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Everything posted by gameboy
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I didn't find this guy BUG in multiplayer, maybe you accidentally touched the Tab button
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I have tested the patch you provided, but the bug still exists. Thank you, my friend.
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@Stan` Ok, I hope he can solve this problem soon. Thank you very much to my friends
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@vladislavbelov Please help.
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On the establishment of trade routes for merchant ships!
gameboy replied to gameboy's topic in Bug reports
@Angen Thank you ,my friend! OK, I asked him to check his game version. As you said, he is missing these two files. I'll give him these two files. -
When my friend and I played online games, there was a strange problem: when we set up a maritime trade route, a warning message appeared on my friend's merchant shipping trade route: he selected his own merchant ship with the left mouse button and clicked on the dock, and the warning message appeared: WARNING: Failed to draw cursor 'action-cancel-setup-trade-route' WARNING: Failed to draw cursor 'action-cancel-setup-trade-route' WARNING: Failed to draw cursor 'action-cancel-setup-trade-route' WARNING: Failed to draw cursor 'action-cancel-setup-trade-route' WARNING: Failed to draw cursor 'action-cancel-setup-trade-route'
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@Stan`Thank you very much, friend. I restored them and used the new patch again. @Angen The file binaries / data / modules / public / simulation / components / aiinterface.js does not appear in the new patch???
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@Angen My friend, I tested your new patch and still found that the error occurred: WARNING: JavaScript warning: simulation/ai/petra/diplomacyManager.js line 181 reference to undefined property events.CeasefireEnded ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2
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@Angen When I load the game into the game screen, the error message appears, using this patch. WARNING: JavaScript warning: simulation/ai/petra/diplomacyManager.js line 181 reference to undefined property events.CeasefireEnded ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/diplomacyManager.js line 181 TypeError: events.CeasefireEnded is undefined PETRA.DiplomacyManager.prototype.checkEvents@simulation/ai/petra/diplomacyManager.js:181:1 PETRA.DiplomacyManager.prototype.update@simulation/ai/petra/diplomacyManager.js:524:2 PETRA.HQ.prototype.update@simulation/ai/petra/headquarters.js:2774:2 PETRA.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:118:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2
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@Stan` It's very nice and well done, my friend, can you provide a download?
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@Angen Well, I'll test the patch and hope it works out
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Please fixed it.
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@OptimusShepardYes, and I hope he'll be back soon. Thank you for your support. @vladislavbelov
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I chose fxaa, the sawtooth is still serious, and I tested the latest svn23566 There is a problem with fxaa. My chosen faction is Macedonia, and the map I used is: Seaside (2)
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I need it.
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@The Undying Nephalim Can you provide support for A24 version of the Mod?
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Do not install mod provided?
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I am using the latest SVN alpha 24B development version. AI seems to be incompatible. Her mod has its own AI
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@The Undying Nephalim I have tested your latest mod, but I get an error that the game cannot be loaded. Please upload a mod that is not an installation package. Thank you!
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Allow restoring lost wall turrets!
gameboy replied to gameboy's topic in Game Development & Technical Discussion
@Freagarach Please help. -
Allow restoring lost wall turrets!
gameboy replied to gameboy's topic in Game Development & Technical Discussion
@Stan` My friend, if you can fix this problem, I will consider releasing the patch that will cause the screenshot of the game to crash -
Allow restoring lost wall turrets!
gameboy replied to gameboy's topic in Game Development & Technical Discussion
@Stan` My friend, have those ghost slots been fixed? -
Allow restoring lost wall turrets!
gameboy replied to gameboy's topic in Game Development & Technical Discussion
@Stan` No one seems to be paying attention to it anymore. Maybe you need to make some changes for it.