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Everything posted by wowgetoffyourcellphone
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===[COMMITED]=== New Inn for the Gauls
wowgetoffyourcellphone replied to Stan`'s topic in Completed Art Tasks
Do not have any ambition for campaign? What is the plan? And the game has all kind of eyecandy stuff and buildings.Maybe should delete all of those too? -
Diplomacy screen
wowgetoffyourcellphone replied to jonbaer's topic in Game Development & Technical Discussion
I think Diplo screen need complete redesigning to be the honest. And I like your suggestion. 1. Should not see civs of each player until they have been scouted. 2. Maybe see info about your allies after you have research Cartography (expanding on jonbaier's idea). 3. Tribute needs complete overhaul, the way the buttons work, everything, (and would be nice to have tribute penalty at first that can be remove with tech, like in AOE franchise). 4. Overall the window is too small for new stuff/updated overhaul. -
Ruins set
wowgetoffyourcellphone replied to wackyserious's topic in Eyecandy, custom projects and misc.
AO maps need 2nd set of UVs exported with mesh. Also, each mesh need to generate its own AO map in Blender first. -
I use to have a PDF that told of the commands that would be use in a phalanx battle. I will see if I can fins.
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Ruins set
wowgetoffyourcellphone replied to wackyserious's topic in Eyecandy, custom projects and misc.
Just make some with the different civ building textures. Persians Ptol and Carths textures would be good for desert, etc. -
Ruins set
wowgetoffyourcellphone replied to wackyserious's topic in Eyecandy, custom projects and misc.
The current ruin objects are good start! Keep going with it. Ruined Greek temples. Ruined Persian temples. etc. Burned out/destroyed versions of some buildings. Don't forget AO maps. -
===[COMMITED]=== New Inn for the Gauls
wowgetoffyourcellphone replied to Stan`'s topic in Completed Art Tasks
The game is not currently large at all. AAA downloads are now approaching 50GB (this is of course excessive, but 0 A.D. download is what? 600mb?). -
===[COMMITED]=== New Inn for the Gauls
wowgetoffyourcellphone replied to Stan`'s topic in Completed Art Tasks
Right, but not like it can't go into Atlas for eye candy or other purposes it's what I'm saying. -
===[COMMITED]=== New Inn for the Gauls
wowgetoffyourcellphone replied to Stan`'s topic in Completed Art Tasks
Why delete in first place? ... -
===[COMMITED]=== New Inn for the Gauls
wowgetoffyourcellphone replied to Stan`'s topic in Completed Art Tasks
Old tavern was not deleted was it? -
XMB Files : What are they for ?
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
Maybe anti-cheat method too. Don't know. Ask @sanderd17 -
Ruins set
wowgetoffyourcellphone replied to wackyserious's topic in Eyecandy, custom projects and misc.
Bronze age (Minoans/Mycenaeans) end in 1100 BC. Classical Age starts at 500 BC (so, 600 years). But you are right, the ruins would still be pretty substantial and ruined. -
XMB Files : What are they for ?
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
Maybe originals included for modders or reason game fail to launch if you remove them may be some kind of (obsolete?) crosscheck? -
XMB Files : What are they for ?
wowgetoffyourcellphone replied to Stan`'s topic in Game Development & Technical Discussion
The game does use them. If there is newer XML than XMB, then the XML overtake. Game caches lots of stuff to binary format as far as I can tell. -
Hacking Atlas Heightmap Import
wowgetoffyourcellphone replied to Palaxin's topic in Scenario Design/Map making
That is simpler but not comprehensive. -
Hoping for something like this:
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The Big Eyecandy Progress List
wowgetoffyourcellphone replied to idanwin's topic in Eyecandy, custom projects and misc.
2nd one is really awesome. -
Ruins set
wowgetoffyourcellphone replied to wackyserious's topic in Eyecandy, custom projects and misc.
Make sure to have AO maps to make them fit with other structure. This is a great topic. -
Ruin objects would be great. Ruins of existing building and ruins of previous building would be wonderful to depict the rich history of the 0 A.D. world that stretches back thousand of years. What about the Great Sphynix? Also, someone mentioned Minoans and Mycenaeans. Great ideas. Make sure they use AO maps and normal maps and spec maps.
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===[COMMITTED]=== Seleucid Structures
wowgetoffyourcellphone replied to LordGood's topic in Completed Art Tasks
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===[COMMITTED]=== Seleucid Structures
wowgetoffyourcellphone replied to LordGood's topic in Completed Art Tasks
Right hand of statue has bad geometry and possible flipped normals. Overall it is a very cool wonder. -
===[COMMITTED]=== New Animation (Work in progress)
wowgetoffyourcellphone replied to Jos3BV's topic in Completed Art Tasks
Maybe a hero move.? -
I read on this forum a long time ago about Siege Tunnel idea to undermine wall and defensive structure.
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Mantlet is Medieval, not ancient AFAIK.