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feneur

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Everything posted by feneur

  1. (The web site doesn't look too bad imho either, it was more that it is a flash-based site, and more importantly it features a movie that automatically starts playing - and even worse: with sound. On the other hand it's relatively appropriate in this specific case as it is a web site for a movie )
  2. http://disney.go.com/brave/?cmp=wdsmp_brv_url_dcombrave (redirected from disney.com/brave as shown in the trailer ) - even the URL is weird =)
  3. (Can't say the same about their web site though )
  4. Actually this will be implemented pretty much like that, see http://www.wildfiregames.com/0ad/page.php?p=10066 for an old writeup. It might not end up 100% like that, but more or less.
  5. It's meant to be for both =) But yeah, in this case it's not necessarily meaningful to update just yet as that would cause confusion for players using the release version. (There are a couple other hotkeys which needs to be updated as well, see: http://trac.wildfiregames.com/changeset/11031 )
  6. They do not have a navy, they do have a fishing fleet and a merchant fleet though =) In other words, they may not have war ships, but they do have fishing ships and trade ships.
  7. Hmm, I could be missing something, but it should at least hypothetically be possible to delete the AI folder in the game install and checkout just that part of the SVN source (as it's JavaScript it shouldn't be a problem). The only problem that I could see would be if there are some new C++ features added that the AI-API depends on. I don't think that's the case at the moment at least though, so it should be worth a try. Just make a backup copy of the folder just in case
  8. I'm pretty sure that's intentional, and the palm tree only for aesthetic purposes.
  9. It seems like it's due to your graphics card/the drivers for your graphics card. Where the gray rectangles are should be decals (2D images overlaid over the terrain to help make it look like the buildings are really in the world). I'd suggest first trying to see if there is a newer/better version of the drivers for your graphics card, that's hopefully going to fix it (unless the graphics card doesn't support the underlying features we use to display the decals in which case I'm not sure there is much to do, hopefully that's not the case though as it obviously can run the game in general ).
  10. Thanks for going through that trouble (Better to do it now than later though, as you say not many were members yet, hopefully that will change )
  11. There is some existing documentation here: http://trac.wildfiregames.com/wiki/TDD_AI , and some of the new changes are likely to be documented there. The main source will most likely be the code itself though, http://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/ai and then the individual folders for the main API/individual AIs. As far as I can tell from a quick look the code is pretty well documented, so if you have at least some JavaScript knowledge it's probably best to jump right in Of course, given that the API will change, it might be just as well to wait a while before starting, but if nothing else you can spend the time improving your general JavaScript knowledge
  12. Hmm, as far as I can tell the time in the last post in that thread is just above 7 minutes, Kazu's best one is just above six minutes, so he's at least better than that =) Hopefully the times should start to increase again as qBot gets better though
  13. Yep: (The blue part is the "well water" item And I'd say the wells seems to be at least as old as the other things in the screenshot Michael posted, so let's just say I'd not be surprised if someone improves them before the game is finished =) )
  14. Just realized a thing, a minor thing, but still =) At least it should be easy to change: we usually write "0 A.D." with the periods as it is an abbreviation. If it's not possible to change, no big deal, but if you can please do. If nothing else it will look more professional and serious
  15. I doubt they are doing it intentionally, it's been working fine for me the times I've tried (the process to get things working can be a bit cumbersome though, lots of steps to get it activated). The files are pretty big though, so it's a big risk that they get corrupted when being downloaded if your connection isn't stable. Have you tried using a download manager? (I'm not sure that will work as they could be blocking such software, but if they haven't you should have a higher chance of not getting a corrupted file.)
  16. Short answer: yes. Long answer: If you're using the latest release (Alpha 8) then Romans aren't yet included and that's why they aren't available in the list. If you're using the SVN version the Romans are included, but the list isn't yet updated to reflect this. It will be for the Alpha 9 release though
  17. Weird, I'll have to check the permissions for this sub-forum then Thanks for the notice EDIT: Seems like registered and logged in users indeed weren't able to download/view attachments in this forum, though guests were Should be fixed now in any case though
  18. Hmm, use the attached image instead imho
  19. That's actually an argument against it We don't want the word to be too common/known, rather we want an opportunity to teach people something they doesn't know (Also, the more unique the name, the easier it is to find out when someone is writing about the release on the internet. Just a minor argument, but still...)
  20. Please read through the first post here: http://www.wildfiregames.com/forum/index.php?showtopic=11297 Most importantly: Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? and Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license?
  21. feneur

    qbot

    (You can use the SVN version though: http://trac.wildfiregames.com/wiki/TortoiseSVN_Guide )
  22. Well, it is not a fortress. I just meant that there are some stone wall details on the barracks Making some details look like they could have been a part of a fortress
  23. It's fine, and it's probably just as well for it to be non-official, so at least for the moment I think we should be fine with you taking care of it Though if some of the team members or trusted forum members wants to help out it's probably a good idea to at least have more than one person be in control of the group (if that's possible, I don't know much about Steam groups). Just so things can continue to run even if you are unable to continue for some reason (If nothing else there might eventually be a need to remove spam comments etc, so some moderator/s are probably needed, but hopefully that's not an issue any time soon ) About the image, I'd suggest using the plain 0 A.D. logo. It can be found near the bottom of the http://wildfiregames.com/0ad/page.php?p=12831 page. If you want help with resizing it etc, just let us know. If nothing else I can do that (To avoid burdening the proper Art people with simple tasks like that I mean )
  24. Just to explain: The Android related discussion in this topic has been deleted, all of it, it got out of hand and wasn't constructive in the end. While some of it was relevant it's better to make a clean cut than a rough =) If someone wants to discuss these things, please do so in another thread related to that specific point. And please take an extra look at what you write, it may be extremely clear to you, but to someone else it can easily be misinterpreted. We're all here because we have a great interest in this game, so it's understandable that we care a lot about it, just remember that other people may care about it for different reasons. They're all valid, if everyone just focused on one aspect we'd never get a finished game, just a lot of one thing. For the future we should be extra aware that Android support is an issue which people have a lot of feelings about and be careful about how we express things Getting back on topic, I really like how the barracks expresses the Roman attitude The fortress-kinda features emphasizes their focus on war and how seriously they take war-related things =)
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