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Yekaterina

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Everything posted by Yekaterina

  1. Version V3.0 is out! Changes: applied enlarged berries to many biomes.
  2. The thing is, we don't have a perfect or near perfect release yet, every version has its own problems so it is a bit premature to go to beta. Most players think A23 had great mechanics and sound effects, just that slingers are not balanced and dancing is allowed. Most players are quite happy with A25 but a few people hate units overlap so much that they refuse to play A25. A26 is about to introduce an acceleration mechanism which is again controversial. We don't have something that everyone is happy with. So we need to first come to an agreement with unitAI mechanics, then we can work on the stats. Once these two are done, I bet that some additional features like an extra decorative building or harmless unit wouldn't upset anyone too much. Also I spotted a pattern: if a completely useless and weak thing is introduced, nobody cares about them unless they interfere with the main military units of a civ. For example the Kushite mercenary desert raiders of A23 and A24: they had exactly the same stats as a regular cavalry javelineer but are much more expensive, so they were never used. No-one ever complained about them as the Kushite player still has the rest of their structure tree to play with; they can simply ignore the desert raiders. So we can add in historically accurate units and buildings but make the new additions very nerfed so that no-one has too much dissent over them. We wait for Valihrant to come up with a strategy for these units, then we adjust their stats accordingly.
  3. Not true. I have come across at least 3 other real women that aren't berhudar or me. Most of them don't tell you until you chat with them for a really long time. Also they don't have very obviously girl names.
  4. When I logged on, I tried to join 1v1 hosted by M.T. and every time I was kicked from the lobby. Then this happened when I tried to join again:
  5. This happened when I tried to log in to the lobby today: When I rebooted and tried to log back in, it says that my account does not exist or the password is incorrect. I can gurantee that I did enter the correct password. After my main account failed, I tried to log in with 10 other accounts: 2 of those did log in successfully, but the other 8 failed instantly. Out of the 2 successful accounts, one got this error again and stopped working. Is this an intentional punishment or a bug or nub ISP?
  6. That's exactly what I would like you to think, so that you can't recognise my smurf accounts hehehe That's good.
  7. Regicide has never been a popular gamemode, because it is broken: the hero is given completely randomly, so one player could end up with Scipio Africanus and the other player ends up with Cleopatra. As soon as the game starts, Scipio Africanus can run to Cleopatra's base and murder her. There would be 0 chance the Cleopatra player can defend, because the sword cav is just much stronger than the infantry archer in close combat. Since you cannot garrison heroes, there is nothing that Cleopatra could to to save herself, and therefore the game ends there. Furthermore, some heroes give bonuses that are just too OP for booming, making it a very imbalanced game. So we need to make changes to make this mode actually playable.
  8. That is interesting, however, building placements are already very important in high level multiplayer games: wrong place could lead to inefficient gameplay or the building being captured. Also, houses / barracks are now used as walls to defend against cavalry rush. If barracks train faster when close to blacksmiths, this will temp the player into making economically beneficial but tactically nub decisions. This is good bonus. Before we talk about reworking civs, the navy is completely broken from a balancing perspective, but also from how ships worked.
  9. Let's put it this way: even the very slight change in mechanic or stats or addition of a seemingly irrelevant unit would suddenly make an unit or civ OP, and then upset the multiplayers. Currently, it seems that A25 is one of the most balanced alpha, so why don't we use that as a foundation and do small tweaks on it as suggested by the balancing advisors? Then, for excitement, we can add new aesthetics and new maps, which pleases the singleplayers without upsetting the hardcore TG players. We can also introduce upgraded versions of the AI, if the singleplayers fancy a challenge! See Res Gestae mod by nagasushi.
  10. Good idea, although I think 2 stone per second for the Athenians would be more useful to them than wood. The Iberian team bonus is very strong indeed. But don't forget about the Romans and Spartans: 110 health spearmen and reduced train time for infantry - these are no less OP than Iberian cost deduction. Also the Kushite elephant bonus is quite OP for elephant civs as well. These combinations are almost bound to win: Ptol + iber + sparta + rome Ptol + sele + kush + rome Sele + iber + sparta + rome Sparta + sele + kush + rome Seleucids + Ptolemies + kush is actually incredibly OP, because Ptols and Sele can spam colonies and CCs - mass spam mercs and deny enemy resources. Kush allows these 2 to spam elephants. Add in a Rome make them boom faster, or a Spartan to boost their spearman. Also don't forget about Sele elephant hero and Ptol merc hero.
