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Everything posted by Sundiata
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That game is so pretty... Their squad based system has interesting elements definitely applicable to 0AD. Something in between that and TW is my dream for 0AD combat.
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The Settlers III was the first RTS I played, and I loved it so much... No hard pop-cap. Actual and logical supply chains, simple enough to understand, complicated enough to stay interesting and immersive. All goods would be visibly transported to storage yards, or to whatever structure that needed them. It was all interconnected.. It was so much fun to watch those chubby little dudes go about their business, but when it came to military, however simple, you had full control. I only remember playing a demo for Settlers V, and thought it was interesting. At least the military was a little more fleshed out.
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A naturally growing civilian NPC population, from which you recruit military units that you can control directly would be so cool...
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¿Estás utilizando un macbook? Si es así: https://wildfiregames.com/forum/index.php?/topic/24318-fgod-mod-for-0-a-d-a23-fully-compatible-with-0-a-d-players/&tab=comments#comment-353598
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
I could definitely give it a shot, but give me a few days -
Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
Ha, mentioning the same thing at the same time. Weird... -
Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
@Lion.Kanzen, nice... I was thinking that the Shahada, the testimony of faith, would be supremely appropriate for the Umayyads, who featured it frequently on the earliest Islamic coins. Something like: لَا إِلٰهَ إِلَّا ٱلله مُحَمَّدٌ رَسُولُ ٱلله lā ʾilāha ʾillā llāh muḥammadun rasūlu llāh "There is no god but God. Muhammad is the messenger of God." Umayyad coins featuring the Shahada: -
Seriously though, if that's what it takes, I'll be more than glad to help fund a bigger SSD (BUT, I can only spare the cash from January going)
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Beware though, as I used to have a 2011 macbook pro that wasn't able to run alpha 21 anymore. Another guy with a mac (2011 or 2012, can't remember), had the same problem, asked on the forum, and was told his machine was just too old... (can't remember the specifics)
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
I was also inclined to mention that, but then you'd have those overly Hellenistic influences, which by this time-frame would have evolved into Byzantine/Sassanid architecture. Then again, we're just talking about placeholders, so it doesn't really matter that much anyway, for now. These questions and your delicious work on their units got me looking forward to a specific Umayyad structure set I guess I'll start reading up more on early Islamic architecture -
Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
Hmmm, Umayyad Caliphate was vast... Their capital was Damascus, though, and would have looked very Byzantine, actually (lots of arches, pillars and domes)... In very superficial and generalistic terms, the Persian building set might be more representative for the greater region/countryside, maybe just use those Byzantine walls and military structures (Byzantine architecture is still extant across the Levant). Umayyads have a pretty dope mashup of styles... The Dome of the Rock for example features Corinthian pillars, many Byzantine features like the dome, and gorgeous Islamic calligraphy and geometric designs... -
@elexis, I think anyone with any sense is eternally grateful (and amazed) for all the work you, the development team are doing and have done! Really! Maybe it's not said enough, but some of the coding guys are quasi-anonimous on the forum. A lot of the important work goes almost unnoticed by the greater community, but I can guarantee that tens of thousands (hundreds of thousands?) of people are enjoying the sweet fruits of your labour, and are very thankful for it. I think people (including myself) were getting worried because what we first thought were "simple" bug-fixes, with a quick re-release, are turning out to be quite a serious problem. It's the uncertainty about what was happening that was getting people nervous. I'm sad that macOS turned out to be the problem. I use mac, but I'm completely useless with code, and don't think I can do much to help (I've never compiled anything), (maybe just testing release candidates, but I didn't even notice bugs in the last one). I really hope a competent mac developer answers the call. I have been trying to develop other skills to help in future development (not coding though), but if support for mac would be dropped, I'd be deeply saddened and probably unable to continue. The cross-platform part of 0AD is one of the big selling points (for mac and linux users at least).
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Indeed, she a strong and independent Queen that don't need no King to rule...
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Sundiata replied to Mega Mania's topic in 1,000 A.D.
@wackyserious, nice! -
Wow, fantastic! Because the Kushite Queens of this era are always depicted as "big" women, I personally prefer the one on the left... Success!
