see a difference.
  5. african-veteran.zip This one allows all heroes to train units. Hannibal trains champion swordsman Hasdrubal trains mercenaries Maharbal trains champion cav. So OP!
  6. Please teach me, but I must warn you that my school censors a lot of stuff and Phab might be one. I will go home after 1 week or so.
  7. That would give Carthage some OP heroes, and it is exactly what I want! That is also an idea. I guess I will make 2 different versions, and let you guys compare.
  8. Stan what do you mean? I zip the .exe file and post it onto the forum instead of logs? I can do that. I am sorry I have no idea what that means... I am no professional programmer. Are pointers pointing at ram slots?
  9. OK, working on it. Spartans get auxiliary slingers which are available since town phase. Should I give them an auxiliary barracks to separate them from the prime specimen Spartans?
  10. Thanks. Centurion Yekaterina reporting for duty ; ) I will be efficient, as the Romans were.
  11. My version might be outdated but just signalling the devs.
  12. userreport_hwdetect.txtsystem_info.txtmainlog.htmlinterestinglog.htmlcrashlog.txtcrashlog.dmp
  13. I have 8GB of RAM, Intel i5 8250U. I was just booming hard with the Seleucids and this happened. Before this I played with the AI for 2 rounds and this did not happen. The game was very stable even when I was testing dodgy mods. It could just be my rubbish computer hardware or greedy Win10, but I feel like I should report it. I don't have any mods installed, just built from the source code on Git.
  14. Ok, as you wish. Should Romans get auxiliary archers?
  15. New update requested by Solooy available here:
  16. thorfinn.zip Done. Added marthon tech to Athenians in the gym, which increases champion speeds by 20%. Swapped Macedonian crossbow and oxybeles. Bug fixes.
  17. I am afraid I don't know how to edit maps. I will ping @Stan`, hopefully he knows.
  18. What do you think about the changes to other civs? Also what is your lobby name?
  19. They look identical to Romans and are based on the Roman template ; ) I feel like Hannibal Barca a bit too OP right now. Maybe we should give this to Hasdrubal or Marhabal.
  20. african-veteran.zip Here is your African Veteran added. Trained by Hannibal Barca.
  21. @maroder I found a little bug in your mod: you are missing the icons for the CC upgrades. By default you get 3 purple blocks. I fixed it by copying 3 copies of the default civic centre icon into the correct folder, and everything works smoothly now. If you want different icons to represent different upgrade routes just send me the images and I will implement it for you. Well done! maroder fixed.zip
  22. Ok Stan. I guess we went off a tangent in Profanity thread. What do you think about this star trek cheat unit? Maybe we can add a star trek civ which 'existed' around 0AD. Vulcans, especially Surak was active around that time.
  23. Someone requested a mod which allows Hannibal Barca to train African Veterans, who are champion swordsman. Here is the mod ready but I cannot remember whose idea it was and which thread it was. african-veteran.zip
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