  11. Depends entirely on your PC and what you are doing. Try to detonate 1000 TNT or farm 300 sheeps Not in singleplayer mode. But multiplayer servers might, although they have very good protection against DDOS. Yes. It does. A 1.18 has been released and new cave mechanics have been introduced. Also new mobs and blocks are added to the game all the time. 1.18.1 looks very different to 1.3.1 when I first started playing I don't know what a signal decoder is. The most complicated things I have done are: Iron farm Redstone-powered farms: sugar cane, melon, etc Railways with fully automatic stations Auto-smelter Villager trading machine Mob drop farm Having played minecraft for so many years, I have never defeated the ender dragon in survival mode, not even once! Yeah I am still cosmic nub at minecraft
  12. This happened to me today. Is it because of nub ISP or is there a bug? Note: it happened a lot in Luxembourg but not too often in the UK. As soon as I run Steam, the lobby kicked me and gave me this error when I tried to rejoin.
  13. Anyone who has won a game against one or more AI knows how annoying it is to hunt down the last few women of the AI hiding in some corner of the map. It is a huge waste of time and effort. My suggestion is to allow the AI to resign instead of being defeated completely. Let the AI automatically resign if all 3 conditions are satisfied: Having lost all CCs or territory roots. Less than 30 organic units left The human player still has some territory roots and more than 50 pop. These settings should be able to take account of nomad as well. I am not sure how to code this up. Can the programmers offer any thoughts? @andy5995 @bb_ @Stan` @Silier @wraitii @Gurken Khan since you play with the AI a lot, what do you think about this idea?
  14. Minecraft is not as fun as 0AD but I still like it... just consider being an unit yourself, having to do exactly mining, farming, chopping wood, building, fighting and scouting but all on your own. Consider mobs as gaia... I do agree that Minecraft uses less brain compared to 0AD, which is why it can have a greater player base. Another thing is, Minecraft is counter-intuitive so there is a huge demand for tutorial videos and survival walkthrough. Also speedrunning and DreamSMP attract audiences who just want to spec.
  15. KateGUIv2.0.zip This is an improved version with no errors. @seeh can you make the model chickens pls
  16. Yes, that is a problem cause by my nub blender skills. I just dragged the chicken model to enlarge them and this is what I got The purpose is to make them more visible and easy to click on
  17. This mod is based on @nani's autociv mod, where I made some changes to the gui of the game that can help you in a heated situation: 1. A23 sound effects and amplified sound - you can hear every projectile hit and alarm. 2. All berries and fruit trees are pink - easier to spot. 3. Trees turned into vertical sticks for visibility; no canopies so that you can see anything under them; bushes are also sticks so you can spot them before trying to build anything. 4. Chickens have been replaced with blue peacocks 5. Metal are now bright yellow and shiny - easy to see and be distinguished from stone. 6. GUI tuned to a theme that I like - feel free to change it if you have the assets. I am still working on it and it is incomplete at this stage, but it already works and did allow me spot some sneaky moves from the enemy and micro more efficiently. Many thanks to nani. Kate-GUIv8.0.zip
  18. P3 mining techs can be useful, because they allow you to have a stable income of minerals despite having only 4 or 5 units per mine. It is a bargain at times since it allows you to field more inf.
  19. jajaja... excuse my nubness, I read 15K as 1500 and no one asked for anything. They just shouted for military support. True, but only if your enemies are nubs and train only ranged units. The hack armour can really save your melee from enemy eles or swordsman.
  20. How? I suppose we can use google docs Too much work lol Feel free to make your own one
  21. 0AD guide from nub to OP.pdf @sarcoma`
  22. Sure. Which OS are you on? For Linux users, you can open it in LibreOffice or WPS Office. Actually I typed most of it up in Arch Linux...
  23. Agreed. LetswaveaBook is neither Stockfish nor weirdJokes, as all 3 of these have completely different playstyles. I have never seen Letswaveabook stay off other people's territory for more than 10 minutes weirdJokes likes to make corrals in late game and make ranged champions. LetswaveaBook has never done that (not on my watch). Also letswaveaBook often refuses TGs but weirdJokes always joins them if pinged. Stockfish plays differently to LetswaveaBook and their voices are different in their respective Youtube channels.
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