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The Kingdom of Kush: A proper introduction [Illustrated]
Sundiata replied to Sundiata's topic in Official tasks
Classical Sudanese musicians paying homage to their ancient heritage. Many beautiful shots, and the music is quite enjoyable as well. The first one begins with some funny historical dress/reenactment of Kushite royals passing their musical traditions to the modern generation, to the backdrop of the pyramids at Meroë (Begrawiya necropolis). It's not Hollywood level, but it's a commendable attempt nonetheless (pretty sure pharaohs' crown was orientated to the front, not the side, but oh well). The song starts getting real funky around min 2:30 . min. 3:20 Beautiful shot of a sufi shrine min. 3:37 Nile boats min. 4:00 An absolutely fantastic depiction of the mechanical workings of the saqiya (Sakia), an ancient waterwheel introduced during the Ptolemaic period, and paramount to farming on elevated banks. min. 7:15 More pyramids min. 7:56 Horsies What I love most about the video is the epic mass cavalry charge. I've never seen actual video of so many traditional Sudanese riders. They're wearing the Mahdist Jibba, a Sudanese cotton tunic with colored wool patches, dating to the Mahdist war of the late 19th century. min. 8:20 Statues of Napatan kings min. 8:47 The colossi of Tabo min 8:56 Statue of Taharqa min. 10:26 The house of boulders, a 20th century colonial thing min. 11:08 Back to Meroë min. 12:22 The faux cavalry charge continues The second video begins with some stunning shots of Jebel Barkal and the ruins of the Napatan temple complex. Then the throne hall of Old Dongola (Christian Makurian period), and Islamic period conical sufi tombs, followed by the New Kingdom Egyptian Temple of Soleb (still in use during the Napatan period). The rest of the video features many beautiful shots of the Western Deffufa, the central temple of ancient Kerma (capital of the first Kingdom of Kush). Other sites featured include the Sanganeb lighthouse, built by the British, as well as the Port of Suakin, an ancient trading port on the Red Sea, situated on a small round island. I'll just tag @OmriLahav, because you might like the music, and @elexis, because you might like the many stunning shots of the environment (map-ideas)- 1.040 replies
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@Genava55 & @Lion.Kanzen, this whole thread is problematic... The OP passes off Celtiberian Castro Culture sites as Lusitanian, for example, without any nuance whatsoever... I get the hibigeebies from this thread for a number of reasons...
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I'm pretty sure most people would drown. Have you ever swam with all your clothes on? We had to learn it during our swimming lessons, and man, I can tell you, swimming with clothes on is a good way to drown. Imagine trying to swim in armor, while panic-stricken... The only thing that annoys me about units dying when a ship goes down, is if it goes down really close to the shore, where other units can just stand in the shallows without a problem... Seems a little unnecessary. But I assume it would be really difficult to code...
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I would really love me some Etruscans in 0AD... It's true that they peaked just before 500BC, but they lasted as an important power into the 3rd century BC, the last Etruscan cities being annexed by Rome around 100 BC. They were full on Iron Age, not Bronze Age, and belong in Vanilla, in my opinion. The Chimera of Arezzo, one of the finest artefacts of the ancient world, Etruscan bronze (c. 400 BC): I've been collecting some visual refs for the Etruscans for a while, so I thought I'd also share what I have so far (mainly architecture and some frescoes):
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It would be complicated, but not a bad long term goal... Currently the Iberians are an amalgamation of the entire Iberian Peninsula. The Wonder and Temple are Tartessian... The rest of the architecture seems Celt-Iberian (Numantia). The units are a mix of Lusitanian, Iberian and Celt-Iberian... To date, nobody on the forum has been able to provide a full set of architecture- and unit-references for any one of those 4 distinct cultures (and there are other candidates as well, all minor players on the international stage). Separating them would make fleshing out each civ very difficult and make any semblance of historically accurate balancing nearly impossible from what I can tell. Tartessian architecture could potentially be done (there's a few interesting archaeological sites). Units are impossible, I think. Lusitanian units lack diversity, architecture would be underwhelming, and they lack a navy. Celt-Iberians and Iberians are more doable, I think, but would also be the least distinct (Without those iconic Tartessian structures, and the addition of Celtic, Phoenician and Greek influences, they would be rendered a little generic looking, compared to the already existing civs). And then we haven't even mentioned siege, and language..
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How funny, I just came across this interesting place called Por Bajin, or Por-Bazhyn, an 8th century Uighur palace/monastery in southern Siberia: https://archive.archaeology.org/1011/etc/letter.html?fbclid=IwAR2h-oaOCPGDk_vtnwE67TDOlHyFFAENcG_RqJtMpAGZ-ip0CX2uMZ7VKVo Images:
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Unless I missed something, Pyrogenesis is still a 3D engine, isn't it? 2D art with missing-texture-colors still look like missing textures. I get your point but I don't know if that's a good reason either. Sure it is. The heroes in 0AD were among the most badass people to ever walk the earth. I'm pretty sure they weren't prancing around in fuchsia shawls. Well, maybe Alexander the Great was, but that's a different story. I'm not saying you have to do it, or that it needs to be done right now, or even over the next year. Even if it takes a few years, I'd just like it to be noted that it's the wrong color, and should at least be changed to Tyrian purple. Who knows, I might even give it a shot if I can actually find the portraits. If the Thebans ever make it into the game, they'd actually offer a sublime excuse to have some bright fuchsia/pink colors. The Sacred Band of Thebes in particular would look fabulous with some fuchsia shawls. The real 300... Ironic that they were the ones to finally break the back of the Spartans. "It is said that the prancing Thebans were able to flank the Spartan army, and take them from the rear, overwhelming them with many powerful thrusts from their spears, their long shafts becoming drenched in the blood of their now submissive adversaries, begging and moaning for mercy..." (I'm sorry... I'm going to be quiet now...) ...