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gameboy

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Everything posted by gameboy

  1. This error occurs when choosing civilizations are random, game, error occurs.
  2. A similar error occurred again. ERROR: RelaxNGValidator: Validation error: art/materials/basic_trans_parallax_spec.xml:18: Invalid attribute define for element required_texture ERROR: RelaxNGValidator: Validation error: (null):0: Extra element required_texture in interleave ERROR: RelaxNGValidator: Validation error: art/materials/basic_trans_parallax_spec.xml:18: Element material failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: CXeromyces: failed to validate XML file art/materials/basic_trans_parallax_spec.xml ERROR: RelaxNGValidator: Validation error: art/materials/basic_trans_spec.xml:24: Invalid attribute define for element required_texture ERROR: RelaxNGValidator: Validation error: (null):0: Extra element required_texture in interleave ERROR: RelaxNGValidator: Validation error: art/materials/basic_trans_spec.xml:24: Element material failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: CXeromyces: failed to validate XML file art/materials/basic_trans_spec.xml
  3. How can we solve this problem, my friend, sanderd17?
  4. Today, I tested the latest SVN16736, when I started a new game, the error occurred: ERROR: RelaxNGValidator: Validation error: (null):0: Extra element props in interleave ERROR: RelaxNGValidator: Validation error: art/actors/structures/iberians/scout_tower.xml:10: Element variant failed to validate content ERROR: RelaxNGValidator: Validation error: art/actors/structures/iberians/scout_tower.xml:5: Element group has extra content: variant ERROR: RelaxNGValidator: Validation error: (null):0: Extra element group in interleave ERROR: RelaxNGValidator: Validation error: art/actors/structures/iberians/scout_tower.xml:4: Element actor failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: CXeromyces: failed to validate XML file art/actors/structures/iberians/scout_tower.xml
  5. I tested the latest SVN16715, a error that appeared: ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip' ERROR: Cannot find tooltip object named 'sessionToolTip'
  6. When I load a recent save, the warning appears.
  7. Today, I tested SVN16709, a warning message: WARNING: JavaScript warning: simulation/components/Cost.js line 42 reference to undefined property this.populationCost
  8. Very good. MIMO, my old friend, I tested your patch, it solved the problem, thank you very much for your help. thank you again, my old friend, MIMO.
  9. About this problem has been plagued by historic Bruno, trompetin17, sanderd17 for a long time. trompetin17 made a stack tracking. but they have no way to solve this problem. As a forum for the elderly, I on behalf of them, please my old friend MIMO, please solve this problem, thank you! http://trac.wildfiregames.com/ticket/3221
  10. I uploaded new commands.txt file again. thank you! commands1.txt commands2.txt commands3.txt
  11. I uploaded new commands.txt file. commands.txt commands.txt
  12. Today I tested the latest SVN16665, the problem still exists.
  13. http://wildfiregames.com/forum/index.php?showtopic=19852
  14. Hi, my friend MIMO. I uploaded it, please look it, thank you! commands.txt
  15. Today, I tested the latest SVN16665, something error: ERROR: JavaScript error: simulation/ai/petra/army.js line 94 TypeError: ent is undefined m.Army.prototype.evaluateStrength@simulation/ai/petra/army.js:94:1 m.Army.prototype.recalculateStrengths@simulation/ai/petra/army.js:86:3 m.DefenseArmy.prototype.needsDefenders@simulation/ai/petra/defenseArmy.js:87:3 m.DefenseManager.prototype.assignDefenders@simulation/ai/petra/defenseManager.js:286:7 m.DefenseManager.prototype.update@simulation/ai/petra/defenseManager.js:22:2 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:1848:2 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:123:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:83:2
  16. Who can solve this problem, let's guess: sanderd17, trompetin17, MIMO?
  17. I tested the latest SVN16652, the problem still exists.
  18. Found new error: ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint More information about the error ERROR: Unit with actor 'infantry_javelinist_b' launched a projectile but has no actor on 'projectile' attachpoint ERROR: "Attack.prototype.PerformAttack?@simulation/components/Attack.js:552:8 UnitAI.prototype.UnitFsmSpec?.INDIVIDUAL.COMBAT.ATTACKING.Timer@simulation/components/UnitAI.js:1849:7 FSM.prototype.ProcessMessage?@simulation/helpers/FSM.js:274:29 UnitAI.prototype.TimerHandler?@simulation/components/UnitAI.js:3782:68 Timer.prototype.OnUpdate?@simulation/components/Timer.js:100:4" WARNING: 7723 ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint
  19. Oh,my friends. I try to equip archers with archers with bows, but still this error occurred in battle, I'm trying to solve this problem in other ways. Please wait for my news.
  20. I have just fixed the error. I finally succeeded in solving the problem! my friends: sanderd17, historic_bruno.
  21. productionQueue,yes! my friend! commands.txt
  22. This is a queue issue, the problem can be reproduced, when you are at the Civic Center when the construction of arches and other arms, when you cancel the build they were, this error will appear. BTW:When you've built a second batch of archers,this error will appear. My friend!
  23. Today I tested the latest SVN16621, this error again.
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