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Grapjas

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Grapjas last won the day on March 8

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  1. Oh, i completely misread that, i thought we were talking about expanding the radius a villager goes to a new farm if necessary. Because that radius is quite small actually.
  2. I wouldnt really bother creating anything in GUI for it, for vanilla anyway. The objective is simple, player wants villager to farm, villager goes to an nearby available farm. So it does what the player wants to do. Better than standing AFK at a busy farm. But it's up to whoever decides to pick this up anyway.
  3. Would be a great first patch for someone willing to contribute to 0 AD
  4. You can use github to host the pyromod file by making a new release. And you can copy the direct download link and place it on the forum.
  5. @andy5995https://gitea.wildfiregames.com/0ad/0ad/wiki/Release28 might also be of interest to you.
  6. I would also go the status effect route to achieve this, they ignore armor indeed. And you can easily make your own status effect by looking into how the existing ones work.
  7. I meant if the name is the same i'm not sure what happens. Like if you did <BonusCavMelee> on template_unit, but then also on did <BonusCavMelee> on template_unit_infantry. Probably the template_unit_infantry will just "win"- as in those values will be used for that specific bonus- but yeah you need to test. Other than that i don't think theres a limit you need to worry about when applying different bonuses to the same unit.
  8. Pretty sure you can write whatever there, but may cause unexpected behavior with duplications (probably the last loaded template just wins). There is, but it isn't a "VisibleClass" so i understand your confusion.
  9. that file is in the binaries/data/mods/mod/mod.zip file btw not in the usual binaries/data/public/public.zip where we mod. Just a heads up for people looking for it.
  10. I didnt test either but seeing theres literally 0 use cases of it in 0 ad i'd say no lol.
  11. Yeah i was misunderstanding that this was something needed to be put somewhere for defining "lithos-regular-14" so that you can use it.
  12. this is not what i meant but i seem to have misunderstood something anyway.
  13. Would love to see an example because i can't find any on 0 a.d. gitea. And i hope we only have to define it once.
  14. @trompetin17 "in your GUI XML" which file do you mean? and where do we need to place it?
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