And that the only people who enabled reports, we might have noticeably more.
Yes, I'm waiting for the release.
There is no daily statistics, only for some period.
Hi!
According to:
[E] pw.loop [loop.c:69 pw_loop_new()] 0x60457b6edb60: can't make support.system handle: No such file or directory
[ALSOFT] (EE) Failed to create PipeWire event thread loop (errno: 2)
It seems like an OpenAL or the system problem. We can make a workaround to disable sounds for that case. Did you try any other game/software using OpenAL with the new version?
We don't do so. Shaders are compiled each time they're loaded (or used in a pipeline state). Some (but not all) drivers might cache results on a disk.
I have plans for that. We need a library which can be used on all platforms (shaderc is a possible candidate). Though we can't rely on it and we still need to build SPIR-V for releases. Because there might be platforms without such libraries in regular repos.
Yes, it's possible. You can make a mod with resized cursor images (https://trac.wildfiregames.com/wiki/Modding_Guide). Default cursor is at mod/art/textures/cursors/default-arrow.png, in-game cursors are inside public/art/textures/cursors.
It's not settled yet, we're still working on A27, there're still release blockers: https://trac.wildfiregames.com/query?status=assigned&status=new&status=reopened&group=status&milestone=Alpha+27.
Unfortunately not yet, @Itms was the last one with plans on the migration. Currently he is very busy to have some ETA.
I have a plan for writing a script to detect the trac is down and log recent events or even try to restart it.
Yeah, I meant this one. Just not some external (including some package managers) installation.
So, it didn't work?
It's a known problem, trac is down time-to-time for some internal reason. See