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Posts
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Posts posted by wackyserious
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2 hours ago, Lion.Kanzen said:
what would be the demonym?
Yamatians?
If the name of the faction was Wa, should be Waians may be Waias?
https://en.m.wikipedia.org/wiki/Wa_(Japan)
We often hear the term "Wa koku" or joined together as Wakoku.
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58 minutes ago, wowgetoffyourcellphone said:
Nice work @wackyserious. Are you going to commit them to the han_china mod or to your textures repo?
han_china, I was away for two days to work on school stuff, might do some minor clothing experiments then I am off to commit those
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29 minutes ago, JamesWright said:
Awesome i had no clue it was updated thanks man.
Community began updating the mod, the Council of Modders was short-manned with only very few people having time to fix things, it's great help to have other people supporting the development through gitbhub. Extending my thank you to those people!
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5 hours ago, wowgetoffyourcellphone said:
Looking really good, so far. What is that dark line at the bottom of the skirt though? Doesn't look like it should be there.
They really do need new face textures. It's just hard to find cc-by-sa or cc0 faces.
This one, leftmost infantry have clothing overlaps, I will still edit that part.
What we have so far for the lamellar armor and the basic tunic. The older (colorful) ones, we could reserve for champion units maybe, I think I used too much color on those before (the yellows and the reds)
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23 minutes ago, asterix said:
I believe you would commit it here? https://github.com/0ADMods/han_china/commits/master since han china is still not in main game.
Yes, we are preparing many mods for the next alpha
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Shaded the details, infantry simple lamellar now ready to be committed, together with the shaded tunic.
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Some experiments, I am redoing the armors too.
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@wowgetoffyourcellphone is it only for DE that the unit actor files use separate .xml in the variants folder in art for its variations? I noticed that one while checking the actor files in the standalone han repository.
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@Lion.Kanzen but that's in a good resolution, try checking on a desktop or laptop then right click > open image in a new tab
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Attempt to upgrade the Han clothing textures to have proper UV dimensions with the new mesh, this is using the m_tunic_short.dae mesh. @Stan` @wowgetoffyourcellphone @wolflance
As seen in the interpretation below, the loosening of the pants starts above the footwraps
Planning to: change footwrap to white and pants to a dark tone just like below
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@wowgetoffyourcellphone I am sorry, for now I will leave it be, I think this can be handled with modifying the animations which I am not yet that familiar
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6 hours ago, wowgetoffyourcellphone said:
Shame about the clipping of the shield mesh. Maybe we can export a new one and make a separate actor. Shouldn't be difficult.
I inspected the file and it seems the back prop will have to be rotated too, also new .xml files will be added in the /variants folder
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5 hours ago, wowgetoffyourcellphone said:
Shame about the clipping of the shield mesh. Maybe we can export a new one and make a separate actor. Shouldn't be difficult.
Should I name it aspis_tarantine.xml?
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39 minutes ago, asterix said:
Oh okay, so it is indeed official
If he does need units that are not yet in the game just drop the references here so it can be worked on, thank you. -
Ready to commit.
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On 26/01/2022 at 9:20 AM, Lion.Kanzen said:
why don't we make heroes for this mode, everyone starts with a sword and the next level can already be a swordman.
Kind of like an RPG/Moba hero mode.(only the hero)
The hero is starting gaming experience to get upgrades.
I support this new type of unit for regicide. Like how catafalque was made for each civ? Where it is an infantry type unit for all and it has a standard stats and bonuses?
Then localize the names like, basileus, consul, rix and etc.
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19 minutes ago, Lion.Kanzen said:
we could create a list with Macedonia since, it is the faction, that already have a campaign in development.
Egypt too.
Even large if we take "old Egypt" (New Kingdom) under Persian rule.
We can start the list here if the campaign requires a certain unit, who's developing the campaign?
(ROTE) ===[TASK]=== A new texture for the Han Elite Infantry Archer
in Art dev
Posted
Created a placeholder actor file for Liu Bang due to his art assets being outdated.