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wackyserious

0 A.D. Art Team
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Posts posted by wackyserious

  1. Remember how Warcraft 3 had Neutral and Hostile type of player/faction, that'd be great if we could have something similar.

    Also my proposition before if it would be possible to add obstruction to actor files in Atlas so that you can have scenarios or maps where there are houses as part of the graphic elements of the map and they are just there, not capturable or destroyable, just map features that can add flavor to the game like having small town of village skirmishes or something similar.

    • Like 1
  2. 29 minutes ago, JamesWright said:

    Awesome i had no clue it was updated thanks man.

    Community began updating the mod, the Council of Modders was short-manned with only very few people having time to fix things, it's great help to have other people supporting the development through gitbhub. Extending my thank you to those people! :)

    • Like 1
  3. 5 hours ago, wowgetoffyourcellphone said:

    Looking really good, so far. What is that dark line at the bottom of the skirt though? Doesn't look like it should be there.

    They really do need new face textures. It's just hard to find cc-by-sa or cc0 faces.

    ?imw=778&imh=1024&ima=fit&impolicy=Lette

    This one, leftmost infantry have clothing overlaps, I will still edit that part.

     

    What we have so far for the lamellar armor and the basic tunic. The older (colorful) ones, we could reserve for champion units maybe, I think I used too much color on those before (the yellows and the reds)

    012930 - Han Dynasty.jpg

     

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